Dev blog - Dec'15 feedback

Discussion in 'Game Discussion & Feedback' started by Solid_Eye, Dec 29, 2015.

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  1. SauronL

    SauronL User

    actually its just 47,5 % discount
     
  2. -»orfa«-

    -»orfa«- User

    Most of these developments sound as tho they will help players.

    Please make sure that no one is able to change confgs whilst running away from other players. In this respect, it would be helpful to define DO's understanding of the word "combat".

    Equally, I feel being able to change confgs should only be applied to demilitarized zones in your own maps - not the demilitarized zones in enemy lowers.

    Regards
     
    theOtherKey likes this.
  3. are you sure about that because prem is 5% rebate is 25% and upgrade hours are 25% and i know it's under half
     
  4. SauronL

    SauronL User

    its actually 30% reb prem , and if you stack upgrade hour with it you have up to 47,5 %
    alone its 25%
     
  5. Well I get the general concept of the idea but im not sure what you mean by "we are intending to allow equipment of any ships(including active ones), if the player is not in combat, not in the UBA queue or in an UBA match." Would that be me being able to sit at a port and change items?

    And for boosters to be used more appropriately im sure most would agree that if your not leaving base for more than 20 mins you should just log off and come back later.So booster time could be paused for 20 mins at HQ after first activating demilitarized zone.
     
    theOtherKey likes this.
  6. padiddle

    padiddle User

    I'm really excited to see some of the changes to Dark Orbit. My hope is that these changes will improve the game instead of harming it. The increase in booster time will be awesome in my opinion. My biggest concern in moving anything from the backpage to the game is the affect on lag. I have personally seen a huge difference in how the hangar, gate spin, and auction respond when I have the game open versus not. Alot of times I will just have the back page open when doing these things. I agree that that the upgrades could use a change as I myself hit 100% to avoid loosing out on the uri I put in. It might be appropriate to lower the cost for items that yield less of a reward for the upgrade. A drone upgrade yields alot more then an lf3 upgrade and an lf3 less then an lf4. I don't even bother with lf3 because it would be a waste of uri. Ask any seasoned Dark Orbit player. Please do make it to where we can add equipment in game. I think that maybe making it to where we can only add equipment on our own maps, gates, or 5-x maps would be appropriate. This would decrease the back and forth to base without opening up enemy map abuses. As far as the hangars I can see that the loophole hangars created is gonna be closed and while I am probably not going to be popular for it I agree. The hangars were made so players could have multiple ships and not to avoid using jump chips. The multiple hangars have made the jump chips all but obsolete. I have 483 jump credits and I am sure there are people who have alot more then that. I myself use it so I can't say I am happy to see it go but I am stating the truth from an impartial point of view. Though since your going to do this I would like to see you increase the number of jump credits that we get from the daily mission. I know you laugh with my 483 jump credits but they wont last that long after you take away the loophole and what about the new people who don't have a bunch already. Also someone mentioned earlier about the clan wars and the multi-company clans. I would like to see this addressed please. Thank you I am done rambling for now.
     
    theOtherKey likes this.
  7. Okapi32

    Okapi32 User

    Yep, it would seem so.
     
  8. xuhu99

    xuhu99 User

    you are not impartial. The statisticians who do optimal upgrades would KNOW what you do is cost inefficient and they would be RIGHT because math is definitive. It's proven upgrading everything at 100% is simply wrong and inefficient
     
  9. And yet it works well...
     
    theOtherKey and -oversoulpaul- like this.
  10. The bugs never seem to be ironed out as improvements seem to take higher importance than the issues caused by them.
    Nice to see someone mention the original FEEDBACK thread as there were several issues and complaints over the addition of this to the in-game experience. Most issues brought up there were IGNORED. You also lose cloak when doing ship warp so these need to be corrected.
    The issue being brought up is NOT all players want to have to be in-game to do things in the Hangar. We are already on the back page for auctions so why can we not stay there to equip items we win? Have you not noticed trying to buy PET fuel in the game you still have to report to the back page to complete it? These unanswered questions need to be addressed and choosing to berate a person for voicing their opinion is not a respectful way to communicate to others. I have seen posts where even VETERAN players have voiced similar opinions and not been berate
    YES there is a post where the UBH discount is from the discounted price not the original cost so 25% of 70% (17.5 %) is less than 25% of 100% (25 %), UBH does not add to Prem or Rebate but is taken as an additional discount.
    They are saying if you were to be undetected (cloaked) in the middle of a map you could go to the hangar and equip your ship, issue is if you are attacked while equipping the ship then you have what is there to defend yourself as you are kicked from the hangar upon attack.

    This is why they are extending the time of the boosters so you will not be able to log out and save these any longer.
    Except on UBH when a failed upgrade costs extra time and thus you lose the upgrade discount.
    I can agree if you are not getting the discounts to 52.5% cost.

    In-game improvements are fine as long as it does not change the out of game experience. We already have to waste too much time in-game to do too many things and I do not see the Hangar being a time efficient change. I already get logged out while at the NYX trying to decide what my friends and I want to do together, I can just see being asked half a dozen times to RECONNECT as I lose connection.
     
