Buff Credit Reduction for Friendly Kill

Discussion in 'Update & Idea Pool' started by DJBrightxx, Sep 2, 2023.

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  1. DJBrightxx

    DJBrightxx User

    1,000 credits per friendly player kill is too cheap...
    100,000 or 1,000,000 credit is best
     

  2. Why would this matter?

    My main account has 240 billion credits and my noob ship has 19 billion
     
  3. Dorskii

    Dorskii User

    Maybe include in the cargo box of the destroyed player 1% of his credits? :D
     
  4. DJBrightxx

    DJBrightxx User


  5. Regardless, credits aren't that relevant. Once you have everything from auction, the need for credits is significantly reduced. I legit just feed my credits into my clan to give to my noob ships to build them up
     
  6. Dorskii

    Dorskii User

    People often compete in auction when it comes to boosters/modules, so they are somehow relevant, but I get the point.
     
  7. Credits are also useful though, to get some stuff done in assembly
     
  8. They could make credits relevant like they have done with that ''vip merchant store'' thing but since its only for those who buy a package its useless