UNOFFICIAL: DarkOrbit Revealed

Discussion in 'Speakers‘ Corner' started by =SERAPH=, Mar 24, 2014.

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  1. So list of npcs located on the new blacklight maps:
    x-8 maps:
    Purpose XXI
    1-BL
    Impulse II
    Attend IX
    Invoke XVI
    Mindfire Behemoth
    2-BL
    Impulse II
    Attend IX
    Invoke XVI
    Mindfire Behemoth
    3-BL
    Impulse II
    Attend IX
    Invoke XVI
    Mindfire Behemoth
    You will be able to jump from x-8 maps to blacklight maps , and once on blacklight maps , you will be able to jump to any blacklight map.(For example , i am located on map 1-BL , i can jump to 2-BL or 3-BL).
    Portal locations (NOTE: Do not take these locations as 100% accurate , its just a minimap):
    1-BL
    [​IMG]
    2-BL
    [​IMG]
    3-BL
    [​IMG]
    x-8 maps:
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: Nov 28, 2018
  2. Kyro

    Kyro User

    Carbonite Mimesis ship design
    [​IMG][​IMG][​IMG][​IMG]
    Put your pedal to the metal with this sharp as steel Mimesis ship design.
    [​IMG]

    Frozen Cyborg ship design
    [​IMG][​IMG][​IMG][​IMG]
    [​IMG]
    (for some reason the effect around them kept looking weird, so just went with this way >.>)

    Frozen Hammerclaw ship design
    [​IMG][​IMG][​IMG][​IMG]
    [​IMG]

    Event deal text for the Hecate ship and description for resources Tarnom/Opitite:
    <item name="items_package_event-deal-hecate_short"><![CDATA[Ship]]></item>
    <item name="items_package_event-deal-hecate_code"><![CDATA[Hecate]]></item>
    <item name="items_package_event-deal-hecate_description"><![CDATA[The Hecate's sleek design makes it easy to speed through space and hunt down all who stand in its way. This ship comes with the Particle Beam, which deals increasing damage over time.]]></item>


    <item name="history_deal-hecate"><![CDATA[Hecate purchased]]></item>


    <item name="items_resource_collectable_tarnom_fullname"><![CDATA[Tarnom]]></item>
    <item name="items_resource_collectable_tarnom_code"><![CDATA[Tarnom]]></item>
    <item name="items_resource_collectable_tarnom_description"><![CDATA[Extremely unstable, Tarnom has to be contained within a vessel for transportation. Harvested from Plutus' aliens, it is extremely efficient in creating weapons.]]></item>
    <item name="items_resource_collectable_tarnom_short"><![CDATA[Tarnom]]></item>

    <item name="items_resource_collectable_tarnom_sources"><![CDATA[Raw material for creating items in the Assembly. It can be collected from the remains of Plutus' Exiled aliens.]]></item>



    <item name="items_resource_collectable_opitite_fullname"><![CDATA[Opitite]]></item>
    <item name="items_resource_collectable_opitite_code"><![CDATA[Opitite]]></item>
    <item name="items_resource_collectable_opitite_description"><![CDATA[This material appears to be neither solid nor liquid, a result of Plutus' experiments on his captured aliens. Its peculiar properties pave the way for researchers to craft new technologies.]]></item>
    <item name="items_resource_collectable_opitite_short"><![CDATA[Opitite]]></item>

    <item name="items_resource_collectable_opitite_sources"><![CDATA[Raw material for creating items in the Assembly. It can be collected from the remains of Plutus' Exiled aliens.]]></item>

    A previous post that had Assembly blueprints, with tarnom/opitite in their name.

    *Unless stated otherwise what I post is indirectly from a test server.
     
    recursos☺☺ likes this.
  3. Preview on maps of whats coming tomorrow (hopefully) to our game.
     
  4. You really put a lot of work into providing the info that you have . TY

    Please provide artist and name of sound track. I like it.
     
    Last edited by moderator: Dec 10, 2018
  5. Kyro

    Kyro User

    Some "Aberration" aliens have appeared, could be the "Plutus' Exiled aliens" that "NPC Beacon event" mentions.

