Galactic Strife FAQ – 04-2023

Discussion in 'Events FAQ’s' started by Malaikat, Apr 12, 2023.

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  1. Malaikat

    Malaikat Board Administrator Team Darkorbit

    Changes in comparison with last run
    There have been some changes in the event based on the feedback we got from the community:
    • Last time, players reported that the loss of reputation points feels unfair. Therefore, the reputation calculation has been changed.
    • We got the feedback that players tend to spawn camp and therefore we changed to a random spawning upon entering Galactic Strife maps.
    • Every 30 minutes, players will be respawned and their positions will be shuffled on all Galactic Strife Maps.
    • Reintroduction of the Orcus ship in Battle Pass Key Exchange.
    • The Battle Pass rewards have been refreshed.
    • New ship designs have been added.
    • We got the feedback that “Kill Player” quests are too hard to obtain. The “Kill Player” quest difficulty has been lowered.
    • Take advantage of the Fever boosts on Galactic Strife Maps for specified ships!

    But that’s not all! There are also some new mechanics added to the event:
    • New Flux crates and new Mire Crates may be found on Galactic Strife Maps that provide speed buffs to you, or de-buffs to others.

    General information
    It’s time for an all-out PvP battle! Battle and win to gain Reputation, climb the ranks and get rewards during the Galactic Strife event.

    In the beginning of the event, all players start with a Reputation score of 500. Whenever you win or lose in PvP battles, your Reputation will be affected. Your aim is to get the highest Reputation score in your server! But be aware that winning against the same player repeatedly in a short time span will lead to lower gains in reputation points.

    Benefit from the new Reputation bonus that is granted for the first 10 unique player kills of the day!

    There are several Reputation Milestones: If you reach them for the first time, you are getting a reward package once. The event rewards will be given out according to the highest final scoring of the players at the end of the event.

    Take advantage of the different Fever Effects during selected hours each day! Enjoy boosts to ships and free repairs at your base or at the nearest gate if your ship is destroyed on Galactic Strife maps.

    Collect the Galactic Strife Battle Pass Keys that you can exchange into your favorite rewards!

    Please note:
    This time, the Galactic Strife event will also take place on the PvE server, even if it is a PvP event. Here’s how it works:
    • If you’re playing on the PvE server, you will also be able to enter the Galactic Strife maps.
    • The Galactic Strife maps only consist of 4-1, 4-2, 4-3 and 4-4.
    • Map 4-5 is not included!
    If you enter a Galactic Strife map via jump gate or by using the Jump CPU, you spawn randomly on the map. The Spawn area will not be in the radiation zone.

    Entering a Galactic Strife map from another Galactic Strife map will also spawn you randomly on the map. Exiting the Galactic Strife map will return you to the gate position like normal.

    Respawning on the spot after death will work as usual (you will not get shuffled).

    Every player will be respawned and shuffled every 30 minutes! This shuffling will occur on all Galactic Strife maps (4-1 to 4-4) and for all players within that Galactic Strife map. This shuffling will randomly change your position on the map you are in. The PvP protection will be activated for 5 seconds after you are shuffled.

    You may view the time left until the next shuffle in the Galactic Strife Event Window tab.
    upload_2023-4-12_13-37-8.png
    On galactic Strife Maps, a countdown will also appear at the top of the screen and in the Log when a shuffle is about to occur soon.

    PvP Protection
    To avoid spawn kills, the PvP Protection has been adapted a little: The PvP protection will be on for 5 seconds after spawning in a Galactic Strife map or when you are shuffled.

    If you leave and enter another Galactic Strife map or shoot another player during the 5 seconds, PVP protection will be removed!

    If you died 3 times in a row within 60 minutes inside a Galactic Strife map, PvP protection will be activated for 60 minutes. If you have PvP protection and you die and revived in a Galactic Strife map, you will still have your PvP protection on. This PVP protection will not apply if you die on non-Galactic Strife maps!

    Please note that only players who have level 17 and below can get a PvP protection. When under PvP protection, you cannot be attacked by other players unless you attack someone else first or if you re-enter a Galactic Strife map.

    Please note: Players under Level 6 cannot lose or gain reputation, but they will still contribute to others’ reputation per Kill ratio.

