Season Pass 14 Feedback

Discussion in 'Game Discussion & Feedback' started by Malaikat, Jul 30, 2026.

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  1. Malaikat

    Malaikat Board Administrator Team Darkorbit

    Hello Space Pilots,

    Please post your constructive feedback here for Season Pass 14. Please be thoughtful in your comments here and feel free to create new posts in the appropriate areas for your questions or event discussions.

    As usual, off topic posts will be removed from this thread.


    Thank you,
     
  2. workozaur

    workozaur User

    Q: howmany Ether-Shards can we obtain with season pass?
     
    .-señor_dark11-. likes this.
  3. how can we obtain ether shards? there is no information about that
     
  4. it just says can be obtained from activity, what the hell does that mean...........
     
  5. Is anything happening with the Season Pass? It’s August 1, 2028, and I don’t see anything anywhere. It’s past 10 a.m., too.
     
  6. 21enforcer

    21enforcer User

    guys season pass started there is 10 in all pass you need payment too ofc till lvl 80
     
    Ákos likes this.
  7. So you do get 10 Ether shards from the season pass, but you have to get to level 80 to get all 10 shards, which means you can only craft one LF5 Mort or particle cannon once every 3 months if you pay real money. This development team is living on another planet; they're so damn disconnected from the remaining players it's pathetic.
     
    Ákos and PacificNW like this.
  8. WOW, the game is laggy as ell and they want you to pay money to play, wot world do they live in ?
     
    guerrom likes this.
  9. PacificNW

    PacificNW User

    as said before they are in AI world. mostly Artificial no I
     
    COWBOY·FROM·HELL likes this.
  10. 1. Change Log-in mission to be completed at least 1 minute after logging so players have time to activate their N.O.V.As for bonus SPXP!
    2. Make a little pop-up window with a list tracking all nearly completed SP missions. (the SP window is too big to keep open on most monitors(visual pollution)).
    3. Make it viable to obtain more Ether-Shards through Free+Gold pass completion.
    a. Free pass giving maybe 1 Ether-Shard, Gold pass giving 4, Extra-Gold giving 5 (don't make your game too P2W, it will push more people away than attract them in the long-run.
    4. Why do mines activate PvP in PvE servers? Its a permanent reroll mission.
     
    Last edited: Aug 18, 2026
  11. guerrom

    guerrom User

    That guy is only good for deleting comments; do something—the ships are freezing up, and by the time they come back, they’ve already been destroyed. When you hold PvP events, have one for the trains and bots, and another for those who play normally.
     
  12. **Owl**

    **Owl** User

    the bots just get all the rewards, and with the extra lagg we now have, your dead before you have a chance to do anything, first point of call ban the botters, at least that should get rid of some of the lagg, next hire some coders who actually know how to code...........
     
  13. WΛSTED

    WΛSTED User

    Why was there an unannounced 50% increase in the number of points needed for every level?
    For example, last season, going from level 40 to 41 required 450 points. Now it requires 675 points.
    At level 90, last season you needed 27,490 points. Now you need 41,235 points.
    This is a huge problem because 41,235 points are mathematically impossible to reach. The maximum number of points you can currently earn without boosts is 30,870. Even with a 10% Nova boost, you can only reach 33,957 points.
    Players cannot even reach level 80, which requires 35,385 points.
    Why was this change made without any announcement? People paid for the Season Pass expecting to be able to reach level 80 to access the content locked behind the ether-shards that you introduced this season, without having to pay extra for a season point pack.
    I even contacted Dark Orbit support with this issue and got the response that 'every adjustment to the game is carefully planned, tested, and implemented with the goal of improving and developing the game in the long term'. This is a blatant lie in this context. It looks like a disgraceful attempt to pressure players into spending more money on the game, especially when the season will be ending and many players have not reached level 80.
     
  14. sh
    technically, under the e.u laws which the company needs to abide by since they re registered there, that is grounds for a lawsuit.
     
    BlueDabaDe and *GOLIATKA* like this.
  15. Laiter

    Laiter User

    Review of Season Pass 14

    The most desirable and valuable item for me in Season Pass 14 is Ether Shards. They are the main reason I was interested in purchasing the additional Gold Track.

    However, developers, you placed these items almost at the very end of the Season Pass — starting around position 50 and ending at position 80.

    I do not play the game every day. In addition, the game itself sometimes has problems that make it impossible to log in for several days. Therefore, for an average player, reaching position 80 of the Season Pass is quite difficult.

    Players have already repeatedly pointed out this problem and suggested that you place the most valuable and desirable items closer to the beginning of the Season Pass — for example, between positions 1 and 30.

    This would make much more sense.

    Imagine the following situation: a player plays at their own pace and reaches, for example, level 25–30 of the Season Pass. At that point, they see that they have already made significant progress, and they become interested in purchasing the Additional Gold Track, because they understand that they can still obtain the rewards they want.

    But Season Pass 14 has the opposite effect.

    I looked at the reward placement and realized that I would not be able to reliably reach positions 50/60/70/80. This means that, for me, purchasing the Additional Gold Track no longer makes any sense, because I will not be able to obtain the complete set of 10 Ether Shards anyway.

    This creates a paradoxical situation: you have placed the most valuable and desirable rewards in a part of the Season Pass that many players simply will not have enough time to reach.

    As a result, you are actually reducing players' motivation to make a purchase.

    Personally, I originally planned to use my vacation to reach approximately position 30 of Season Pass 14, and then purchase the Additional Gold Track toward the end of the month.

    But after seeing where the Ether Shards are placed, I realized that I will not buy it, because I will not be able to obtain the complete set of rewards I want.

    Therefore, I believe the developers made a mistake in how the rewards were distributed. If the goal is to motivate players to purchase the Gold Track, then the most valuable and desirable items should be placed closer to the beginning of the Season Pass, so that players can see an achievable goal and understand what they are purchasing it for.

    I hope you will listen to the players' feedback and reconsider the way rewards are positioned in future Season Passes.
     
    .-señor_dark11-. and guerrom like this.