[SC] Skylab

Discussion in 'General Archive' started by WarriorAngus, Oct 6, 2017.

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  1. Perhaps getting back to viewing the Basics might help. Turn up your volume :cool:



    -FT
     
  2. Help,

    Wow! Nice information.

    Angus
     
  3. Full Throttle,

    That was the best tutorial ever. Thank you.

    One thing I notice is "Space Station Sell Resources" page. I have never seen that before. So once I'm done here writing to you, I'm going to look for that page and see what it does.

    Thank you again,
    Angus
     
  4. @`°ƒµll·†Ħгô††lє°´,
    A change has been made that you can no longer transfer from ship to station anymore. The video needs to by edited to remove this.

    @WarriorAngus you van forget looking for the section as it has been removed. There were people who mistakenly transfered their Xenomit to the Xeno storage and found it was gone when they needed it in the future. The Dev team also made it so there were ore in the SkyLab to get the first upgrades started where the original required us to transfer the required ore to start the upgrades.
     
    Last edited: Oct 21, 2017
  5. Yep, I forgot about that change. We can no longer send from Ship to Lab. Only transfers from Lab to Ship work now.

    Thanks for bringing that to my attention. Been a long time since I felt the need to post that video :cool:

    Happy it helped :D

    -FT

    **Success is never Final & Failure is never Fatal**
     
  6. Hi Everybody,

    Thank you for the update because I have been searching all over for the screen Full Throttle shown me.

    Angus
     
  7. Hello all!
    I have one questionaboyt SkyLab.
    If you have all possible upgrades to max, like all Collectors, Solar module, all refineries, basic module, and storage module. And if you have all them turned on at the same time, they should all produce minerals? At least it was, some time aggo. But now,when i turn them all on, theyre production is 0
    Maybe i had to big gap in my play time, that i have missed something about SkyLab
    Thanks!
     
  8. Hi Devo,

    Do you mean 20th level when you say MAX.

    Help probable could answer that question better. But read my string there are helpful hints there too. Full Throttle has a tutorial on the Skylab and it is pretty good, but more for beginners. But it has good info all the same. Help has most of the answers if not all.

    On your first three modules P/E/&T open their box and click the Productivity tab. Use credits button to improve the efficiency of the module. You could use Uridium too to do the same job, but credits I can get, and Uridium costs'. You can upgrade the efficiency as much as you want because it will store the extra efficiency. I usually keep a 100 upgrades/help. That way it is there if I don't look at it in a day or two or more. Make sure you have enough power in the solar modular for the items you have to work. If you have to shut down the higher modules so the lower modules can produce. Do it and it may help to get the Skylab started too. Once the lower modules are working start turning on the others. It never hurts to do a refresh (the button on the upper left) too just to make sure it knows that something had change.

    Good Luck with skylab and I hope I helped.

    Angus
     
    [_=DevoStator=_] likes this.
  9. If you had things turned off and then turn them on you will see 0. But if you "refresh" the page and have another look you should see production levels back to normal.

    -FT
     
    [_=DevoStator=_] likes this.
  10. There is also a VISUAL GLITCH that makes you think they are not producing when they actually are. As `°ƒµll·†Ħгô††lє°´ says use the "refresh" (top left corner by the Prometium Collector) and then do it again in 60 seconds, unless all storage is maxed out you should see the numbers change, unless the items have been turned OFF (open each and look for green in bottom left corner of each unit).
     
    [_=DevoStator=_] likes this.
  11. Okey, thanks!
    And yeah, there is some kind of glictch. Because, if i go into skylab, it shows that Productivity is 0%, but if i go to Hangar, and then back to SkyLab, it shows 100%
     
  12. I like a story with a happy ending. All Well that Ends Well.

    Angus
     
    [_=DevoStator=_] likes this.
  13. Hey!
    Sorry, didn't saw your post. But thanks anyway! My problems looks like is resolved. Now all if working fine ;)
    Cheers!