Death Battle! Aegis Elite vs Solace

Discussion in 'General Archive' started by sirpwnsalot34, Jan 3, 2014.

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  1. This is my first time doing this so feel free to leave feedback and comments below.

    Aegis Elite vs Solace

    It's the battle of the healers to determine which one is truly the best!

    A "bit" information that you might need to know first:
    All these battles is with both ships using Full Havoc, all Level 16 LF4s, 1 Damage Booster, 1 Shield Booster, 1 Hp Booster, all Level 16 B02s, all 10 Level 16 Drones, Hellstorm Launcher with Hellstorm Rockets, PLT 3030s, x4, x6, 1 Battle Repair Bot, 1 Backup Shield, 1 Energy Leech, all viable ship abilities in combat, max Pilot Bio, Seprom, Premium, Normal Drone Formation.

    This is assuming all shots hit and do maximum damage.

    This is assuming both ships are on battle configs.

    The formula for the amount of damage an LF4 on drones can cause with a 5% damage design is: 200x1.6x1.12x1.06x1.06x(1.1^4)x1.05. The explanation for this is that, 200 is the base damage of an LF4, 1.6 is the Seprom, 1.12 is Bounty Hunter, the two 1.06s are the Item Upgrading on the Drones and LF4, the four 1.1s are the Havoc Drone designs, Full Havoc bonus, Damage Booster, Level 6 Drone, the 1.05 is the 5% damage boost from the design. The damage an LF4 using x1 in this case would be 618.

    The damage an LF4 using x1 on a Drone would do is 618 divided by 1.05 or 589.

    The damage of an LF4 on a ship with a 5% Damage Design is: 200x1.6x1.12x1.06x(1.1^2)x1.05. The explanation for this is that, 200 is the base damage of an LF4, 1.6 is the Seprom, 1.12 is Bounty Hunter, 1.06 is the 6% damage bonus for Level 16 lasers, the two 1.1s are the Full Havoc bonus and the Damage Booster, and of course the 1.05 is the extra 5% from the design. The damage of an LF4 on a ship using x1 with a 5% damage design would be: 482.

    The damage of an LF4 on ship using x1 without a damage design would be 482 divided by 1.05 or 459.

    The damage of Hellstorm+Rockets on a damage design would be: [3028+(6000x1.6x1.15)]x1.1x1.05. The 3028 is the base Hellstorm DPS because it takes 7 seconds (5 for loading, 2 for cooldown) to complete a full Hellstorm cycle and 6% more damage for level 16, so the DPS of a Hellstorm rocket launcher would be 21200 (damage of 5 Hellstorm Rockets) divided by 7 or 3028. 6000 is the base damage of a PLT 3030, 1.6 is Seprom, 1.15 is Rocket Fusion, 1.1 is the damage booster, 1.05 is the damage design. All together it would add up to 16222.

    Without the damage design the combined rocket damage would be 15450.

    The formula for total DPS with x6 is 0.75a+(1.5a/4)+r. a is the DPS dealt by your ship with x4, r is the DPS of rockets and Hellstorms.

    The formula for damage done to enemy without shields is a-0.1b where a is the total DPS of Ship A, b is the maximum DPS of Ship B and 0.1 is the 10% of Energy Leech.

    When Ship B still has shields left, the formula for damage done to Shields is 0.92a where a is the DPS of Ship A and b is the total DPS of Ship B. The missing 0.08 is the amount of damage that wasn't absorbed by shields, it is assumed that all the damage that wasn't absorbed by the shields were repaired with Energy Leech.

    The Shieldpower of a Bo2 on the ship with a shield design would be 10000x1.25x1.25x1.4x1.15x1.1. The two 1.25s are Shield Engineering and Shield Booster, 1.4 is Seprom, 1.15 is Item Upgrading, 1.1 is the Shield design. All that would add up to 27672 shield points on each generator.

    The shield power of a Bo2 on a ship without a shield design would be 25156.

    Battle Repair Bot and Backup Shields add a total amount of 175000 Shields and HP.

    The formula for total DPS of a ship fighting a spectrumming Spectrum is (a/5)+r where a is total x4 and x6 DPS and r is Rocket+Hellstorm damage.

