[UI] Pirce of war.

Discussion in 'General Archive' started by -kingbeer1021-, Dec 4, 2016.

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  1. It came to my attention that some clans just declare war to every other clans they see.

    Why not make wars matters again by making it cost something to go in war. I think such mechanic should be implemented, it could cost a price per weeks or per days.
    Nothing very expensive, just something to stop these clans that just declare war to everyone with no reasons at all.
     
  2. For the clan that declared war, it should be 250 uri per clan member per day, or the war desolves. This should be sent to the clan that war was declared against and dispersed between that clans members.
     
    yellowsubmarine likes this.
  3. VESPID

    VESPID User

    Sheesh, it would be cheaper to just switch companies and plague the target clan for free.
     
    PSK~SUNDANCE likes this.
  4. Even if they do implement some sort of "war price system", ufe's will still pop noobs and count the lost honor cheap.
     
    PSK~SUNDANCE likes this.
  5. You are right, but at least they will lose honor. Right now they do it for completly free.
    For the price I was more thinking of a credit based price than uridium. The price could be increased depending the difference in the clan rankings. So a noob clan would be expensive to declare war agains't and if 2 big clans declare wars, its cheap.
     
  6. No Credits, UFE's have billions of them. Hit them where it really counts, the all powerful uri.
     
  7. Lol, true. I'm not even UFE and i have 6 billion creds sitting on my ship.
     
  8. The price dbls each day
     
  9. Kyro

    Kyro User

    Or instead of messing around trying to put a price to declare war, just have a forced temprorary non-cancellable NAP after the 10 days war(maybe the NAP be 10 days aswell)... So basically can't send war again for a certain amount of days or something(I wont go too much into it but can see where I'm going with this idea). Cause what you're suggesting is just asking to be abused aka people being annoying to other people on purpose to make them pay for war if want to do something about them being annoying... another situation could be a clan wants another clan to pay for a war they want with them, so they try to get them to send war...

    Though lets be real if someone is warring a certain clan so much then someone obviously needs to consider changing company. Oh thats right your honor gets halfed if you want to change company, I get its like that to give a penalty associated with changing company* but... then there are times someone would prefer to change company but them caring about their rank/honor means it is just not an option... I mean rank chasing can be bloody expensive, do you seriously expect someone to just give up half of their honor?


    Though then again if BP ever changed the penalty for changing company then I'd bloody want my 600mil honor back, cause it is a disgrace that something you pay money for can just disappear like it was nothing so keep that in mind if you ever consider changing it cause people will be mad. Though that said the game could benefit from reducing/changing the penalty to change company, cause at the moment barely anyone wants to change company even if they really should aka they war their own company/don't like it but still stay cause don't want to bloody waste half of their honor.

    *
    Though then you have people like me who doesn't give a toss about rank anymore since it was digging too big of a hole in my time/wallet so now I just jump company all over the place like a mad man instead of messing about sending wars if the people I want to shoot even are in a clan*. That being said if BP ever changed the penalty of course I would want my honor back cause I spent so much bloody money and time to get it, it is a disgrace how easily it can vanish.

    *though then again I don't really have any company/side loyality aka only people who I'm friends/friendly with are people I wouldn't shoot, I could care less about the company crap. I would of been jumping company all over the place before when I was rank chasing though that just wasn't happening since it halves your bloody honor.
     
    Last edited: Dec 9, 2016
  10. The honor penalty when changing compagny is a big issue indeed, but I think this is another subject.

    The idea of a price for wars is not to stop anybody from doing what they want. It would only be a protection for little clans to start and not getting declared wars by a bunch of UFE who just want to kill anything they can. They simply abuse the war mechanic to be allowed to kill people of same compagny.

    I mean when you create your new clan with a bunch of friends, you can't farm peacefully anymore, and we simply go clanless again its so much safer.

    So a war price won't stop this situation completly, one war would be fairly cheap, but if a clan go on and declare wars to everyone. Then it could be very expensive, Im thinking of an exponential price the more wars you have active.
    first war : 1 mil credit
    Second war : 2 mil
    Third war : 4 mil
    Fourth war : 8 mil
    ...ect always times 2 (these values can change, but the idea of an increasing price can go fast to a point where even ufe won't want to declare a new war or may want to end one before starting a new one.)

    Im happy my idea brings a lot of attention, the number of views of this thread is quite high.
    (Sorry if my English is not perfect, it is my second language).
     
  11. VESPID

    VESPID User

    Or just be a free agent, the only wars I've been involved in lately are the ones I engage to purge the company killers from my maps.