Using ore to Upgrade.

Discussion in 'General Archive' started by .-ŚìζvєŖ†βuζζєT-., Jul 23, 2014.

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  1. Say I have sent 9,775 sep from my Skylab to my ship & it has arrived & I want to keep 50 sep, put 100 sep on shields & put the rest (9,625) on my lasers.

    Why on earth do I have to wait spend ages upgrading my lasers 9 times by 1000, 6 times by 100, twice by 10 & once by 5.

    Why can't I simply choose to upgrade my lasers by having a box that allows me to type in 9625 when upgrading my lasers & be done with it in one go.

    The current system should be changed to allow the upgrading to be done quicker.
     
  2. It can all be done in two clicks. Refining - Quantity. I don't see the problem. Can deliver your request for 100 and allocate the rest to your lasers...easy peasy.
     
  3. I know that, but I am referring to an instance where you do not want to send all the sep to your lasers, but want to keep some behind to, for example, upgrade your shields at a later time.
     
  4. :s y would you do your shield last :S just put 100 on for the day and send 100 prom and 100 sep on before you go 2 bed so its ready 4 next time your on
     
  5. jackknife

    jackknife User

    good idea
     
  6. Hey,
    You can rather Put all sep and prem to the ship and go to the skylab and start another transfer.
    If you do like this you will have sep and prem in your ship everyday and you dont have to waste time on it. :)
     
  7. ramnik

    ramnik User

    I think what he means is keep your sep so if you pop, you dont lose sep when you pop etc, tbh i wouldnt mind an idea like that
     
  8. Well - in the old school DO everything was done on the backpage and with the new look in the past they moved all/most the functions as for you to be online/on ship
    to do all this that you are asking.
     
  9. Because some of us don't like to waste sep, even if it comes back the next day (as it reproduces in the skylab)
     
  10. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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