FAQ: Retriever & Gate Dispatch

Discussion in 'FAQ' started by Oddessey, Jun 22, 2021.

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  1. Oddessey

    Oddessey Team Leader Team Darkorbit

    General information

    We are happy to present a brand-new feature in DarkOrbit: The Retriever Dispatch and the Gate Dispatch!

    With this update, you’ll find a new button on the website next to the „Download“ button: It will be called „Dispatch“. May 2023 Update: The dispatch feature has been moved into the gamemap window. ([LINK])

    When opening this button, you’ll find 2 different tabs: „Retriever“ and „Gates“.

    [​IMG]

    Retriever Dispatch

    The Retriever Dispatch is a feature that sends out Retrievers to faraway galaxies in order to collect resources. You may choose a Retriever from the list to hire and dispatch for a set amount of time. However, you need enough available slots. You may purchase additional slots via Uridium.

    Hiring a Retriever has a specific cost based on the Retriever’s type and tier, and takes up a slot.

    Once the dispatch is complete, you may collect your items from the page. You may use items such as the PrimeCoupon to automatically complete ongoing dispatches.

    Please note that the rewards gained will be random.

    You can dispatch up to 5 Retrievers at any time depending on how many slots you have. There are different types and tiers of Retrievers and you will need either Credits or a special Permit and Uridium to hire them.

    There are different Retriever Series with different chances to get the following rewards.

    Generic Series

    Retriever B01
    The B01-Retriever costs 200,000 Credits and you have different chances to get some of the following rewards:
    - New resource Solidus
    - Permit
    - UCB-100
    - MCB-50
    - MCB-25
    - PET Fuel
    - PLT-2021
    - PLT-2026
    - Jump vouchers
    - Log files
    - Scrapium
    - Mucosum
    - PrimeCoupon​

    Retriever B02

    The B02-Retriever costs 2,000 Uridium and you have different chances to get some of the following rewards:
    - New resource Solidus
    - Permit
    - UCB-100
    - MCB-50
    - MCB-25
    - LCB-10
    - PET Fuel
    - PLT-2021
    - PLT-2026
    - PLT-3030
    - Jump vouchers
    - Repair Voucher
    - Log files
    - Scrapium
    - Mucosum
    - PrimeCoupon
    - Isochronate​

    Retriever B03

    The B03-Retriever costs 1x Permit and 2,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - New resource Solidus
    - Permit
    - UCB-100
    - MCB-50
    - MCB-25
    - LCB-10
    - PET Fuel
    - PLT-2021
    - PLT-3030
    - Jump vouchers
    - Repair Voucher
    - Log files
    - Scrapium
    - Mucosum
    - Job-100
    - PrimeCoupon
    - Isochronate​

    Retriever B04

    The B04-Retriever costs 1x Permit and 5,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - New resource Solidus
    - Permit
    - UCB-100
    - MCB-50
    - MCB-25
    - LCB-10
    - PET Fuel
    - PLT-2021
    - PLT-3030
    - Jump vouchers
    - Repair Voucher
    - Log files
    - Scrapium
    - Mucosum
    - PrimeCoupon
    - Isochronate​

    Retriever B05

    The B05-Retriever costs 1x Permit and 10,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - New resource Solidus
    - Permit
    - UCB-100
    - MCB-50
    - MCB-25
    - LCB-10
    - PET Fuel
    - PLT-2021
    - PLT-3030
    - Jump vouchers
    - Repair Voucher
    - Log files
    - Scrapium
    - Mucosum
    - PrimeCoupon
    - Isochronate​

    Important: The rewards that you get by using the Retrievers are not affected by any active boosters!

    Ammunition Series


    Retriever A01

    The A01-Retriever costs 200,000 Credits and you have different chances to get some of the following rewards:
    - Permit
    - UCB-100
    - ACM-01
    - MCB-50
    - MCB-25
    - PLT-2026
    - PLT-2021​

    Retriever A02

    The A02-Retriever costs 2,000 Uridium and you have different chances to get some of the following rewards:
    - Permit
    - UCB-100
    - ACM-01
    - MCB-50
    - MCB-25
    - PLT-2021
    - PLT-2026
    - RSB-75
    - LCB-10
    - PLT-3030​

    Retriever A03

    The A03-Retriever costs 1x Permit and 2,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - Permit
    - UCB-100
    - ACM-01
    - MCB-50
    - MCB-25
    - PLT-2021
    - RSB-75
    - LCB-10
    - PLT-3030
    - EMP-01​

    Retriever A04

    The A04-Retriever costs 1x Permit and 5,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - Permit
    - UCB-100
    - ACM-01
    - MCB-50
    - MCB-25
    - PLT-2021
    - RSB-75
    - LCB-10
    - EMAA-20
    - PLT-3030
    - EMP-01​

    Retriever A05

    The A05-Retriever costs 1x Permit and 10,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - Permit
    - UCB-100
    - ACM-01
    - MCB-50
    - MCB-25
    - PLT-2021
    - RSB-75
    - LCB-10
    - PLT-3030
    - EMP-01​

    Important: The rewards that you get by using the Retrievers are not affected by any active boosters!

