LF4s, Hercs and Havocs a Guaranteed win for x number of gates completed

Discussion in 'General Archive' started by LEON..., Feb 16, 2015.

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  1. LEON...

    LEON... User

    We have all heard of players winning x number of LF4s in a row in galaxy gates, and some players not winning any LF4S in x number of gates.

    I personally have done 70 kappa gates and 25 epsilon gates, which is a total of 95 gates where LF4 have been a possibility. Out of 95 gates I have won approx 30 LF4S. These are bad odds by anyones standards, and have cost a small fortune.

    I think it would be a good idea if dark orbit/big point made it possible so there was a fixed number of gates to achieve a guaranteed win. New players would welcome an idea whereby a fixed number of gates would secure a guaranteed win :
    For example:
    2 Kappas = 1 LF4
    (Even at 2 kappas per LF4, to achieve 45 LF4s on a goliath ship, 90 kappas would need to be done.) If you look at kappa count it will give an idea how many gates have been done by the top players, so 2 Kappas per guaranteed LF4 is reasonable.

    Hercules and havoc drone designs could also be on a system where a set number of gates would be required to achieve one of the drone designs. Due to there only being a maximum of ten drones per player, I would suggest this option:
    For example:
    3 zetas = 1 havoc drone design
    3 epsilons = 1 hercules drone design

    These suggestions are based on the fact that some players seem to be awarded more than others and this way would make it fairer for all. players would know exactly where they stand and what they need to do to progress through the game improving their ship and making it fairer for everyone.
    Dark orbit/bigpoint will know the averages of how many LF4s, Havocs and Hercs they give out on gates that players are completing and could implement this idea so it wouldn't affect their costs.

    I would suggest that epsilon and zeta are required for the drone designs and a certain number of spins needed so the 2 different drone designs would cost an amount that was suitable, and make it so kappa gates were just for LF4s.

    your feed back is welcome good or bad. :)
     
    Last edited: Feb 16, 2015
  2. SPSAT99

    SPSAT99 User

    If this was implemented, what would happen to the "Chance" factor? I still agree, but it's a bit shady. Also, about your second-to-last statement: Technically, Havocs should cost more since you need a full set to get the boosts while you already get a boost from even 1 Herc. UNLESS you have only one drone, but what's the point of that :p
     
    LEON... likes this.
  3. LEON...

    LEON... User

    yes you are correct about the havocs. i will edit that bit out, ty,
    as for the chance factor, the chance factor is what as ruined this game for a lot of people. i will give you an example. a player puts £70 on mhh and opens 8 or 9 kappas and wins 0 LF4s, another player does the same and wins 8 LF4s. i personally would rather have a fixed amount of gates for a guaranteed win of 4 LF4s for 8 kappas. :)
    the hades gate only requires a small number of spins to open and i would suggest leaving that gate as it is, and leave the kronos gate as it is too.
     
    Last edited: Feb 16, 2015
  4. great idea
    you got kappa and epsilon mixed up btw
     
    LEON... likes this.
  5. LEON...

    LEON... User

    i didnt get kappa and epsilon mixed up, just suggesting an alternative option. :)
     
  6. I like this. I just helped in a thread addressing this and the OP was... Dissatisfied. Or. Or. OMG. Or. What if for every gate that doesn't give anything you get a chance booster, e.g. First epsilon, 25%, second fail 50%, and so on? And after 100% it gives a chance for 2x e.g. 125% is definitely one, with 25% chance for two?


    EDIT: either way +1
     
    ΩVΞЯ†ŁΘΛÐ and LEON... like this.
  7. +1 from me,,,but i don't get you leon,you are ufe and from that your hard work you now want other players get easier to ufe? Can you explain that to me?
     
  8. If the game is dying and there's nobody good to compete with what's the point of being UFE my friend.
     
  9. Just to restate this, if all that's left is noobs and a few ufe here and there what's the point of being UFE. Even if everything is available to buy skill resides over quantity
     
  10. LEON...

    LEON... User

    Hello ΣxSpΣNS!v, my answer to your question is simply, "Its about doing the right thing and making it a fair system for all" and its not that it would be easier to get to ufe as it would still cost to achieve the gates, and 90 kappas for 45 LF4s would still be hard work but is a guaranteed amount , and a reasonable amount which would be fair for all. If a player knew that every 2 kappas they did, that they were guaranteed 1 LF4, it is realistic and fair.

    There is too much uncertainty on the game (which puts a lot of people off spending money on the game)
    some people can spend money on the game with little or no rewards and some people get a lot of rewards for the same money, so a good way for everyone would be a fixed system, where everyone knows the amounts of gates they need to do, to gain the elite items, like the LF4s, Havocs and Hercules designs etc.

    I personally think that people would likely spend on the game if there was a fixed win in place, as they know that they're getting what they're paying for..
     
