Instant Cube Respawn

Discussion in 'General Archive' started by ▓▓▓▓SIRHC▓▓▓▓, Dec 7, 2013.

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  1. On the one day that cubes instantly respawned, everyone worked together to kill them quickly and efficiently. I think if the cube spawnrate was permanently reduced in this manner, the entire company would benefit from this teamwork.

    Discuss.

    EDIT: I misspelled Instant in the title.
     
    Deidara_artist likes this.
  2. I agree with that, DO should make cubes instant respawn always, more teamwork =)
    +1 for me
     
    SauronL likes this.
  3. NO!!! If cubes just spawned instantly it would just make ufes kill them faster making the ufes even stronger. They would control the map, not letting anyone else kill cubes.

    This would only make strong players stronger. They would then runoff weaker players taking all of the kills for themselves, therefore having the opposite effect of the one you intended.
     
    Last edited by moderator: Dec 30, 2013
  4. Okapi32

    Okapi32 User

    This happened once as a glitch, it actually turned out that people had trouble doing cubes after 2 or 3, even in groups.
    There would be too many prots to do cubes, so they would have go to port and wait for the prots to go away anyway, this would take longer than it would for a cube to respawn, by the time it was fixed people were glad, not disappointed.
     
    [PΛЯΛĐOX]™ likes this.
  5. Lol team work? On cubes? Lol. If the spawn rate was to increase UFEs/cube soloist would gain benefit from this the most. Plus some may just hog the cubes all day - preventing others from shooting them :L
     
  6. Exactly what I was saying. I see this all the time on my server. It gets rather annoying too.
     
  7. maybe if there was more then 4 cubes on a map it would be better the spawn rate is just fine at the moment no need to change it
     
  8. -Pacman2-

    -Pacman2- User

    The cube could instantly repawn for anyone that has not recently popped a cube or been in an outfit that has recently popped a cube.

    Once a player has popped a cube solo or in an outfit then the spawn rate could be as current, but anyone that had not popped a cube say in 10 or 15 minutes will be able to see and shoot the cube instantly after it is popped and the prots have stopped shooting at any players like they did in the early days.

    This would give more players a chance to pop cubes.
     
  9. No, because first of all EAST 1 MMO people don't like to share cubes so making them instant respawn would give those people more and more uri/xp/credits/honor to farm
     
  10. SauronL

    SauronL User

    no better respawn . it will call more enemies - better to do cube map - one map for one company 6-1 6-2 6-3 =D its my dream :3 and 6-x maps for guys own company 18 + (better for us , because i dont like leechers) and for enemys lv 20+

    Sauron
     
  11. It calls more enemies? So when noobs in group try to kill cubes they just get killed by enemies, smart thinking, really good
     
  12. SauronL

    SauronL User

    its about cube , so stop trolling me =)
     
  13. I know i edited it after i read your thing for a third time, but and 6-X map is kinda silly because i know level 16 who are UFE, so what happens to them they have to hit level 18 to kill cubes, but they must be grouped with noobs?
     
  14. SauronL

    SauronL User

    he will must get more EP , thats better for DO , some peoples will buy an uri for 50 EP day
     
  15. So to be UFE you have to buy uri on those days? Once my friend got UFe he only buys premium/rebate no need for uridium he can just kill npc's in 4-5
     
  16. SauronL

    SauronL User

    as i said it will be better for DO =) , and UFE is rarely less than lv 20
    i know guys which arent strong as me and they are lv 20
     
  17. Well what level are you?
     
  18. SauronL

    SauronL User

    im lv 18 =) , 300 mil left for 19
     
  19. Are you UFE?
     
  20. SauronL

    SauronL User

    No , im not . I am still noob for ufes