Credits/in game economy

Discussion in 'Update & Idea Pool' started by .[NightMare]., Jul 7, 2016.

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  1. Here is an idea with credits its not mine its system used on diablo 3.So there is a thing like galaxy gates and for more rewards you pay gold(credits) called enchanted rift(there) when you enable it it takes X amonth of gold for increased drop rate of item ,gold is more when players level is higer.As a ufe my idea was like gettin kappa booster 100% for 2 days with 500m-1b.For new players it could be +10%-25% drop rate of havocs/hercules it could be like 50-100m as they level up it will go higer and higer.Also we can pay like 50m for 100% schizm drop from a certain gate while there is no event of obsidian or red&blue booty.Or personal cube map 200m hourly so u can cube 1 hour get max 50*1.6m =80m and lose 120m.But you will convert useless credits into uridium.
     
    coobo99 likes this.
  2. coobo99

    coobo99 User

    This isn't credits, but I think it fits here nicely instead of making an entire new thread for it. There are a lot of useless designs that people get and I, personally, wish I could get rid of them. Credits are pretty much useless, and we can't sell these items anyway (like the pet designs and drone designs with no ability). I think we should be able to sell these designs for like 1-5k uri a piece. Kind of like when players get 10k uri for a design they already have, being able to sell drone/pet designs that we don't want would help pay back the player.
     
  3. OILDAILY

    OILDAILY User

    i think they should go back to the old auction you bid your creds u lose you lose all then bring on more tech lf4/new ships makes it more challenging to farm bk and stuff.just my point just keep maps busy oh ond get rid off the bots really is pi ss ing me off
     
  4. i don't think they should make you lose you credits, but take a x% of the amount you bid even if you don't get the highest bid.
     
  5. OILDAILY

    OILDAILY User

    trust me back in the day woz last second bidding .but now back page on auction is so poor lag or wot ever u techno geeks call it
     
  6. That is just as bad, new players work like crazy to make the amounts to bid and loosing even a percentage when losing the bid makes them rage quit.
     
    Odin® likes this.
  7. what about making a person only have 2 bids on everything? and then remove the bid (so you can't see what the current bid is on)?

    this way ppl don't lose credits and ppl can't just bid over last second (well they can, but not just 10k above) and you can't just go 100k up every time, to only be aboce the other person.
     
  8. I do like that idea. Players should make real bids and not just "raise" as if playing poker. I would be good with either blind bids or force a player to fill in the amount they wish to bid. Just having a automatic 10k over-bid is giving too much.
     
  9. Ezlas

    Ezlas User

    stop destroying newbies and maybe some people stop resorting to botting. it's a good excuse.you either pay or cheat yourself to playable lvl. thats what this game has become. deal with it
     
  10. I would not limit the number of bids on an item, however I do agree with the BLIND bidding being returned. It used to be a powerful player could bluff their way into a cheap win, now you see what is bid and know how much to bid.

    I think a FULL return to the TRADE would just reduce the amount of people trying to win items in AUCTION. I know in the OLD system it was a major method of gaining credits by low balling items that usually never sold and reselling them (1-1000 Credit bids winning to be sold for 2.5 times Uridium price in credits). I do remember the RICH (FE) players would bid on items for friends and tell them to watch the bidding and then they would be outbid at last few seconds of TRADE to win expensive items (like drones or ships). It was really the only thing a FE player had to do with their credits other than buying Boosters (when we only had ONE hangar and had to sell ships to change to another none design, i.e. Goliath to Vengeance) or being popped so many times we either quit playing for a day or risked being a P'nut because we failed to have enough Uridium to repair our ship (some even begged to not be overbid in TRADE so they could win a ship to keep playing). Weren't those the days? LOL No repair credits, 250 Uridium reserve needed to be sure we could keep playing if popped, boxing in x-2 hoping to collect enough to not worry about being popped by Company Killers (but if we had one they were quickly dispatched by an FE protector, after posting the kill from log).
     
    Odin® likes this.
  11. Seeing as the PETs cannot have the same engine design as ships and drones, make the fuel a credit purchase.
    OR
    Have a one-time credit purchase, for the PET, a conversion package to change the PET over to 'no-fuel-purchase' needed propulsion system. Possibly a 100-200 million credit cost.

    With respect to bidding, a blind bid idea is okay, but, at the end of the auction time (1 hr/i day/1 week) the losing bids get returned to the players not winning the item.
     
    Last edited: Jul 14, 2017
  12. kris0m

    kris0m User

    Will they ever realize any of thouse ideas ? if yes when can we expect any of them comming to the game (if a mod can answer it will be nice {OP32})
     
  13. There is never a good excuse for botting. Cheating to get ahead is the probably the worst problem players have. People need to get their priorities straight. If I can play as a noob and advance with credit gear, players running the normal game should be able to advance just fine without using things that is against the terms and conditions.

    Changing pet fuel to credits is not good for new players. It takes time to make credits just for the gear you need now. When you have to build 100-200 mil credits for pet fuel, bidding gets hindered bad. I do good to make credits as is, but have never ran out of pet fuel. Its another one of those priority shifts.
     
  14. I do agree that my price range may not be good for new players. I used that as an example only but would really hope that PET fuel would be not needed (keeps all engines on same development line so to speak). I was always able to make credits by the wagonload, the usual npc kills and resource drops, quests, just had to get to a base and sell the resources off.
    As for running out of fuel, even with a lot of the radar stuff, the PET barely is able to farm URI to make enough for it's own use... doesn't seem to matter what map(s) is/are used.
     
  15. kris0m

    kris0m User

    I personaly have a crap ton of credits I cant bid in auction anymore exept for boosters I have all of the weekly stuff and the daily I just get boosters from auctions I dont need anything else from there so I will be glad to have the choice to give alot of credits (500mil to a 1b ) so my pet can have the oportunity to get fuel using credits (lets say I give the 500-1000 mil I would have the choice to get fuel 1 for 0.25 u and 1 for like 100/1000 credits ) that is what I want to see new players will have a hard time getting the credits but till then they can buy the fuel with uri like we all did and are going to do :)
     
  16. Odin®

    Odin® User

    That's what clans are for , to support the newer members. But today I got a clan message from 1 of my members and this is what it says " Hi Dante, I wanted to thank you for the credits you've given me. I really do appreciate you're trying to help but I honestly prefer to earn my own gear in my own way. Could I ask that you don't give me any more please? Also, is there a way of paying back the 25mil you've given me already?" I guess they are it for the long haul
     
  17. Odin®

    Odin® User

    Those were the days there :) , I remember them well . These 'noobs' don't know how lucky they are if they had to go back in time and play from our side of the screens with what tools we had . I hated the Iris Wars <shaking head>
     
  18. batata

    batata User

    Old auction is nothing compared to booty chance factor :p .
     

  19. I agree it is one of the perks of a clan but this member sounds like someone from my own heart. I play the same and not in a clan. People have different ways of playing and sometimes clans can get pushy in their ideas and agendas. I am sure your intentions are noble. Few clans I am aware of supply the credits automatically. I have had many invites to clans in an attempt to help me with credits for my own agenda but feel my way, slow as it is, gives a better example of what a new player actually goes through unless they are taken by the hand.
     
    Odin® likes this.
  20. The one thing you could do is to see how much the person has paid in as taxes and let them know it was a refund of these credits that was given. When I was in a Clan I was always refunded the credits I paid as I had so many credits I was paying the same amount into the fund as the entire clan together (I doubled the taxes paid when I joined them). I think it is always nice to KNOW your members and their desires to receive the payment or not.
     
    Odin® and PSK~SUNDANCE like this.
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