    Devolarium Aberration
    Mordon Aberration
    Boss Mordon Aberration
    [​IMG]
    [​IMG]
    [​IMG]
    Saimon Aberration
    Boss Saimon Aberration
    [​IMG]
    [​IMG]
    Also noticed some other variations of aliens don't remember seeing before, though in a file that doesn't have stuffs actual "names" - could be more "Aberration" or just something else. (if any actually are already in-game, guess just ignore it lol)
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]


    Looks as though "NPC Beacon event" may have an event progress/points window, following is what is at least currently listed as rewards.

    Reward
    Points required to unlock
    Laser ammo CC-D(15,000)*​
    1,000​
    Seprom(10,000)​
    5,000​
    Laser ammo CC-C(15,000)​
    10,000​
    DMG and SHD DLB
    boosters​
    20,000​
    NPC Nuke (tech item)*​
    50,000​

    Reset price15,000 Uridium
    *
    <reward lootid="ammunition_laser_spacecup_group-d" amount="15000"
    unlockRequirement="1000"/>

    <reward lootid="resource_ore_seprom" amount="10000" unlockRequirement="5000"/>

    <reward lootid="ammunition_laser_spacecup_group-c" amount="15000" unlockRequirement="10000"/>

    <reward packageid="package_event_progress-npcspawningbeacon01" packageItemIds="booster_dmg-dlb,booster_shd-dlb" itemShowTimeInSec="3" amount="1" unlockRequirement="20000" tooltipkey="window_event_progress_tooltip_package01_npcspawningbeacon"/>

    <!-- Placeholder reward for NPC Nuke/replaceable -->
    <reward lootid="tech_npc-nuke" amount="1" unlockRequirement="50000"/></rewards>


    <resetPrice uridium="15000"/>

    "placeholder reward for NPC nuke/replaceable" Maybe just means could be changed. >.>

    NPC Nuke(tech item) description(posted before, but just a reminder):
    Deals a burst of damage to NPCs in an area around your ship once every 10 seconds.

    More stuff related to "NPC Beacon event": "prison beacons", "NPC beacon box" and the resources Tarnom/Opitite.

    Prison beacon level 1
    Prison beacon level 2
    Prison beacon level 3
    [​IMG]
    <!-- NPC Beacon Event -->
    <item name="window_event_npcspawningbeacon_title"><![CDATA[Exile Extermination]]></item>
    <item name="window_event_npcspawningbeacon_label_description"><![CDATA[Hunt down Plutus' Exiled aliens and collect points for rewards. ]]></item>
    <item name="window_event_npcspawningbeacon_source"><![CDATA[Collect points from the reward boxes dropped by killing Exiled aliens]]></item>
    <item name="window_event_progress_tooltip_package01_npcspawningbeacon"><![CDATA[96 DMG-DLB Boosters and 96 SHD-DLB Boosters]]></item>

    <item name="msg_npc_spawning_beacon_escaped"><![CDATA[Plutus: Hmmm, it escaped ... you're not very good at this are you?]]></item>

    <item name="jumpgate_failed_player_level_too_high"><![CDATA[Jump not possible! Your level is too high.]]></item>

    <item name="msg_npc_spawning_beacon_high_risk_spawn"><![CDATA[A High Risk beacon has spawned in 4-4!]]></item>

    <item name="msg_npc_spawning_beacon_first_shot"><![CDATA[Plutus: Good ... continue shooting the beacon to unleash one of my collections locked inside!]]></item>
    <item name="msg_npc_spawning_beacon_10_sec"><![CDATA[Plutus: You know, the more damage you do to these beacons, the better the resulting aliens will be?]]></item>
    <item name="msg_npc_spawning_beacon_35_sec"><![CDATA[Plutus: It's almost done, get yourself ready for a fight, for some reason they never seem to be very happy after being released from my prison.]]></item>

    <item name="msg_no_pvp_this_map"><![CDATA[You can't attack other player ships on this map!]]></item>

    Going off "prison", I'm guessing these are maybe what you shoot and Exiled/Aberration(?) aliens come out. >.>
    [​IMG]
    [​IMG]
    Tarnom(resource)
    Opitite(resource)
    NPC beacon box
    [​IMG]
    [​IMG]

    Extremely unstable, Tarnom has to be contained within a vessel for transportation. Harvested from Plutus' aliens, it is extremely efficient in creating weapons.

