Discussion in 'Update & Idea Pool' started by Λℓмоѕт•Fαмоυѕ, Oct 24, 2019.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. Bakjam

    Bakjam User

    Interesting mechanic, thanks for showing it clearly! I do still feel like speed is a deciding factor when it comes to the usefulness of the Berserker though. But perhaps the real game breaker is the Cyborg and the fact that people aren't willing to change their ship type to discover something new. Maybe they should create an event where underused ships have some kind of advantage or are the only ones you can use. Of course this creates the problem of not everyone having the ship but still. There has got to be some kind of way to move people away from the Cyborg.

    Perhaps Singularity is just too powerful...
  2. It's like a 450 damage nuke over 28 seconds.. What other ship can do that much damage? It's over half your HP pool and if you got no E.M.P it's a very easy strategy to win fights.

    I actually think some people play the Cyborg wrong. Using heart is better than ring, ring just reduces your damage and is honestly just bad on the ship imo... Anyway, yeah an event to change how the game is played would be nice.
  3. Bakjam

    Bakjam User

    Yeah the whole psychological mechanic of stopping your opponent from using an EMP because he may need it later is devastating...
  4. Beserker is the one ship in the game that should never be buffed and never have any modules created that it could use.

Share This Page