[UI] THE COST OF WAR

Discussion in 'General Archive' started by *DîG¶TÃL*KìŁŁêR*, Sep 6, 2015.

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  1. New idea if anyone is interested.

    Clans wishing to declare war against other clans should have to pay to start war
    and it should cost uridium to do so
    maybe a percentage more to do so against same company clans.

    if this has been on forums before, I apologize for making a new post.
     
    Bandit160 likes this.
  2. Neo7

    Neo7 User

    Ok to the guy that just deleted my post in this thread...It was relevant, because it seems to me that he's just angry they have so many wars that he can't handle them and he's getting frustrated with not being able to do anything without getting popped so my comment (U MAD BRO?) was relevant bacause if this is the case, then he just wants to benefit himself and not the whole community in which case his post should not be taken seriously. And I could've expressed myself better before, but I am just tirred of seeing utter nonsense getting posted here.
     
  3. I agree with ya, could save a couple noob clans' lives.
    I believe only mods can delete comments, not the "authors" of their threads.
     
  4. imapoofya

    imapoofya User

    That is correct. Also this is a relevant idea. Stronger clans should not just be able to declare war on their whole company at no cost. Which is what is happening atm on some servers
     
  5. nope not mad and never had clan war until recently, but people using war to benefit them, ex. war clan to obtain base position, and then drop war when they get they want, then you got people not letting you play at all, and all this from same company, what good is it to play a game when you have no way to play, granted you may be a high level player, but what if several people came on to play everyday just to make sure you don't play, you would be upset also, I have been playing this game since 07, and I have never seen so much unorganized companies fighting same company either cause they cant fight opposing company or they use several accounts to get what they want, its real funny when you leave a clan and because you cant be declared against that all of a sudden new ships appear from opposite company appear and begin fighting you, then the same company that had a war against you to begin with helps opposite company to kill you.

    so yes, clans that want to use this as an advantage to fight need to pay to war.

    You coming at me like that only makes me believe you are apart of the problem.
     
    Bandit160 likes this.
  6. Its a good idea. It should be a shared cost from the entire clan, which if members are ok with it, they will not mind and would have to ok the war, before it actually activated. LOL, now with the difference in when players log on, a war could take a few days to actually start. :p Some probably would not start at all which is usually good when somebody with WAR rights is ticked off because "a rocket hit the cube."
     
  7. Bandit160

    Bandit160 User

    I think that is a great idea, it might ACTUALLY improve gameplay since some clans would think twice before declaring a frivolous war against there own company
     
  8. MyBigi

    MyBigi User

    No. Peronal opinion: hopefully never will happen. Like there isnt already enough stuff that needs to be bought with uridium... After this it would be needed to use uridium to teach a lesson for annoying players. pls think twice
     
  9. that would be useful for noobs but not for ufe players, and there would be a never ending argument about it when ufe players say they shouldent be restricted just because of their strength...
    Trust me, we have had many issues similar to this before.
     
  10. In real life, there is a cost for war and leaders have to drum up support from others to finance and fight. It should be the same here. Otherwise, go handle your problem yourself and deal with the negative honor, like you would in real life. :rolleyes:
     
  11. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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