    The formula for DPS of a ship fighting a Sentinel using Fortress is 0.7a, where a is the total DPS of your ship.

    If a Citadel uses Fortify the enemy takes 2 seconds longer to kill it because it is assumed that the enemy takes 4 seconds to react and run away (your all piloting pretty slow ships). If the enemy can't run away then the Citadel would get the full benefits of Fortify (10 seconds) therefore making the other ship take 5 seconds longer to kill the Citadel, ex. when Aegis uses a Repair Pod.

    The formula for DPS while using a Diminisher using Shield Leech is a*0.5+b, where a is maximum the DPS of your ship and b is the DPS of your ship after damage reducers such as Energy Leech. Only works if enemy still has shields.

    IDK about Venom.

    Specifications.

    Aegis Elite health+shields: (25156x15)+357550+175000+(14x20000)+(4x15000)=1249880

    (25156x15) is the total amount of shields the Aegis has, 357550 is the Aegis' maximum health with a 10% HP Booster, 175000 is Battle Repair Bot+Backup Shield, (14x20000) is the extended Repair Pod from Elite design, (4x15000) is the shortened Aegis shield repair ability from Elite design.

    Aegis Elite Max DPS: [(618x20)+(482x10)]x0.75x4+(16222)+{[(618x20)+(482x10)]x1.5}=93532

    Aegis Elite DPS vs Shields+Energy Leech: (136311x0.92)=86049

    Aegis DPS vs Hull+ Energy Leech: 83588

    Solace HP+Shields: (27672x15)+336000+175000+168000=1094080.

    (27672x15) is Solace Shieldpower, 336000 is Solace HP with 1 HP Booster, 175000 is Battle Repair Bot+Backup Shields. 168000 is Solace Nano-Repair ability.

    Solace Max DPS: [(589x20)+(459x15)]x0.75x4+15450+{[(589x20)+(459x15)]1.5}=99443

    Solace DPS vs Shields: 145941x0.92=91488

    Solace DPS vs Energy Leech: 145941-(0.1*136311)=90090


    THE BATTLE!!


    The Solace has a total amount of 490080 shields. It would take the Aegis 5.7 seconds to destroy them.

    The Solace has 604000 HP, it would take the Aegis 7.23 second to destroy the Solace.

    The Aegis has a total amount of 512415 shields. It would take 5.6 seconds for the Solace to take down all of its shields.

    The Aegis has 737500 HP, it would take the Solace 8.19 seconds to destroy the Aegis.

    The total amount of time it took for the Solace to destroy the Aegis is 13.79 seconds

    The total amount of time it took for the Aegis to destroy the Solace is 12.93 seconds.


    Winner: Aegis

    Aegis Elite vs Solace
     
    Last edited: Mar 22, 2014
    pkomg, Oracle, DatDino and 3 others like this.
  2. Thank You soo much for posting this I admire the time and effort you put into this!! I love the aegis and this post is awesome xD
     
    CURVY and sirpwnsalot34 like this.
  3. Does this thread even belong in Speaker's Corner?
     
  4. Woah, I like this post... Lol. Maybe a nice Diminisher vs. Citadel? Or just anything against a Citadel lol.
     
  5. Sure thing. I'll do it as soon as I have time.
     
  6. Thank you! It's pretty cool reading these, I enjoy it. :)
     
    sirpwnsalot34 likes this.
  7. My new thread has been posted!
     
  8. This was awesome! thank you for taking the time to do all of this :) very much appreciated
     
    sirpwnsalot34 likes this.
  9. DatDino

    DatDino User

    So many calculations, good job ;)
     
    sirpwnsalot34 likes this.
  10. First words.... you got a lot of time ^^ xD
    with this calculus it might be true that aegis can beat solace, idk actually but have u tested this?
    and on the other side it might not be true cuz it depends on the pilot personally i havent lost a fight against an aegis and i mean double booster and special desing and everything against me using sentinel withouth the ability
    but congratz those are awesome calculations ^^
     
    sirpwnsalot34 likes this.
  11. We're all the Aegises you fought ufe?
     
    Last edited: Jan 13, 2014
  12. Oracle

    Oracle User

    DUDE..Amazing work....

    -Oracle

    Gb1
     
    sirpwnsalot34 likes this.