Dispatch Expansion Feedback

Discussion in 'Game Discussion & Feedback' started by Oddessey, Jun 22, 2021.

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  1. If DO want to make this update work, how about an incentive. So far the rewards lack Scism crystals & dont recieve any bonuses from boosters. All the while BOTTERS do get all these rewards. For the added cost onto an account it will only encourage more players to use illegal BOTS. This update needs more from the developers if more players are to stay legitimate.

    A second observation, tonight i sent 2 Alpha, 1 Beta & 2 Lambda Gate retrievers out, on Kronos Day so double Kronos gates expected. I received 4 Alpha & 1 Beta rewards, all basic & no Scism crystals as reward. Something is obviously wrong with the programming...
     
  2. Okay on GA2 the rank points have fell like rain since the dispatch was put into the game.
    There is a glitch in the auto gate collection system that can be exploited.
    I think this can be a factor in the rank dropping as multiple players exploit the glitch.
    I don't want to post it here but if a dev or mod can reach me in chat or email I will.
    The auto players with tons of URI can now open multi slots for hiring resource bots.
    The daily coupons I have also not seen.
     
  3. no one will look for you
    you need to write to the support with evidence
     
  4. Also note that the gate will not count towards Kronos.

    I did 2 kappa via the new system and neither of them counted towards Kronos

    -FT

    **Success is never Final & Failure is never Fatal**
     
  5. give parts to Kronos, but they follow the list: alpha, beta, gamma, etc. no matter which port was completed
     
  6. Give more stuff in these retrievers, good idea but lacking in bounty.
     
  7. Why cant my ship do a Beta and Gamma that I have built? I have done many but it says on my ship I have to do the gate manually?
    Seriously? I have the gate credits and I built the gates in the gate builder. I have done many Betas and Gammas. But I cant use the cool new gate completer.
     
  8. DukeMongo

    DukeMongo User

    Do we know what the maximum number of slots we can have and does premium and rebate reduce the cost of the slots?
    Should also ask if the cost of the slots increase with number of slots purchased?
    Ie 50k for the First then, say, 75k for the second etc.

    Cheers
     
  9. 5
    no discounts apply
    50-100-100
     
  10. Azarameus

    Azarameus User

    Wot, no Schism Crystals?! Yet we need them to craft the new Rocket Launchers. I for one will not be using the GGEU again unless this is rectified.
     
  11. Please update the FAQ for the A-01 Dispatch Drone. LCB-10 drops from it.
    A-0112345678910

    Permit
    UCB-10012
    ACM-0113171913
    MCB-50343359381462
    MCB-25987828
    LCB-10748785519735826991685942595548
    PLT-202679696473808956568765
    PLT-20214338
    FAQ Reports:
     
  12. zayn27

    zayn27 User

    hello.can you help me? for new HYDRA wich HST2 must we use? new HST2 at level 1 or HST2 at level 20?
     
  13. why use 20 lvl? if after assembly there will be 1 lvl
    better to win a new one at the auction
     
  14. zayn27

    zayn27 User

    thank you
     
  15. DukeMongo

    DukeMongo User

    Triskelion300x Indoctrine Oil
    2,400x Schism
    3,200 Kyhalon
    500x Triskelion Alloy
    1x HST-02
    + 47.5% Rocket Launcher Damage Increased (at level 20)
    -25% Cooldown time (does not scale)
    2 seconds cooldown
    3 rockets capability

    What's meant by (does not scale)?
    Does the -25% mean it reduces cool down by 25% or extends it by 25%?
    If this does mean it reduces cooldown by 25%, does it apply to ships abilities?
    If it does reduce cool down by 25% and it applies to ships abilities does it 'stack' with hermes Drone design and cooldown boosters?

    If so, could this launcher be overpowered and probably be nerfed?
    It would bring back the hammerclaw which would be awesome !

    Thanks.
     
    BraveHeart´[G] likes this.
  16. (does not scale) = does not change its value at different levels
    extends to skills and acts like CD-B01 / 02
    CD is currently limited to 75%
     
  17. DukeMongo

    DukeMongo User

    So, back of the napkin maths.....
    Hammerclaw abilities before CD bonus
    Hp rep 140 seconds
    Shield rep 60 seconds
    Rep pod 160 seconds

    Hammerclaw abilities after CD bonus @75% (CD1 and CD2 + 25% CD from rocket launcher)
    Hp rep 35 seconds
    Shield rep 15 seconds
    Rep pod 40 seconds

    Does that sound right?
     
  18. Yes
    it should be like this
     
    DukeMongo likes this.
  19. Veki

    Veki User

    After playing with this expansion, I have 2 suggestions/requests for QoL :

    1. Can you make collecting resources automatic? So we don't need to click "Collect" and then we get a pop-up stating what resources we received. So when we click "In progress" tab we get a pop-up if any retrievers are finished. For example, like we get from Skylab when cargo arrives on the ship.

    2. Would it be possible to have an editable list of retrievers that we want to send (e.g. we have 2 A-02, 1 B-03 and 2 R-01 in the list, we click "Send all" and the game send all five of them)? It get tiresome to select one, click "Hire", confirm and then click again to select one. Especially when you have 5 of them to send.

    2.a If list with all retrievers we want to send is not feasible, could you remove confirmation pop-up at least? Like we have in Auction, a checkbox that we can tick to remove confirmation pop-up.
     
  20. I received EP 10,000 on all 3 dispatches sent. What is it?
     
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