    <item name="items_resource_collectable_tarnom_sources"><![CDATA[Raw material for creating items in the Assembly. It can be collected from the remains of Plutus' Exiled aliens.]]></item>
    [​IMG]
    [​IMG]

    This material appears to be neither solid nor liquid, a result of Plutus' experiments on his captured aliens. Its peculiar properties pave the way for researchers to craft new technologies.

    <item name="items_resource_collectable_opitite_sources"><![CDATA[Raw material for creating items in the Assembly. It can be collected from the remains of Plutus' Exiled aliens.]]></item>
    [​IMG]
    Retargeting P.E.T. gear
    [​IMG]
    Once you activate this P.E.T. gear, your P.E.T. will attack any enemy P.E.T.s within range.
    [​IMG]

    <item name="items_recipe_blueprint-opitite-grt1_fullname"><![CDATA[Retargeting P.E.T. Gear Blueprint]]></item>


    May as well put the other Tarnom/Opitite related Assembly blueprints here, that have posted before:
    Said blueprints: Laser ammo CC-G(7.5K), CC-D(15K), CC-C(15K). DMG-DLB booster(1hr), DMG-DLB2 booster(x5), SHD-DLB booster(x5), LF-4, LF-4 Paritydrill, Magmadrill, Hyperplasmoid and Retargeting P.E.T. Gear.

    <item name="items_recipe_blueprint-tarnom-ccg-7500_fullname"><![CDATA[CC-G x7.5k Blueprint]]></item>
    <item name="items_recipe_blueprint-tarnom-ccg-7500_description"><![CDATA[Obtain 7,500 CC-G laser ammo]]></item>

    <item name="items_recipe_blueprint-opitite-ccd-15k_fullname"><![CDATA[CC-D x15k Blueprint]]></item>
    <item name="items_recipe_blueprint-opitite-ccd-15k_description"><![CDATA[Obtain 15,000 CC-D laser ammo]]></item>

    <item name="items_recipe_blueprint-opitite-ccc-15k_fullname"><![CDATA[CC-C x15k Blueprint]]></item>
    <item name="items_recipe_blueprint-opitite-ccc-15k_description"><![CDATA[Obtain 15,000 CC-C laser ammo]]></item>

    <item name="items_recipe_blueprint-tarnom-dmg-dlb_fullname"><![CDATA[DMG-DLB Booster (1 Hour)]]></item>
    <item name="items_recipe_blueprint-tarnom-dmg-dlb_description"><![CDATA[Gives you +5% damage increase for all damage inflicted for 1 hour.]]></item>

    <item name="items_recipe_blueprint-opitite-dmg-dlb2-5_fullname"><![CDATA[DMG-DLB2 Booster x5 Blueprint]]></item>
    <item name="items_recipe_blueprint-opitite-dmg-dlb2-5_description"><![CDATA[Get 5 DMG-DLB2 Boosters!]]></item>

    <item name="items_recipe_blueprint-opitite-shd-dlb-5_fullname"><![CDATA[SHD-DLB Booster x5 Blueprint]]></item>
    <item name="items_recipe_blueprint-opitite-shd-dlb-5_description"><![CDATA[Get 5 SHD-DLB Boosters!]]></item>

    <item name="items_recipe_blueprint-opitite-grt1_fullname"><![CDATA[Retargeting P.E.T. Gear Blueprint]]></item>

    <item name="items_recipe_blueprint-tarnom-lf-4_fullname"><![CDATA[LF-4 Blueprint]]></item>
    <item name="items_recipe_blueprint-tarnom-lf-4-pd_fullname"><![CDATA[LF-4 Paritydrill Blueprint]]></item>
    <item name="items_recipe_blueprint-tarnom-lf-4-md_fullname"><![CDATA[LF-4 Magmadrill Blueprint]]></item>
    <item name="items_recipe_blueprint-tarnom-lf-4-hp_fullname"><![CDATA[LF-4 Hyperplasmoid Blueprint]]></item>

    Someone asking game designer OP32 what's the next event(DO Discord, #general_en):
    [​IMG]


    Then finally, guess I'll at least put the "FLV/gif" things of Hecate and its Dusklight design here.
    Hecate ship
    [​IMG] [​IMG]
    The Hecate's sleek design makes it easy to speed through space and hunt down all who stand in its way. This ship comes with the Particle Beam, which deals increasing damage over time.

