[UI] Auction rework

Discussion in 'General Archive' started by IonAdrian11, Aug 13, 2018.

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  1. Hello everyone, as you may have noticed they started doing a lot of balancing. One of the most current in my opinion should be the auction. As you have noticed in the merged servers the auctions are separate, and this is already a good thing. My idea is simple and will bring benefits to everyone, full and new players.

    The idea is to create a separate auction by company, and inside it split twice, low tier (lvl 1-15) and high tier (lvl 16+). What would this do? Three new players (from the same sub-server) could grow at the same time (more servers are merged, more users grow as they create more sub-auctions). The number of new players is increasing.

    The same would mean for the high-tier auction, players with billions of credits could compete with each other (as now, without affecting and leaving nothing to the small ones) but in three at a time (one per company if of the same sub-server) .
    Making everything more balanced.

    What do you think?

    PS
    Sorry for my non-excellent English.
     
    МŐŃĶ24 likes this.
  2. Hi IonAdrian11,

    Good Idea. My low life pilot is trying to get head, but is being push out. Has very little money to bid in the auction house. I'm trying to improve the space station with the extra credits as well as buy things for my ship.

    Angus
     
  3. Nymph.

    Nymph. User

    Auction is too easy as it is. You can't even lose credits anymore, it's no fun. If you can't win stuff it's because you're not ready for them. If you really want to win, just bid on dead hours when everybody's sleeping or working. No matter how much easier they make this game, people will always complain wanting it be easier and easier. It's even you grind or pay, and if grinding is not what you like and you don't have cash to spend, it's not your game, guys. Kisses.
     
  4. It should be a blind auction (you do not even know if someone has bid on an item); and credits refunded if your bid doesn't end up the winner. Bid as often as your credits allow. :D
     
  5. That would create too much time consumption.


    Separate levels sounds nice for new players, it would help out a lot. but the levels should be lowered, Credits aren't that hard to come by, and many major clans can assist you.
    Being company based, I don't agree with, it would really defeat the purpose of an auction.
     
  6. Well, I don't see how. People that sit around the comps (some with multiple windows open) waiting to overbid would take a lot more time. Just put a bid in and hope... if you believe, for whatever reason, someone may have bid higher for the item you are trying for, bid again if possible. I see it as a one shot bid is much less time than trying to outbid various people. Eventually the auction prices would end up stabilizing more so as the over-bidders would have had to feel they needed to use billions for items that will probably go for thousands or low millions...
    You would still find out after the hour bidding time if you won it. Meantime, the game is still there to be played.
     
  7. Because then you're sitting there constantly throwing in bids till you finally get it in, it's stupid.
     
    Last edited: Sep 1, 2018
  8. So is sitting there waiting for another bid to show up to bid higher yet again. Bid once then go do something else. Sitting there waiting for a bid to go higher is very stupid.

    There would a confirmation that you did bid, it should never show what a bid is. It is a blind auction.
     
  9. I bid, and do something, then at 30 seconds load in and increase the bid, it throws off the majority that do the 10,000 more bid. It's not hard to dominate bids.