[UI] SFX & Background update

Discussion in 'General Archive' started by SolarBurn, Jun 11, 2016.

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  1. SolarBurn

    SolarBurn User

    So as we all know, DarkOrbit has been going into a direction that rewards skill over wallet.

    The 3D engine was brilliant, and has been graphically improving since.

    But the SFX and Audio of the game remains old, and i think it's time for an update.

    When opening, say, the missions window, the sound effect is clearly old and muffled.

    Is it time to upgrade the audible side of DarkOrbit, or should BigPoint focus on the game's mechanics, and reward skill over wallet & luck better?

    (I'm tired............)
     
    Last edited by moderator: Jun 11, 2016
  2. The last time they upgraded the audio they changed it back in less than one week because people disliked it very much.

    As a player that has been playing this game within the year it released, I think the audio is perfectly fine.
     
  3. SolarBurn

    SolarBurn User

  4. OrbitGuru

    OrbitGuru User

    id like if they fixed the current mess before they sent anything else out. psht we might not see anything if they play with the sound the way things have been going
     
    badwon[spt] likes this.
  5. SolarBurn

    SolarBurn User

    Ok, some mod can clearly not take any jokes and keeps deleting my posts.

    I made a joke about a League Of Legends champion that some mod didn't understand, and deleted my post.

    Note to all mods here: If you don't understand something or can't PERSONALLY take a joke with a grain of salt, then leave it alone and don't remove it just because of your opinion.

    (Dunno if i'm allowed to post this here, but whoever keeps deleting my posts, stop.)
     
  6. I am not crazy about any of the sounds except for the lasers. The rest I keep turned down and have my own music from youtube or my computer running. I agree, fix the bugs as nobody is going to play more because of the sound.
     
    OrbitGuru likes this.