    Dusklight Hecate ship design
    [​IMG] [​IMG]
    Send your foes running in the opposite direction with the formidable Dusklight Hecate design!
    *Unless stated otherwise what I post is indirectly from a test server.
    -------------------------------------------------------------------------------------------------------------------


    I at least try to, lol.

     
    Last edited: Dec 22, 2018
  6. fasfaf3321

    fasfaf3321 User

    When should all this come to live?
     
  7. Some quotes from OP32 regarding the upcoming event.

    "the new event ship is pretty good, it will put up a fight with the cyborg, you can test it in a beta later"
    "we'll run the new event on it as well, but no doubt majority of people will just be killing each other lol"
    There will be test server open for everyone in the upcoming days/weeks.

    "it is planned for this month tho, with an open beta before so you can get an idea of what its like"
    It will be this month, most likely in the last week of it because first it has to go through test server.

    "the event is also planned to return fairly often too, like every 1 or 2 months it will be run for a few days etc, on release it will be longer"

    About the crafting of the ship: "event ore + some random stuff"
    He also said this later on:
    "ship is a potential reward from the boxes npc drop, boxes contain some new ore for crafting + event points"

    About the event itself:
    "theres different tiers of "risk", clans will be a 'problem' on high risk"
    "low and medium have their own maps for people to be friends"
    "low even has a new NAZ type where theres no pvp, so everyone can hold hands"
    "also you wont get any rewards from the low risk if you are over a certain level"
     
    Gudinden and Kyro like this.
  8. Sgt_Ocker

    Sgt_Ocker User

    Awesome - Just another event for the MCC to dominate to the exclusion of others.

    Really doesn't pay to get above a certain level in this game if you're not in the MCC with the most allies.
    Things like this really show Devs don't care about the health of the whole game, only the worst aspect of it gets catered for.
     
    ]Coldheart[ likes this.
  9. Gudinden

    Gudinden User

    Will I really look forward to :p Sounds the buckles ;)
     
    ]Coldheart[ likes this.
  10. "low and medium have their own maps for people to be friends"

    there will be maps where you cannot attack other players, so no.
     
  11. As said before, the highest tier/map/zone will allow pvp, the rest is mainly pve.
     
    recursos☺☺ likes this.
  12. Gudinden

    Gudinden User

    I love PvE :D
     
    recursos☺☺ likes this.
  13. Sgt_Ocker

    Sgt_Ocker User

    Sorry mate but "medium" the only place you can get rewards if over lvl 16 is a PVP map.
     
  14. As of now sure, but as mods in the discord have said they'll make an announcement in the upcoming days about the feedback they got in the test server and they've already said they are considering making medium a pve only map(as it was originally planned)
     
  15. Sgt_Ocker

    Sgt_Ocker User

    I'm sure the three people who gave feedback on the forum will be pleased.

    I didn't see anything in Discord about it, must have been asleep. So I'll take your word for it, wait and see.
     
  16. **Scarab**

    **Scarab** User

    yet more events for ufe bot's and cheats, when are you going to do something for the players who don't cheat,
    you really need to get rid of the dev team and employ somebody who has some new original ideas.
    try doing some of these new events in a non ufe ship, and you'll soon find out the missions are virtually impossible.
     
  17. Sgt_Ocker

    Sgt_Ocker User

    Sorry to say mate but that is by design.
    If you aren't in or associated with the dominant group on your server, you're not catered for when it comes to game content.
     
    ]Coldheart[ likes this.
  18. Kyro

    Kyro User

    There's a lot of "code text" so I'll try put a thorough "gist of it", but if lots of code text doesn't bother you - just click on the spoilers. ("code text" gives better idea what might be like)


    Galaxy gate/event name: Gauntlet of Plutus

    Game client/window text:

    Gist of it:
    • Seems is a repeatable gate, not clear how long have to wait to do again
    • It has a player ranking
    • Rankings score is based on how long take to complete gate(over 60 minutes don't receive a score)
      • Score may also get higher with each gate you do, see the below achievements bit
    • Sounds like it might have a "accumulate points for rewards" window thing, gain points by killing aliens inside the Gauntlet of Plutus gate
    <item name="log_msg_gg_completed_gop"><![CDATA[Gauntlet of Plutus completed.]]></item>

