Confusion on New Quest

Discussion in 'General Archive' started by IRON-THRONE, Feb 28, 2014.

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  1. These new quest titles totally messed up the sequences of trying to get the "Priority Alpha" Quest open. Am I alone in this,..or should DO go back to the Number Sytem of Grouped Quest. These Titles dont even make sence,.."Cubikon Ahoy" Don't even have anything to do with Cubes! It's 5 Boss Lords, % Boss Kristalons, and 5 Boss Kristalins. I see that title,..I might get confused on Chocolate Chip Cookies.

    Bring back the 1300's, 1400's, 1500's etc. You want to add more quest?,...make 2100's, and 2200's , etc.
     
  2. whoeva

    whoeva User

    I agree it is much easier to have them listed with numbers. Why not keep the quest names that you've spent all the time thinking up but start them with the quest number as before as this isn't an improvement.

    eg. 1405 <quest name here>
     
    ═╝ĀTØM╔═ likes this.
  3. SpudnicK

    SpudnicK User

    The thing you need to remember with this game is that the team at bigpoint in charge of DO have never actually played any games in all their life and also have no experience in programming , this is the main reason that every time they add a new update it causes more and more players to quit .
    I don't think they realise that no one gives a monkeys about those daft stories they have put on each quest they don't even make any sense ! Much simpler , quicker and easier to keep the number system .
    I find it all rather pointless trying to add any kind of story line to this game as pretty much every aspect of the game just does not make any sense at all .
     
    whoeva likes this.
  4. My thoughts exactly :)
     
  5. Yes, I hate the new names they have for quests. It makes it so much more difficult to find the quests needed to open the priority type quests. It wasn't broke, so why the hell did the devs 'fix' it?