Clans reworked

Discussion in 'General Archive' started by ψβΙδ☣ΗαΖαRDψ, Sep 5, 2014.

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  1. I believe clans should be able to expand itself by using Uridium to remove the need for secondary clans.
    So the first expansion would like 125k uri for 50 to push it to 60 200k uri 70 members 300k for 80 members and so on.

    Secondly I believe clans should not be able to have multi companies this starts unnecessary wars and reduces the enjoyability of the game its self.

    Next there should be a bonus for being in clans such as after being in a clan for 3 weeks you get A 5% ep and honor boost permantly for the time your in the clan when you leave its removed.

    Also The clan should be able to pay out more creds per weak based on mebers at 50 it should be 350mill, 60members 500mill, 70 members 750mill, and 80 members
    1.3billlion.

    Next there should be a bonus for being in your clan for a long time. say 3 months you get 10k uri, 6 monthst 20k uri, 10months, 25k uri 1 year 35k uri, 2 years 60k uri.

    Company rewards. There should be rewards for players who never change companies say add it to the log in bonus maybe 2k uri a day for those who have never changed. and for those who have changed and ones who have not get time bonus so 6 months in a company 30k uri and 30k ucb-100 ammo, 12 months 30k uri and 75k ucb-100, 2 years 40k uri 100k UCB-100, and 4 years 50k uri and 200k UCB-100 ammo. the bonus resets when you switch companies.


    Also I believe their should be a function made to handle players who "Help enemy companies" but have yet to reach the outlaw status but causing trouble such as "Chaos Pilots". Also to help I believe when a person launches a Mine it should be deemed as an attack rather than saying a "mine" destroyed a player.
     
  2. ok so here is my take, there is alot here but i will pick just a few things. Yes, I think we should have the option to increase the clan via uri, not a bad idea, but here are some concerns I have, too many people will be in a clan, and rarely do you find clans at full. ANd if you do, then that means that more and more people will want to join that 1 clan and therefore leave a company unbalanced.
    2) I dont have an issue with multi company clans, its a choice,. every war for the most part is unnecessary to be honest. Sometimes a multi is more fun and more challenging. so this request gets a no from me.
    3) The pay out, i guess its fine, i dont see any harm in the max amount allowed.
    4) The uri thing about being in a comp forever without changing, no, 2k no, maybe like 100 uri per day, but not 2k per day thats insane and defeats the use of purchaseable uri which is DO makes most of its money on.
    Your last point, honestly, i just dont see the point of a function to handle enemy company helpers. Its a game and its a scratch my back and I will scratch yours kinda action ya know. I completely agree with the mine thing, if you lay a mine and a player dies cuz of it, you should get credit regardless. AFter all it is ur ammo and you placed it and you should get the credit for that kill.

    Oh and the ep bonus being permanent again is a no from me, maybe an ep bonus for 5hrs per week yes, but not permanently.
     
  3. Like the idea. Costs for clan expansion is WAY too much. Cut down to around 40-50k.
    Rewards are a bit too much too. Cut them down by 50% :p
     
  4. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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