    The PvP protection only gets removed if:
    • PvP duration has ended
    • You exit a Galactic Strife map and go to a non-Galactic Strife map
    • You shoot other players

    Reputation System
    In the beginning of the event, all players start with a Reputation score of 500. Whenever you win or lose in PvP battles, your Reputation will be affected. Your aim is to get the highest Reputation score in your server! The Reputation rank will remain below the players’s name during the event on all maps.

    Only players level 6 and above can gain/ lose reputation. Killing or being killed by players below level 6 does not affect your reputation points. But take note that killing players below level 6 will still affect your kill count, therefore affecting your reputation per kill points. Players below level 6 can still complete the Objectives in Galactic Strife.

    Reputation can only be increased / decreased while fighting on Galactic Strife Maps: 4-1, 4-2, 4-3 and 4-4. If an opponent shot the player and left the Galactic Strife Map, it’s possible for the opponent to get reputation if the player died on the Galactic Strife Map.

    The smaller the difference in reputation between you and your opponent, the more reputation you can gain! If the difference in Reputation is too large, it is possible you do not gain any points. Reputation gain also depends on the amount of damage dealt to the losing opponent. If you deal too little damage, it is possible to not gain any Reputation.

    The reputation will be calculated like the following:
    • If a damage dealer deals less than 15% of the total damage, they will not get points.
    • The reputation difference between the attacker with the highest reputation and the reputation of the losing player determines the:
      • Points lost for the losing player.
      • Total reputation points pool that can gained for all attackers.
      • In the event that the attacker with the highest reputation did not deal the minimum 15% damage, the next highest eligible reputation player will be used instead.


    • Total reputation points pool:
      • The points gained per attacker will be split based on their damage contribution.
      • An example with multiple opponents:
        • Attacker A (reputation = 1000) deals 50% damage to E
        • Attacker B (reputation = 900) deals 20% damage to E
        • Attacker C (reputation = 800) deals 20% damage to E
        • Attacker D (reputation = 700) deals 10% damage to E (Not eligible)
        • Losing Player E (reputation = 600)
        • The total points gained for A, B, C, and D is determined based on the reputation difference between A and E (600 - 1000 = -400; Total points pool = 60 points.
        • The 60 points gained will be divided between each attacker based on their damage dealt.
        • Please note that if this reputation difference is too large, it is possible that the total points gained can be 0 for all attackers (and it will still affect your Reputation per Kill rank!)

    • The eventual points gained/loss will now be:
      • Attacker A gains 60 * 50% = 30 points.
      • Attacker B gains 60* 20% = 12 points.
      • Attacker C gains 60* 20% = 12 points.
      • Attacker D gains 0 points due to non-eligibility.
      • Losing Player E loses 60 points.

    • Please note that numbers mentioned above are only an example to explain the system and are not accurate to the actual reputation awarded.
    Targeting the same player repeatedly also reduces the Reputation gained each time you win. The number of times you win against the same player within a day will be tracked and added to the reputation points calculation.

    The time span is reset at 00:00 LST each day.

    For example:
    • Player A kills Player B in a PvP fight entirely by himself at day 1 (00:01)
      • Player A’s value of “Consecutive Player Wins” against Player B equals 1
      • Player A gains the full reputation gained from killing Player B
    • In the next hour, Player A kills Player B again
      • Player A’s value of “Consecutive Player Wins” against Player B equals 2
      • Player A only earns half the reputation gained from killing Player B again
    • Player A kills Player B in a PvP fight entirely by himself at day 2 (00:01)
      • Player A’s value of “Consecutive Player Wins” against Player be is reset and equals 1 again
      • Player A earns the full reputation gained from killing Player B
    Summary:
    • Winning against the same player repeatedly in a short time span will lead to lower gains in reputation points.
    • The more opponents that are targeting the same player, the less points will be gained for each attacker.

    Reputation Bonus
    For the first 10 unique player kills of the day, the reputation is increased:
    • This only affects the winning player’s end gain. It doesn’t affect the loss amount from the opponent.
    • The list of unique players killed along with the bonuses will be reset at 00:00 LST each day.
    • Reputation gain is 1.5x.

