new maps x-9, and X-10

Discussion in 'General Archive' started by ψβΙδ☣ΗαΖαRDψ, Mar 26, 2014.

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  1. SauronL

    SauronL User

    hell no this , icies will cry
     
  2. CURVY

    CURVY User

    not too bad, but maybe you are over complicating things ( calculations big point would have to run per second) like on hp percentage. it could get a bit much, for which only the top dogs of the PC industry can keep up with.
     
  3. True on that note
     
  4. x-6 x-7 maps are fe maps i wont new maps with new npc's for the uber fe players :)
     
  5. cubes are old news WE WANT BIGGER
     
  6. -Corex-

    -Corex- User

    I think in that podcast they meant the Pirate maps 5-X :(
     
  7. Hey... what's this?
    Sounds interesting :D ...
    Where do i find this podcast?
     
  8. I absolutely love this idea, or maybe better yet, use the Bosses from the Hades Gate to be in these maps. BUt great idea
     
  9. I dont like this idea because then there would be fewer people in all maps. The greater the amount of maps the more dispersion there will be. There are too many maps already so there is no need for this.

    EDIT: This idea can be good if only UFEs can enter because it will decrease the amount of UFEs in Lower maps killing noob
     
  10. GDANSLER

    GDANSLER User

    i would like to know , why is it so hard to get to some maps now , and why it takes so long to level up , just asking
     
  11. Seraphim

    Seraphim User

    You're 100% wrong there. UFEs will still roam around the lower maps to get more easy kills. Whether or not this idea makes maps more dead or not is dependent on the server you play.
    I can vouch for my server when i say: it will not make much of a difference as it is already close to dead.

    The idea looks good, different aliens to destroy which rids us of our boredom. Just one thing: re-do the rewards bit. Some npcs look like they're giving too much rewards. (2.4k uridium...)

    I'm not 100% for the given names for the npcs. They seem too dynamic. (in my opinion)
     
  12. hmmm I kind of like the 2.4k Uri as the rewards are given out on the bases of difficulty of the NPC kind of like ref bots but without needing special ammo so shoot them.
     
  13. Seraphim

    Seraphim User

    Icy Metroids give 1,800 uridium each. They are an event only npc. The difficulty of the 'loid' npc which you've suggested doesn't seem far off from an Icy metroid, as does the given uridium. Though the difference is, this npc isn't an event only npc. It's available at all times.
    I'm thinking the uridium be reduced slightly. maybe to 1,800-2,000.
    Similar thing with ep/hon/creds