    <item name="title_event_gop_rewards_window"><![CDATA[Gauntlet of Plutus Rewards]]></item>
    <item name="event_gop_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
    <item name="event_gop_rewards_window_message"><![CDATA[We are delighted to reward you for your actions protecting humanity.]]></item>

    <item name="title_plutus"><![CDATA[Gauntlet of Plutus]]></item>
    <item name="plutus_tab_overview"><![CDATA[OVERVIEW]]></item>
    <item name="plutus_tab_rewards"><![CDATA[REWARDS]]></item>


    <item name="plutus_tab_overview_status_completed"><![CDATA[You have completed the Gauntlet today. <br>Next Gauntlet opens in:]]></item>
    <item name="plutus_tab_overview_status_available"><![CDATA[The Gauntlet is open! <br>Time left to defeat Plutus:]]></item>
    <item name="plutus_tab_overview_status_spent"><![CDATA[Time spent in the Gauntlet:]]></item>
    <item name="plutus_tab_overview_status_end"><![CDATA[You have completed the Gauntlet today. <br>Rankings will be tallied in:]]></item>

    <item name="plutus_tab_overview_lives_left"><![CDATA[Lives left:]]></item>

    <item name="plutus_tab_rewards_headline"><![CDATA[PLAYER REWARDS]]></item>
    <item name="plutus_tab_overview_playerpoints"><![CDATA[Your score:]]></item>
    <item name="plutus_tab_overview_hint"><![CDATA[Complete the Gauntlet of Plutus as fast as you can! ]]></item>
    <item name="plutus_tab_overview_ttip_score"><![CDATA[Scores are calculated based on the amount of time spent to complete the Gauntlet of Plutus. Recorded timings exceeding 60 minutes will not receive a score. Clear the Gauntlet as fast as possible to get the highest score!]]></item>

    <item name="window_event_gauntletofplutus_title"><![CDATA[Gauntlet Of Plutus]]></item>
    <item name="window_event_gauntletofplutus_label_description"><![CDATA[Defeat aliens in the Gauntlet of Plutus and get points for rewards]]></item>
    <item name="window_event_gauntletofplutus_source"><![CDATA[Accumulate points by destroying aliens in the Gauntlet of Plutus.]]></item>

    <item name="window_event_progress_tooltip_package01_tech"><![CDATA[Chance to get the following contents: BRB-2, ST-2, BT-1, ECB-1, NN-1]]></item>
    <item name="window_event_progress_tooltip_package02_tech"><![CDATA[Chance to get the following contents: BRB-2, ST-2, BT-1, ECB-1, NN-1]]></item>

    <item name="window_event_progress_tooltip_package01_gop"><![CDATA[20,000 RSB-75 and 15,000 Seprom]]></item>

    (those 3 packages are listed under "NPC Beacon event" but third one has "gop"/Gauntlet of Plutus, as for first two guess will have to wait and see)

    Achievements listed for the event:

    Initially list was too long, so at least the "more interesting" stuff:
    • At least one achievement implies it might be an recurring event
    • Achievement and a title for being the top ranked player at end of the event:
      • Champion of the Gauntlet
    • A title for defeating Plutus 30 times(maybe, not that clear): Destruction of Wealth
    • Achievements for accumulating certain amounts of score, in a single Gauntlet of Plutus event
      • This kinda implies ranking score will be based on not just time take to complete, but also how many times complete the gate. (but not totally clear if it is like this)
    • Not an achievement but put it here anyway: seems will be able to see "user ranking" for the event, on the Ranking>Event Rankings page (at least is listed next to others that see there)
    <item name="label_achievement_event_gauntletofplutus"><![CDATA[Gauntlet Of Plutus]]></item>

    <item name="achievement_event_gauntletofplutus-champion_1_name"><![CDATA[Champion of the Gauntlet]]></item>
    <item name="achievement_event_gauntletofplutus-champion_1_description"><![CDATA[Be the top ranking player at the end of the event.]]></item>
    <item name="title_achievement_event_gauntletofplutus-champion"><![CDATA[Champion of the Gauntlet]]></item>


