[SC] Opinion?

Discussion in 'General Archive' started by HappyCrisisEveryone, Nov 13, 2016.

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  1. Hello guys and girls, I got a question that is based around on your opinions, solace or venom? For PvE and PvP which is best? I know both are good in both just to know which one to buy from auction :) Thanks for reading!!! Good luck pilots!
     
  2. Pros
    PvP & PvE: Solace
    -Alows the repair of 50% of your total HP, and great defense with it's 10% Shield bonus
    -Ability cannot be blocked/countered, except by a Spearhead's JMAX (But the JMAX will not undo the HP you repaired)
    -Higher sustainability
    -BONUS: Solace's ability allows you to repair 25% HP of the members in your outfit if they are close to you! You used to be able to repair across maps, and it made a squad of 3+ Solaces VERY deadly. Still can be deadly if they're close together to get repairs from each other :p

    PvE: Venom
    -Simply put; More damage (5% passive)
    -Ability does a total of ~403,000 damage directly to HP

    Cons
    Solace
    -No damage boost

    Venom
    -Ability can be disabled by a target switch, EMP burst, and a Spearhead's JMAX, making it useless for PvP
    -Lower sustainability

    Overall, the Solace is great for both PvP & PvE. It can sustain itself with its ability to repair 50% of its total HP at a single click, along with 25% HP of your group members if they are near you.

    The Venom is best for PvE, as its ability can kill a BK without you having to fire a shot, and can greatly help you take out higher HP NPCs such as Cubes. Not as useful for PvP since its abilities are very easily canceled out.

    With that said, I think you should get your hands on the Solace!

    The Solace is the first ever skill design I ever got from a booty box, and I have loved it since then.
     
    theOtherKey likes this.
  3. hushing

    hushing User

    Actualy with Ship Balancing update the Venom Singularity does 180000 damage directly to HP starting with 1500 damage with each other second add 200 damage for 35 seconds.

    Please see the links below for more information about changes of ships design abilities:
    http://www.bigpoint.com/darkorbit/board/threads/ship-ability-balancing-update.115967/
    http://www.bigpoint.com/darkorbit/board/threads/saimon-rebellion-faq.115923/#post-902793
     
  4. Awwweee, dang, that sucks.
    Don't know if it's easily thwarted now :eek:
     
  5. I'll get solace then.
     
  6. The option was not given but I have seen many like the Spectrum better than these 2 options so you might look into it too.
     
  7. look I already have spectrum sentinel diminisher . I just wanted an opinion for those 2.
     
  8. .ART98.

    .ART98. User

    Solace for 100% :)
    As we all know, the Spectrum is a design for little girls.
    The Venom is 100% useless...
    Solace wins :D
     
  9. Sorry that was not specified, and I assumed you were making an upgrade from the regular Goliath type ships, sorry for this assumption.
     
  10. I think still Spectrum is best but you still can melt your opponents one config with dimi ability, but i prefer double cooldown-aegis and ring :D