  11. OrbitGuru

    OrbitGuru User

    honestly the booster time and removing the upgrade timer will be lovely, but i have no care or want for the hangar change. what i, and many players i know of, want are BALANCING FIXES. there are so many lop sided things to this game. and i dont even mean the big things like the price from noober to uber, i mean the little things like ships.

    for instance, why is it that the pusat and surgeon are designs, since theyre the only things that change slots without just being a different ship? especially the way the pusat is designed, i have no idea how its connected to the vengeance at all.

    and booty box and gate odds, when will those be fixed? so many people spend such drasticly different amounts to do the same thing its not even funny. i used 500 keys to get an lf4, another person gets one on their first key. takes me around 200,000 to build a kappa gate, others spend under 100,000 without rebate or premium. and the rewards odds! supposed to be a 30% chance from epsilon gates yet ive done 7 and gotten 1 lf4, and the one i did get was from the first gate!

    things like this are what need updates. not a hangar system where we dont need it
     
    -oversoulpaul- likes this.
  12. padiddle

    padiddle User



    This is exactly why I do 100% upgrades. The lopsided balance. Your right in that is inefficient but I would be the one whose upgrade would fail every time. I find it highly frustrating when an upgrade fails and I would rather spend the extra uri and get it right the first time guaranteed then rip my hair out spending 3 times doing an upgrade. You are wrong about saying it is wrong though. If it was wrong then dark orbit wouldn't offer it as an option. As far as my impartial bit I probably should of clarified that I was referring to the hangars and not to the rest of it. My choice to do 100% upgrades is just that my choice.
     
    theOtherKey likes this.
  13. The reason D O has chosen to make the 100% chance for upgrade is because MOST people are doing the UPGRADES during Upgrade Bonus Hour and with the reduction in price to 52.5% it is cheaper to do the 100% than to take chances on it completing earlier. I myself have saved by doing the ODDS when not using the UBH, but when it is on I buy the rebate and use the 100% chance to guarantee the urid I spent is doing what I want it to do (especially for the top 10 upgrades where the percentages show closer to 100% anyway). IF the information collected took into consideration of WHEN the 100% was used I think D O would find there is closer to 33% using the 100% (non UBH) and would not have made the decision to make it such. However, we all know that D O does not distinguish between SPECIALS and regular so they took everything as NORMAL.
    Again, MOST people are using 100% during the UBH to guarantee the UPGRADE. And D O is using these in their decision to say MOST are using the 100% cost of UPGRADE. And if I remember the probability chart, by the time you get to level 11 you are doing 80% chance for the UPGRADE so an additional 20% is not that much at that point.

    How many people wanted the Quests moved from the Back Page when they introduced them to be gathered from the maps instead, I know I still do not like it but it is the way D O chose to make their game PLAY. I know it is not going to make a difference what we say in this feedback as they are not going to change the direction they are taking the game because of some feedback we give them. The only thing we can HOPE is they hear enough of us and allow the map swaps we have been doing by being logged out and switching hangars instead of having to do a WARP to change ships, I know it was stated from the TEST Server PREVIEW this was no longer an option, I know this was the only reason I bought all the extra hangars and ships (I can now login on any Upper Company map, including Pirates, and Lower Nyx maps plus have my playable ship).

    I do not like the thought of having to be in the maps to do the equipping as I get disconnected just selling my ore in 5-2 but D O does not care about this, I know people who can be AFK for hours and not be disconnected but I can't be gone for 5 minutes that I am not being asked to "log out" or "new connection" and asked some how they can do it and tried their methods and still have the same result. SO as I see it I will not be able to use the HANGAR IN-GAME unless sitting at the base where I can not be attacked and can log in multiple times to complete the changes I want to do.

    IF this change is made and not kept on the Back Page I will be forced to QUIT the game once and for all as I will no longer be able to play it with any pleasure as I will not be able to BUY new items and EQUIP them effectively without being asked to reconnect all the time and IT is going to make it harder to know what items I am bidding on as the auction and equipment are now in 2 different places (I bid to equip unused ships in the Hangar). Not to mention flying ships back to the Company Base is going to ruin what I have set in the maps for my pleasure of playing, but we know it is not the pleasure of the player that changes are made it is the direction D O wants their game to go that matters, whether for the good or bad of the game.
     
    Last edited: Jan 2, 2016
  14. xuhu99

    xuhu99 User

    There are enough upgrade hours to be saving each upgrade hour with chances. I use multiple upgrade hours and I upgrade only on those hours and only use best probabilities. If you keep missing upgrade hour then set an alarm like I do and trust me there will be enough of them to only use them and only do best probabilities. Oh yeah the alarm doesn't have to make sound, it can just be a on screen notification.
     
  15. if the game was fine as it is there would be no need to change it completely as bp are proposing to do
     
  16. Bandit160

    Bandit160 User

    Really like the ideas, but the changing of equipment in the game screen, (as it used to be able to do) I know it says except when in battle or UBA but.....the reason it was done away with was to many people started using it as a cheat in battle and those same people will find a hack to do it again. For all of DO's improvements over the years and efforts to stop or reduce hacks/cheats in the game there are still way to many people using autolock and damage/speed hacks and I am sure they will find a way to exploit what should be an improvement for all players
     
    OILDAILY likes this.
  17. I didn't get to test the new in game equipment stuff on the test server, I've only heard a little here and there aswell as having read a little bit here in addition to the dev blog. The upgrade stuff, if the ability to upgrade at a percent that isnt 100% it would be fairest if the price for a 100% upgrade to be reduced right? It said over 90% of players use 100% anywa...im in that 10% that dont use 100%. Again I don't know exactly what they did in the "new upgrade system" but if it is a locked 100% upgrade from now on I feel it to be fair to reduce the price a little since upgrading at anything but 100% can still successfully upgrade something in the current system at a cheaper price sometimes.

    Overall the new in client system stuff seems really good. I look forward to it all. Everything planned for implementation seems good and cant wait for it.
     
  18. xuhu99

    xuhu99 User

    it's more expensive than 100% because you MUST pay MORE for instant upgrades.
     
  19. I thought instant upgrades was an option, IS THIS NOT TRUE? I tried to get on the Test Server but was denied every time I tried.
     
    theOtherKey likes this.
  20. xuhu99

    xuhu99 User

    protest the new update
     
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