    Reputation Milestones
    You can get the rewards below whenever you reach a certain Reputation Milestone for the first time.
    Reputation MilestoneReward
    7502,000 UCB-100
    100 SR-5
    1,0003,000 UCB-100
    200 SR-5
    500 IDB-125
    1,2503,000 UCB-100
    300 SR-5
    1,000 IDB-125
    1,5005,000 UCB-100
    500 SR-5
    2,000 IDB-125
    Every 250 increase after2,000 UCB-100
    100 SR-5
    1,000 IDB-125


    Fever
    Take advantage of the different Fever Effects during selected hours each day! Enjoy boosts to ships and free repairs at your base or at the nearest gate if your ship is destroyed on Galactic Strife maps.

    The “Fever” takes places at the following times (all LST) on Galactic Strife maps only:
    • Monday to Friday: between 19:00 to 21:00 every day (2 hours)
    • Saturday and Sunday: between 13:00 to 15:00 (2 hours) and 19:00 to 21:00 (2 hours)
    If the ship is destroyed on the Battle Maps, it can be repaired for free in Home Base or at the nearest gate.

    During each Fever Time slot, selected types of ships will have special buffs applied:
    Set 1: From 13th April to 19th April
    DayTimeAffected ShipsEffects
    Monday19:00 to 21:00 LSTDiminisher
    Orcus
    Spectrum
    Berserker
    Mimesis
    Tempest
    Cyborg
    Spearhead Plus
    +25% Evasion
    +15% Speed
    -25% Skills Cooldowns
    Tuesday19:00 to 21:00 LST
    Wednesday19:00 to 21:00 LST
    Thursday19:00 to 21:00 LST
    Friday19:00 to 21:00 LST
    Saturday13:00 to 15:00 LST
    19:00 to 21:00 LST
    Sunday13:00 to 15:00 LST
    19:00 to 21:00 LST

    Set 2: From 20th April to 26th April
    DayTimeAffected ShipsEffects
    Monday19:00 to 21:00 LSTGoliath
    Orcus
    Berserker
    Tartarus
    Spearhead Plus
    Tempest
    Cyborg
    Centurion
    +25% Damage
    +15% Speed
    -25% Skills Cooldowns
    Tuesday19:00 to 21:00 LST
    Wednesday19:00 to 21:00 LST
    Thursday19:00 to 21:00 LST
    Friday19:00 to 21:00 LST
    Saturday13:00 to 15:00 LST
    19:00 to 21:00 LST
    Sunday13:00 to 15:00 LST
    19:00 to 21:00 LST

    Battle Pass Keys for Galactic Strife
    On top of earning rewards directly from each Battle Pass objective, you also earn Battle Pass Keys (BPK) that you can use to trade for rewards of your choice from the new Battle Pass Reward Exchange window.

    Overview of Items that can be exchanged:
    ItemsBattle Pass Keys neededExchange Limit
    Arios Orcus Ship Design251
    Neikos Orcus Ship Design251
    DMG-XT10203
    SPC-XT10203
    HP-XT10203
    SHD-XT10203
    DMG-ZPVP02105
    SPC-ZPVP02105
    HP-ZPVP02105
    SHD-ZPVP02105
    Burning Trail38
    NPC Nuke38
    Anti-AI Emergency Reserves38
    Orcus Ship301
    N.O.V.A.85
    3,000x CC-C25
    75x SP-100X110
    25x IAC510
    15x Indoctrine Oil510
    50x ABR110
    125x Extra Energy15
    4x Booty Keys110
    3,000x RSB-75110
    4,500x UCB-100110
    2,000x PLT-3030110
    3,000x PLT-202115
    500x UBR-100110
    500x HSTRM-01110
    25x DCR-250110
    50x SR-5210
    25x Scrapium110
    150x Bifenon110
    100x Tetrathrin110
    75x Kyhalon110
    1,000x Seprom110
    45x Log Files110
    1,000x P.E.T. Fuel110
    150x Polychromium15
    150x Rinusk110
    5x Schism115
    125x Evocation Chips110

    Battle Pass Booty Boxes
    With the Battle Pass Keys, you can also open the Battle Pass Booty Boxes which will be available during the event time. They are spawning in X-2 to X-8, Battle Maps, Pirate Maps.

    When opening the Battle Pass Booty Boxes, this might take a few seconds to prevent accidental misclicks.

