[SC] Event NPC hp/reward

Discussion in 'General Archive' started by ↕C↕I↕D↕E↕R↕A↕L↕, Mar 19, 2020.

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  1. NOTE: LOOK CLOSELY AT KAMIKAZE MIMESIS
    In gate:
    Medic:
    2.4375m hp
    1.625m shield
    1,250 uri (NOT SHARED)
    Ehp 4.06m, 3,248 hp/uri

    Assailant:
    900k
    600k
    300 uri (NOT SHARED)
    1.5m ehp, 5,000 hp/uri
    Piercing:
    5.25m
    3.5m
    1700 uri (SHARED)
    8.75m ehp, 5,147 hp/uri

    Hardy:
    3m
    6 m
    1500 uri (NOT SHARED)
    9m ehp, 6,000 hp/uri

    Obscured:
    4.2m
    2.8m
    2,200 uri (SHARED)
    7m ehp, 3,181 uri/hp

    Raider:
    900k
    600k
    300 uri (NOT SHARED)
    1.5m ehp, 5,000 hp/uri

    On maps:
    Raging(Passive):
    900k hp
    600k shd
    7-9k DPS
    300 uri (NOT SHARED)
    1.5m ehp, 5,000 hp/uri

    Hexor(Agressive):
    300k
    200k
    5-6k DPS
    100 uri
    ABILITY: SLOW ROCKET, ICE ROCKET, cooldown random/unknown
    500k ehp, 5,000 hp/uri

    Cloning(Passive):
    1.8m
    1.2m
    30-38k dps (DPS DOUBLES RANDOMLY to 70k+, does not appear to be time or player/npc hp/shd based)
    600uri (NOT SHARED)
    ABILITY: 3x CLONED (1-time)
    4m ehp, 6,666 hp/uri

    Cloned(Passive):
    300k
    200k
    4.5-6.5k DPS
    100 uri (NOT SHARED)
    500k ehp, 5,000 hp/uri

    Kamikaze:
    300k
    200k
    0 DPS
    100 uri (NOT SHARED)
    500k ehp, 5,000 hp/uri
    ABILITY: Latch to closest player, self-destruct on proximity to target player
    DO NOT DESPAWN, will lose target lock if emp/cloak
    20k damage total inflicted each, SHIELD/HP ABSORPTION IS INVERSE TO HOW DAMAGE IS RECEIVED NORMALLY.
    IF 80/20 (stock) KAMIKAZE DAMAGE IS 20/80
    IF 92/8 (bio) KAMIKAZE DAMAGE IS 8/92
    IF 100/0 (crab) HP TAKES FULL DAMAGE

    Terror:
    2.7m
    1.8m
    60-80k DPS
    900 uri (SHARED)
    4.5m ehp, 5,000 hp/uri
    ABILITIES:
    Below 50% hp, flees and repairs hp, launching up to 3 sets of 2 kamikaze mimesis.
    Below 25% hp, flees and repairs hp, launching up to 3 sets of 3 kamikaze mimesis.
    After repairing each time, resumes attacking attackers or passive state.

    Reflector(Passive-Aggressive):
    3.75m
    2.5m
    1,250 uri (SHARED)
    ABILITIES:
    18k dps ability for 10 seconds, 180k dmg, can be removed with emp, deals damage through ish, 6 second cooldown, can be used on more than 1 enemy at a time
    Below 50% hp, reverses nearby enemy's direction
     
    Last edited: Mar 19, 2020
    DarkMarsGR and KilerStreak like this.
  2. DarkMarsGR

    DarkMarsGR User

    X-2 - X-4 ?
    4-1 - 4-4 ?
    Please
     
  3. Stats are the same on all Maps.
     
    DarkMarsGR likes this.
  4. DarkMarsGR

    DarkMarsGR User

    And what about the npcs that say (NOT SHARED) do you still get Byte Remnant if you help kill it?
     
  5. Thank you so much for your information, and for taking the time to document their stats, rewards, and special abilities! We appreciate it! Would be something we would love to have gotten from Darkorbit directly ;)

    One more thing you may want to add: Piercing and Obscured are the two AIs that drop special boxes with 70 & 90 Byte Remnants (respectively) + various rewards such as the x7 AI ammo, 2021 rockets, Extra Energy, and SR rockets. It appears that a certain number of high damage dealers have access to the box. I've had cases where I didn't get its boxes despite shooting them.
    The stats, rewards and quirks are the same across all maps.
    Byte Remnants are only awarded to the player who got the target lock, meaning the player that damaged it first. And that applies to all AI NPCs
     
  6. DarkMarsGR

    DarkMarsGR User

    +++ Sync notification +++ We will have a sync/ patch today with some changes / hot fixes: For the following NPC, they will start dropping boxes for the top 3 damage dealers that contain Byte Remnants and Progress Points, instead of giving it to the first hitting player: • Assailant Mimesis • Raider Mimesis • Medic Mimesis • Hardy Mimesis There has also been a problem with the battle pass quest „Heavy Protection“ that does not vaildate when it’s done. This problem has been fixed too. We saw that a lot of players are discussing if the new lasers are useless or not and if it’s worth getting them. Spoiler: It is – because those lasers can also be used in the next events. Your DarkOrbit team

    @↕C↕I↕D↕E↕R↕A↕L↕
    Pls update!
    Thank you!
     
  7. Nothing to update; rewards are just shared