    Last edited: Feb 26, 2015
  11. I think for most it's less that and more they need people to finish their quests with and play and have fun with lol
     
  12. Sorry, but this makes no sense. If a player reached 100%, then surely they should receive the LF-4 on that gate, and hence, would never go above, to get 125% etc etc...

    However, to GUNSTAR's original post(the actual thread)...Yeah, I like the idea, as will many free players, along with alot of wallet warriors...But that's just it, isn't it? Bigpoint are a business, a company, a multi-million pound franchise...They aren't about to release another method of players saving money, as at the end of the day, they have to make a profit(I'm referring to upgrade hour, apis days etc...). Don't get me wrong, I love the idea - but the whole point of getting havocs/hercs/lf4s from the required gates, comes with the risk of not receiving one, as it's a chance based system, and it will never be changed 100% to this proposed method...

    HOWEVER, maybe if the idea was edited into a special event day, much alike Kronos event days, Upgrade hour, LF-4 booty box/Zeus days...If on this said day, the player gains double the chance of receiving a Havoc from Zeta, LF-4s or Hercules designs, from Kappa, or LF-4s from Hades or Epsilon (maybe even extra chances on the Saturn design from Kronos)? I know this also sounds far-fetched, but it's more likely to be used by Bigpoint, as this way, it could be implemented once per month(or follow a schedule/or some form of rotar). Only problem with my idea, is that double the chances on receiving anything from Kappa, pushes the odds over 100%, meaning a player would receive something from this gate, 100% of the time (as currently, it's "25% chance on Hercules design, 25% chance on LF-4 and 25% chance on multi-booster", and so doubling these, rules out the 25% of nothing, meaning 150% chance of SOMETHING - which isn't a bad thing, however, it may just stop people ever doing such gates, on other days - unless they're already UFE and don't want the booster...
    This could also be used the day before JPA battles, as it gives players a chance to get the booster on the day before, meaning it won't have ran out, come JPA, and players who spend, may be more likely to open the Kappa gates as it gives them a better chance in Jackpot Battles, and it keeps the flow of revenue coming in for Bigpoint. It also makes the game more competitive and could produce more thrilling fights to watch on youtube etc, from the top players...

    +1 from me tho, as I would actually love for it to be used GUNSTAR lol, just doubt it:-(
    Scotty
     
    ΩVΞЯ†ŁΘΛÐ likes this.
  13. R3V3R4NT

    R3V3R4NT User

    Why not make these items either part of the reward every time or allow a choice of either the usual reward or one of these items instead?
     
    ΩVΞЯ†ŁΘΛÐ likes this.
  14. Not happening
     
  15. Dreadlok

    Dreadlok User

    It will happen if enough ppl want it.
     
    ΩVΞЯ†ŁΘΛÐ likes this.
  16. R3V3R4NT

    R3V3R4NT User

    Count me in, I like this idea.
     
    ΩVΞЯ†ŁΘΛÐ likes this.
  17. You made a lot of good points, I like the X2 chance day or whatever it would become....Thus eliminating nothing from Kappa, and making Zetas and Epi's better as well.

    To the OP : Leave the item rewards with the gates they are on. Hercs should be harder to get than havocs imo, thats why Zeta gate rewards are geared more towards beginners (log disks and booty keys)....to make you do those first ...then kappas. Also your odds at 30 LF4 in 95 gates is right about perfect with the "odds" we as a community have discovered.

    If anything, Up the % of Hercs in Kappas to at least 50%, and take out the 25% nothing, so even if its a booster, you still have 100% chance of something...120 parts is a lot to build for the little X4 ammo Kappa gives (Uri is ok with all the npc's).

    Personal note: 37 Kappas, 6 hercs -_- , but 9LF4.
     
    Last edited: Feb 21, 2015
    ΩVΞЯ†ŁΘΛÐ and LEON... like this.
  18. ronz

    ronz User

    Me likey (y), makes sense as I did 14 kappa's in one day over 3 /4 weeks ago and yet probably got 1 LF4 or nothing at all other than those MUL boosters , so I agree with this :D
     
    ΩVΞЯ†ŁΘΛÐ and LEON... like this.
  19. I agree with you I been spamming kappa gates for the past 2 weeks and really tired of the overused "LUCK FACTOR" the BP put in DO. 1/200 chance to get LF4 from booty keys, 25% chance to get Havoc/Herc/LF4. I'd love to just hope in a gate and KNOW i'm going to get what i need for once. Sure this would be unfair to older players but at this point the servers are getting desperate for players so I don't think any one would complain. Even the idea of spinning uri to open a galaxy gate seems kinda dumb to me, all the gates should just have set prices of URI, ex Kappas should cost 120k and zetas should cost 111k (1k for each part).
     
  20. R3V3R4NT

    R3V3R4NT User

    Hmmmm, nope.
    I'm saying make the items part of the prize every time or offer a choice of the items or the usual winnings for completing the gate.
     
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