    You can get a lot of valuable items out of these boxes:
    ItemsChance
    1x DMG-ZPVP020.50%
    1x SHD-ZPVP020.50%
    1x SPC-ZPVP020.50%
    1x HP-ZPVP020.50%
    1x DMG-ZPVP1.00%
    1x SPC-ZPVP1.00%
    1x HP-ZPVP1.00%
    1x SHD-ZPVP1.00%
    50x Extra Energy18.00%
    5x Log Disks18.00%
    5x Booty Key18.00%
    800x A-BL15.00%
    100x Eternal Fragment9.00%
    50x Scrapium8.00%
    2,000x SAB-506.00%
    1x Arios Orcus Ship Design0.50%
    1x Neikos Orcus Ship Design0.50%
    100x P.E.T. Fuel1.00%


    New Ship Designs
    There will be 2 new ship designs for the “Goliath Plus” ship coming together with the event:
    • Goliath Plus Neikos (available as a reward in the Reputation rank)
    • Goliath Plus Arios (available as a reward in the Reputation per kill rank)

    New Crates: Flux Crate and Mire Crate

    Flux Crate – Bright, fluorescent yellow crates that contain bursts of energy can be safely harnessed for a short duration.


    The Flux Crate increases your ship’s speed by 10% for a short duration. You can collect the Flux Crate by clicking on it and it grants you speed boost for a short duration. If you already have an active Flux Crate speed boost, it cannot be picked up.
    upload_2023-4-12_13-37-8.png
    Please note: This speed boost cannot raise your total speed above the cap of 750! If you observe that your speed increases above the 750 cap, it is likely that you have Promerium ore (which gives a 20% speed boost) in effect which can go above the 750 cap!

    Mire Crate – Bright, fluorescent red crates that contain bursts of harmful energy that can cause quite the chaos when there are pursuers hot on your trail.

    The Mire Crate instantly reduces nearby enemy ships’ speed by 20% for a short duration. You can pick it up and all players within a certain radius around you instantly gets their speed reduced (does not affect party members).

    General information
    Both crate effects can be stacked with each other. But the Mire de-buff effect strength will not stack if you already have an active de-buff. Nevertheless, the timer will reset and the effect will get prolonged.
    • Players with PvP protection can still pick up these crates and obtain the buffs or get de-buffed.
    • The P.E.T. auto looter cannot pick up these crates.
    • Box doubler doesn’t affect the crate effects.
    • The Flux Crate speed buff applies to your ship only. It doesn’t apply to the same party/faction or clan members.
    • The Mire Crate Speed de-buff may apply to other ships of the same faction/clan.
    • The Buffs and De-Buffs apply to ships only and it doesn’t apply to your P.E.T. or to opponent P.E.T.s.

    New Unstable Modules: ZPVP02 series
    The following modules are given out as rewards for Battle Pass Keys and Battle Pass Booty Boxes.
    Overview of the Unstable Modules event series:

    NameDescription
    DMG-ZPVP02A ZPVP02 series unstable module that ensures at least a 5% boost in damage related modifiers to certain ships, with a higher chance of affecting the Spearhead Plus, Tempest and Cyborg ships.
    HP- ZPVP02A ZPVP02 series unstable module that ensures at least a 5% boost in HP to certain ships, with a higher chance of affecting the Spearhead Plus, Tempest and Cyborg ships.
    SHD- ZPVP02A ZPVP02 series unstable module that ensures at least a 5% boost in shields to certain ships, with a higher chance of affecting the Spearhead Plus, Tempest and Cyborg ships.
    SPC- ZPVP02A ZPVP02 series unstable module that ensures at least a 5% boost in laser hitchance, rocket hitchance, evasion, speed or shield penetration to certain ships, with a higher chance of affecting the Spearhead Plus, Tempest and Cyborg ships.