    <item name="achievement_event_gauntletofplutus-kill-plutus_1_name"><![CDATA[The bigger they are ...]]></item>
    <item name="achievement_event_gauntletofplutus-kill-plutus_1_description"><![CDATA[Defeat Plutus once.]]></item>
    <item name="achievement_event_gauntletofplutus-kill-plutus_2_name"><![CDATA[... The harder they fall.]]></item>
    <item name="achievement_event_gauntletofplutus-kill-plutus_2_description"><![CDATA[Defeat Plutus 10 times.]]></item>
    <item name="achievement_event_gauntletofplutus-kill-plutus_3_name"><![CDATA[Destruction of Wealth]]></item>
    <item name="achievement_event_gauntletofplutus-kill-plutus_3_description"><![CDATA[Defeat Plutus 30 times.]]></item>
    <item name="title_achievement_event_gauntletofplutus-kill-plutus-30"><![CDATA[Destruction of Wealth]]></item>


    <item name="achievement_event_gauntletofplutus-score_1_name"><![CDATA[Monumental momentum.]]></item>
    <item name="achievement_event_gauntletofplutus-score_1_description"><![CDATA[Accumulate 2,000 score in a single Gauntlet of Plutus event.]]></item>
    <item name="achievement_event_gauntletofplutus-score_2_name"><![CDATA[In a flash]]></item>
    <item name="achievement_event_gauntletofplutus-score_2_description"><![CDATA[Accumulate 5,000 score in a single Gauntlet of Plutus event.]]></item>
    <item name="achievement_event_gauntletofplutus-score_3_name"><![CDATA[Speed Kills]]></item>
    <item name="achievement_event_gauntletofplutus-score_3_description"><![CDATA[Accumulate 20,000 score in a single Gauntlet of Plutus event.]]></item>


    <item name="achievement_event_gauntletofplutus-luck_1_name"><![CDATA[Limitless Luck]]></item>
    <item name="achievement_event_gauntletofplutus-luck_1_description"><![CDATA[Be one of the lucky few.]]></item>
    <item name="title_achievement_event_gauntletofplutus-luck"><![CDATA[Limitless Luck]]></item>


    User ranking: <item name="gauntletOfPlutus_userRanking"><![CDATA[Gauntlet of Plutus]]></item>

    Deals for point boosters(100% boost):
    <item name="items_package_event-deal-gauntlet-boosters-3days_fullname"><![CDATA[RM-B01 for 3 days]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-3days_short"><![CDATA[Point Booster]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-3days_code"><![CDATA[RM-B01 x3 days]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-3days_description"><![CDATA[Get the RM-B01 for 3 days and boost the amount of Event Progress Points you gain by 100%!]]></item>


    <item name="items_package_event-deal-gauntlet-boosters-7days_fullname"><![CDATA[RM-B01 for 7 days]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-7days_short"><![CDATA[Point Booster]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-7days_code"><![CDATA[RM-B01 x7 days]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-7days_description"><![CDATA[Get the RM-B01 for 7 days and boost the amount of Event Progress Points you gain by 100%!]]></item>


    <item name="items_package_event-deal-gauntlet-boosters-14days_fullname"><![CDATA[RM-B01 for 14 days]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-14days_short"><![CDATA[Point Booster]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-14days_code"><![CDATA[RM-B01 x14 days]]></item>
    <item name="items_package_event-deal-gauntlet-boosters-14days_description"><![CDATA[Get the RM-B01 for 14 days and boost the amount of Event Progress Points you gain by 100%!]]></item>

    <item name="history_package_event-deal-rm-b01-3-days"><![CDATA[RM-B01 for 3 days purchased]]></item>
    <item name="history_package_event-deal-rm-b01-7-days"><![CDATA[RM-B01 for 7 days purchased]]></item>
    <item name="history_package_event-deal-rm-b01-14-days"><![CDATA[RM-B01 for 14 days purchased]]></item>

    *Unless stated otherwise - what I post is indirectly from a test server.
     
    giocodimerda123 likes this.
  19. Some news? I'm hyped. :p
     
  20. Mimesis Nobilis
    [​IMG]
    Hammerclaw Nobilis
    [​IMG]
    Cyborg Nobilis
    [​IMG]