    Resource Series


    Retriever R01

    The R01-Retriever costs 200,000 Credits and you have different chances to get some of the following rewards:
    - New resource Solidus
    - Permit
    - PrimeCoupon
    - Tetrathrin
    - Kyhalon
    - Bifenon
    - Diametrion
    - Triskelion Alloy
    - Neptune Alloy
    - Hydra Alloy
    - Jump vouchers
    - Log files
    - Scrapium
    - PET Fuel
    - Mucosum​

    Retriever R02

    The R02-Retriever costs 2,000 Uridium and you have different chances to get some of the following rewards:
    - New resource Solidus
    - Permit
    - PrimeCoupon
    - Tetrathrin
    - Kyhalon
    - Bifenon
    - Diametrion
    - Indoctrine Oil
    - Triskelion Alloy
    - Neptune Alloy
    - Hydra Alloy
    - Jump vouchers
    - Log files
    - Scrapium
    - PET Fuel
    - Axion Beam Regulator
    - Mucosum​

    Retriever R03

    The R03-Retriever costs 1x Permit and 2,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - New resource Solidus
    - Permit
    - PrimeCoupon
    - Tetrathrin
    - Kyhalon
    - Bifenon
    - Diametrion
    - Indoctrine Oil
    - Isochronate
    - Triskelion Alloy
    - Neptune Alloy
    - Hydra Alloy
    - Jump vouchers
    - Log files
    - Scrapium
    - PET Fuel
    - Axion Beam Regulator
    - Mucosum​

    Retriever R04

    The R04-Retriever costs 1x Permit and 5,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - New resource Solidus
    - Permit
    - PrimeCoupon
    - Tetrathrin
    - Kyhalon
    - Bifenon
    - Diametrion
    - Indoctrine Oil
    - Isochronate
    - Triskelion Alloy
    - Neptune Alloy
    - Hydra Alloy
    - Jump vouchers
    - Log files
    - Scrapium
    - PET Fuel
    - Axion Beam Regulator
    - Mucosum​

    Retriever R05

    The R05-Retriever costs 1x Permit and 10,000 Uridium and you have better chances to get some of the following rewards in higher amounts:
    - New resource Solidus
    - Permit
    - PrimeCoupon
    - Tetrathrin
    - Kyhalon
    - Bifenon
    - Diametrion
    - Indoctrine Oil
    - Isochronate
    - Triskelion Alloy
    - Neptune Alloy
    - Hydra Alloy
    - Jump vouchers
    - Log files
    - Scrapium
    - PET Fuel
    - Axion Beam Regulator
    - Mucosum​

    Important: The rewards that you get by using the Retrievers are not affected by any active boosters!

    Gate Dispatch

    Gate Dispatch is a feature that sends out Retrievers to completed Galaxy Gates and helps you to run them automatically. Just select a manually completed Galaxy Gate from the list to have it be completed over time.

    To use this feature and to run the Galaxy Gate automatically, you need Galaxy Gates Excursion Units (GGEU), as well as having assembled or prepared the Gate in-game beforehand. You can only run one gate at a time. Once you started the process, you won’t be able to enter the chosen Galaxy Gate by yourself until the run is completed. Once the run is completed, you can collect your rewards from the „Gate Dispatch“ window on the web page. The rewards will be the same as if you did the Galaxy Gate manually by yourself, but will not include rewards from special events – the only exceptions are Bonus Galaxy Gate rewards and Galaxy Gate Double Rewards Day bonuses.

    Step by step how it works:
    - Go to the Galaxy Gate materializer and make sure that your Galaxy Gate is fully built.
    - Only Galaxy Gates on wave 1 can be selected to be auto-completed with the GGEU.
    - Once you selected the GG for auto-completion, you cannot enter it anymore.
    - After the completion of the GG, you need to pick your rewards manually on the web page in the tab „Gate Dispatch“.​

    How do you get the Galaxy Gate Excursion Units (GGEU)?

