new boss:cubiking

Discussion in 'General Archive' started by deathlykiller45, Jan 2, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. SPSAT99

    SPSAT99 User

    Really? 120k uri just for this?? 120,000/8(maximum in a group)= 15k uri per person! Even considering the amount of uri needed to beat this thing, this would be a uri sinkhole!
     
  2. That was a terrifying thing to read, this idea, like ALL your others, is horrible and CLEARLY not thought out. No.
     
    TheTaser(V) likes this.
  3. SPSAT99

    SPSAT99 User

    Peaceful protest, Dream, lol. No flaming. :D
     
  4. He is saying that in 4-5, there will be a group gate similar to the one in our x3 maps, and that gate will take you to this boss.
     
  5. SPSAT99

    SPSAT99 User

    Just make a gate with 20 boss kucurbium in one place! You'll achieve the same result!
     
  6. I'd rather do that then the cubes, be done in 15 mins
     
  7. SPSAT99

    SPSAT99 User

    yup! Exactly what I was saying. Making a "King of cubes" doesn't make it better then placing multiple current powerful NPCs together in one gate
     
  8. How about a cube that has curbs flying around it instead of prots..heh heh
     
  9. So where do you even begin to think up stuff like this? Too much time on your hands. Should play the game more :p
     
  10. I have autism I can't help it.
     
  11. First of all it drops palla and I updated the rewards
     
  12. SPSAT99

    SPSAT99 User

    Now you put 225k uri! :eek::eek::eek: (Or did you add an extra 2 by mistake?)
     
  13. Does autism really make you post tons of bad ideas?
     
  14. Second hand is raised - justa NO!
     
  15. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
Thread Status:
Not open for further replies.