    ModuleClassModifierShip
    HP-ZPVP02HPMin 5-10%, small chance of 25-32%Defcom, Liberator, Piranha, Nostromo, Vengeance, Bigboy, Goliath, Citadel, Aegis, Spearhead, V-Adept, V-Corsair, V-Lightning, G-Enforcer, V-Revenge, G-Bastion, V-Avenger, G-Veteran, G-Exalted, Solace, Diminisher, Spectrum, Sentinel, Venom, G-Ignite, G-Kick, G-Referee, G-Goal, Pusat, G-Surgeon, G-Saturn, G-Centaur, BB-Solemn, S-Veteran, A-Veteran, C-Veteran, S-Elite, A-Elite, C-Elite, G-Vanquisher, G-Sovereign, G-Peacemaker, N-Diplomat, N-Envoy, N-Ambassador, G-Champion, Tartarus, Mimesis, Goliath-X, Yamato Ronin, Defcom Raven, Cyborg, Hammerclaw, Centurion, Hecate, Disruptor, Berserker, Zephyr, Solaris, Keres, Retiarus, Orcus, Holo, Goliath Plus, Citadel Plus, Liberator Plus, Solace Plus, Solaris Plus, Pusat Plus, Hecate Plus, Hammerclaw Plus, Spearhead Plus, Tempest, Tartarus Plus
    DMG-ZPVP02Damage-relatedMin 5-10%, small chance of 16-24%Defcom, Liberator, Vengeance, Bigboy, Goliath, Citadel, Aegis, Spearhead, V-Adept, V-Corsair, V-Lightning, G-Enforcer, V-Revenge, G-Bastion, V-Avenger, G-Veteran, G-Exalted, Solace, Diminisher, Spectrum, Sentinel, Venom, G-Ignite, G-Kick, G-Referee, G-Goal, Pusat, G-Surgeon, G-Saturn, G-Centaur, BB-Solemn, S-Veteran, A-Veteran, C-Veteran, S-Elite, A-Elite, C-Elite, G-Vanquisher, G-Sovereign, G-Peacemaker, N-Diplomat, N-Envoy, N-Ambassador, G-Champion, Tartarus, Mimesis, Goliath-X, Yamato Ronin, Defcom Raven, Cyborg, Hammerclaw, Centurion, Hecate, Disruptor, Berserker, Zephyr, Solaris, Keres, Retiarus, Orcus, Holo, Goliath Plus, Citadel Plus, Liberator Plus, Solace Plus, Solaris Plus, Pusat Plus, Hecate Plus, Hammerclaw Plus, Spearhead Plus, Tempest, Tartarus Plus
    SHD- ZPVP02ShieldsMin 5-10%, small chance of 16-24%Defcom, Liberator, Piranha, Nostromo, Vengeance, Bigboy, Goliath, Citadel, Aegis, Spearhead, V-Adept, V-Corsair, V-Lightning, G-Enforcer, V-Revenge, G-Bastion, V-Avenger, G-Veteran, G-Exalted, Solace, Diminisher, Spectrum, Sentinel, Venom, G-Ignite, G-Kick, G-Referee, G-Goal, Pusat, G-Surgeon, G-Saturn, G-Centaur, BB-Solemn, S-Veteran, A-Veteran, C-Veteran, S-Elite, A-Elite, C-Elite, G-Vanquisher, G-Sovereign, G-Peacemaker, N-Diplomat, N-Envoy, N-Ambassador, G-Champion, Tartarus, Mimesis, Goliath-X, Yamato Ronin, Defcom Raven, Cyborg, Hammerclaw, Centurion, Hecate, Disruptor, Berserker, Zephyr, Solaris, Keres, Retiarus, Orcus, Holo, Goliath Plus, Citadel Plus, Liberator Plus, Solace Plus, Solaris Plus, Pusat Plus, Hecate Plus, Hammerclaw Plus, Spearhead Plus, Tempest, Tartarus Plus
    SPC- ZPVP02Special-relatedMin 5-10%, small chance of 16-23%Defcom, Liberator, Vengeance, Bigboy, Goliath, Citadel, Aegis, Spearhead, V-Adept, V-Corsair, V-Lightning, G-Enforcer, V-Revenge, G-Bastion, V-Avenger, G-Veteran, G-Exalted, Solace, Diminisher, Spectrum, Sentinel, Venom, G-Ignite, G-Kick, G-Referee, G-Goal, Pusat, G-Surgeon, G-Saturn, G-Centaur, BB-Solemn, S-Veteran, A-Veteran, C-Veteran, S-Elite, A-Elite, C-Elite, G-Vanquisher, G-Sovereign, G-Peacemaker, N-Diplomat, N-Envoy, N-Ambassador, G-Champion, Tartarus, Mimesis, Goliath-X, Yamato Ronin, Defcom Raven, Cyborg, Hammerclaw, Centurion, Hecate, Disruptor, Berserker, Zephyr, Solaris, Keres, Retiarus, Orcus, Holo, Goliath Plus, Citadel Plus, Liberator Plus, Solace Plus, Solaris Plus, Pusat Plus, Hecate Plus, Hammerclaw Plus, Spearhead Plus, Tempest, Tartarus Plus



    Ranking Rewards
    During the event there will be two different types of ranking: the Reputation Ranking and the Reputation Per Kill Ranking.