    You can find them as a recipe in the Assembly and you can craft the item there with 500 Solidus and 6000 Uridium each.

    Please note: Event Galaxy Gates and Group Gates cannot be chosen to be run with the GGEU!

    Also note: Galaxy Gates that are done via Dispatch do not count in missions!

    Important: The rewards that you get by using the Galaxy Gate Dispatch are not affected by any active boosters!

    New Items


    Permit

    An electronic permit required by the Retrievers for several types of dispatches. It can be obtained via events and dispatching some Retrievers.

    Solidus

    A time-warping crystal used in the construction of Galaxy Gate Excursion Units. They can be picked up by dispatching Retrievers.

    Triskelion Alloy

    A lightweight, rare alloy carried by the Retrievers from various excursions. It can be used in the construction and upgrading of the Triskelion rocket launcher. It can be attained from various excursions from dispatching Retrievers.

    Hydra Alloy

    A shimmering, rare alloy carried by the Retrievers from various excursions. It can be used in the construction and upgrading of the Hydra rocket launcher. It can be attained from various excursions from dispatching Retrievers.

    Neptune Alloy

    A sturdy, rare alloy carried by the Retrievers from various excursions. It can be used in the construction and upgrading of the Neptune rocket launcher. It can be attained from various excursions from dispatching Retrievers.

    Retrievers

    Pilots that scour the galaxy to server willing customers. They are known for their trademark series of ships – utterly useless for combat but great at getting good buyers.

    Galaxy Gate Excursion Unit

    A strange token used by Retrievers to power Galaxy Gates for exploration. They can be crafted in Assembly with Solidus and Uridium.

    PrimeCoupon

    A special coupon accepted by the Retrievers to immediately complete services.

    Triskelion Rocket Launcher

    This upgraded version of the Hellstorm launcher 2 packs a mighty punch. Made with the mysterious Triskelion alloy, the Triskelion fires up to 3 deadly rockets that rip through your enemies' ships.

    Hydra Rocket Launcher

    This upgraded version of the Hellstorm launcher 2 helps ships to survive and thrive. Made with the hardy Hydra alloy, the Hydra sinks its fangs into the opposition with 5 rockets.

    Neptune Rocket Launcher

    This upgraded version of the Hellstorm launcher 2 rains destruction upon its enemies. Made with the sturdy Neptune alloy, the Neptune fires up to 5 rockets with extreme force, giving a whole new meaning to the word 'firepower'.

    Rocket Launcher Update


    Together with this feature, we’re introducing an update for the HST-2 Rocket Launcher. These new launchers can now be crafted in the Assembly with some new recipes. On top, they are getting new stats with increased firepower and this gives new capabilities with each Rocket Launcher.

    NameRecipe costsStats
    Triskelion300x Indoctrine Oil
    2,400x Schism
    3,200 Kyhalon
    500x Triskelion Alloy
    1x HST-02
    + 47.5% Rocket Launcher Damage Increased (at level 20)
    -25% Cooldown time (does not scale)
    4 seconds cooldown
    3 rockets capability
    Hydra300x Indoctrine Oil
    2,400x Schism
    4,800x Tetrathrin
    500x Hydra Alloy
    1x HST-02
    + 9.5% Rocket Launcher Damage Increased (at level 20)
    + 30% HP, +25% shield (does not scale)
    4 seconds cooldown
    5 rockets capability
    Neptune300x Indoctrine Oil
    2,400x Schism
    6,400x Bifenon
    500x Neptune Alloy
    1x HST-02
    + 28.5% Rocket Launcher Damage Increased (at level 20)
    + 5% Damage (does not scale)
    4 seconds cooldown
    5 rockets capability
     
    Last edited by moderator: May 24, 2023
  2. Oddessey

    Oddessey Team Leader Team Darkorbit

    Hello Space Pilots,

    Here are some additional FAQ's for the Retriever & Gate Dispatch:

    Q: What does scaling mean when it comes to the Rocket Launcher values?
    A: It means that the values won't increase with the levels, the initial value displayed in the FAQ is what you get.

    Q: At which level do I get the higher values of the Rocket launchers?
    A: As for the Rocket Launcher damage values where they mention it's increased at level 20, that is the final bonus value you will see at level 20. Whereas the other values mentioned will be the value you get even if the rocket launcher is level 1.

    Q: The additional bonuses are referring to the overall values or only to the active Rocket Launcher?
    A: The bonuses are counted towards overall DMG/Cooldown Reduction/Shields.​

    Your DarkOrbit Team
     
    ngonzosolo1, TermiteFan and `Djurkz` like this.