[UI] Unstable ships

Discussion in 'General Archive' started by ZÿИΛPS™, Sep 28, 2017.

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  1. Maybe Dark Orbit should bring out unstable ability on newb ships?
     
  2. neoonoma

    neoonoma User

    What do you mean? Mind elaborating?
     
  3. Sapphire

    Sapphire User

    When the Unstable LF-4 came out I actually thought with my friend how funny would be malfunctioning prototype ships that has a chance to work right or wrong. :D
     
    ZÿИΛPS™ likes this.
  4. Something to ramp up power for newbies to the game...It could see more players in the maps...
     
  5. VESPID

    VESPID User

    Perhaps a Leonov type ship that offers a 75% accuracy boost, lower map bonuses in all maps as well as splash damage equal to it's full Hp when it is destroyed.

    I'd suggest the same cost as a goli in Uri.
     
    Last edited: Sep 29, 2017
  6. Sapphire

    Sapphire User

    Then you most likely can't put a lot of HP on it, or everyone gets killed when someone destroys it. Just a quick reminder that you can get a lot of HP with boosters and group + Hercules + Heart and some extra percents by Hyperplasmoids, so if UFE's start abusing this, it would be just too powerful for example guard the battle station.
     
  7. VESPID

    VESPID User

    Perhaps have the trigger for the detonation of the ship be having the shield strength drop to zero.