[TI] Damage issues

Discussion in 'General Archive' started by XXXXXxFrAdLeYxX, Aug 3, 2016.

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  1. Hello I am in a Surgeon, 35lf4(5 which are level 16) Full Havoc All drones are level 16(all five lv 16 LF4s are on drone, Full havoc double boosted too. I only hit 65k max with moth while my friend who has no lf4 lv16 and other than that exact same build hits up too 72k x4 Im thinking this is a damage glitch oh ya we both have fat lasers.
     
  2. Are you both shooting lasers alone?
    Rockets add up with the damage.

    Try to calculate how much damage you should theoretically do.
    Damage can go as low as 80% of it's maximum.

    Check formations

    You mentioned that "all five lv 16 LF4s are on drone." You have full LF4s on ship + 5 LF4s on drones? Double check with your friend if he had all guns on ship + drones.
     
  3. I would suggest that you match up your config with your friends, maybe use lf3s for both of you where you have level 16 lf4s and he doesn't. no drone formation, turn off auto rocket CPU and rocket launcher, use no boosters and have no pp or same amount invested in Alien Hunter. Test your Damage on an NPC using x1s and then x4s (the variation of damage increases as the ammo type gets better). Then check if both of you are damaging approximately the same.
     
  4. We both are using only lasers. We are in Moth formation. I mean that Out of all the 35 lf4s on ship 5 of them are level 16. And those 5 are on my drones.
     
  5. Ah.

    I don't know mate