    Important: A minimum of 10 PvP kills is required to enter both rankings.


    If 2 players have the same score, their position will be determined by the following:
    • The time is taken (who’s first to reach the ranking position?)
      • Example 1: if player A scores 2,000 points first, and player B scores 2,000 points second, player A will be ranked first, player B second.
      • Example 2: If player A scores 2,000 points first, player B then scores 3,000 points after, player B will be first and player A will be second
      • However, if player B loses 1,000 points afterwards and his score drops to 2,000, this means that B is the second person to reach the 2,000 points score. In this case, player A will be ranked first, player B will be ranked second.
    The ranking details can be seen via Webpage in “Rankings”. The ranking board is only updating every 30 minutes.

    Reputation Ranking Rewards
    This is based on your Reputation at the end of the event.
    RankReward
    1.New title: Cosmic Slayer

    Goliath Plus Neikos Design
    1,500,000 Uridium
    3 months Premium
    100,000 Seprom
    400,000 UCB-100
    40,000 RSB-75
    10,000 IDB-125
    2.Goliath Plus Neikos Design
    800,000 Uridium
    2 months Premium
    75,000 Seprom
    300,000 UCB-100
    30,000 RSB-75
    7,500 IDB-125
    3.Goliath Plus Neikos Design
    500,000 Uridium
    2 months Premium
    50,000 Seprom
    150,000 UCB-100
    15,000 RSB-75
    5,000 IDB-125
    4. – 5.250,000 Uridium
    1 month Premium
    35,000 Seprom
    100,000 UCB-100
    10,000 RSB-75
    2,500 IDB-125
    6. – 10.75,000 Uridium
    30,000 Seprom
    75,000 UCB-100
    9,000 RSB-75
    1,500 IDB-125
    11. – 25.50,000 Uridium
    25,000 Seprom
    50,000 UCB-100
    8,000 RSB-75
    1,000 IDB-125
    26. – 50.35,000 Uridium
    20,000 Seprom
    25,000 UCB-100
    5,000 RSB-75
    1,000 IDB-125
    51.-100.25,000 Uridium
    20,000 Seprom
    20,000 UCB-100
    2,500 RSB-75
    500 IDB-125

    Reputation Per Kill Ranking Rewards
    This is based on [Total Reputation of players killed] / [Total number of kills].
    RankRewards
    1.New title: Honorable Assassin

    Goliath Plus Arios Design
    2 months Premium
    200,000 UCB-100
    25 Booty Keys
    100,000 Uridium
    10,000 SR-5
    10,000 IDB-125
    7 days DMG-DLB
    7 days SHD-DLB
    2.Goliath Plus Arios Design
    1 month Premium
    150,000 UCB-100
    15 Booty Keys
    75,000 Uridium
    8,000 SR-5
    7,500 IDB-125
    5 days DMG-DLB
    5 days SHD-DLB
    3.Goliath Plus Arios Design
    135,000 UCB-100
    10 Booty Keys
    50,000 Uridium
    5,000 SR-5
    5,000 IDB-125
    3 days DMG-DLB
    3 days SHD-DLB
    4.-10.120,000 UCB-100
    10 Booty Keys
    30,000 Uridium
    4,000 SR-5
    2,500 IDB-125
    2 days DMG-DLB
    2 days SHD-DLB
    11.-30.100,000 UCB-100
    10 Booty Keys
    10,000 Uridium
    2,000 SR-5
    1,500 IDB-125
    31.-51.50,000 UCB-100
    5 Booty Keys
    5,000 Uridium
    1,000 SR-5
    1,000 IDB-125
    51.-100.30,000 UCB-100
    3 Booty Keys
    2,000 Uridium
    500 SR-5
    500 IDB-125
     

    Attached Files: