[TI] Double Click Broke In 3D

Discussion in 'General Archive' started by º¤»ĐЯΣΔΜ◊†◊ÐΣМΦИ«¤º, Jul 5, 2015.

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  1. So, double click to attack is broke in 3D, if you have it on, there's chances of clicking a cloaker or someone else once, and it shoots, i lost 3 cloaks to the issue. Should be fixed....
     
  2. Ddraig

    Ddraig bp_phrase_Forum_General

    Hi º¤»ĐЯΣΔΜ◊†◊ÐΣМΦИ«¤º,

    I've just tried this for myself (albeit on streuners), however my cloak seemed to stay intact and i didn't end up firing on one by accident.

    Can i ask how often this happens to you and whether it always happens?

    ~Ddraig
     
  3. It happened 3 times in 2 days, i turned off the double click cause it kept happening. I never had this issue before until 3D.
     
  4. Ddraig

    Ddraig bp_phrase_Forum_General

  5. Don't mean to make it sound like you don't know what you're doing, but could your mouse be stuck when you click? Or you could have double click on right click setting on?
     
  6. I don't use a mouse i use a touchpad, and 1 clicking doesn't work half the damn time lmao, or should i say tap.
     
  7. Touchpad.... How... How do you even play..I remember the days I had a touchpad.... :eek: they were not fun o_O

    Edit: since its a touchpad and touchpads are touchpads, perhaps it's sensing your finger twice even though your tapping it once. Some are very sensitive to even being brushed. Which is why I hate them for DO
     
  8. no, mine doesnt always respond. and years of practice. i even pvp with it.
     
  9. I salute you sir :D
     
  10. Ddraig

    Ddraig bp_phrase_Forum_General

    Hi º¤»ĐЯΣΔΜ◊†◊ÐΣМΦИ«¤º,

    I apologize for the delay in my response, however unfortunately it does appear that the issue you were having was not able to be reproduced. If the guys at support are unable to reproduce an issue, then unfortunately they cannot locate the underlying problem in the code that might be causing this.

    If the issue is still persisting for you then please may i suggest that you report the bug directly to support, however it appears that there is nothing further that we can do to assist with this particular problem. For that reason i shall close the thread for archiving.

    ~Ddraig
     
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