Game is almost unplayable after yesterday's sync

Discussion in 'Technical Issues' started by workozaur, Jul 30, 2026 at 8:56 PM.

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  1. workozaur

    workozaur User

    Since yesterday's sync, the game has become extremely slow to load. Logging in takes much longer than before, switching maps is delayed, and many actions have noticeable lag.
    At the moment, the game is largely unplayable because of these performance issues. Is anyone else experiencing the same problem, or is there any official information about a fix?
    I hope the team is aware of this issue and that it can be resolved as soon as possible.
     
  2. Hi. I already reported the issue and sent photos and videos, but they just don't give a damn. Support asked me to list my specs, internet details, and so on, which I did. For me, the health and shield bars disappear—my own ship's, NPCs', enemies', and other players'—and I can only see them again if I quit and restart the client (assuming it lets me back in). Yesterday I downloaded and reinstalled Unity; it took t 3 hours just to download. The mini-client stutters, too. If I enter the New Gate, Trinity, or Plutus, the image freezes and the client crashes; in the best-case scenario, it takes 1–2 minutes to load. If I jump somewhere using a Perfect Jump, it freezes again—the image stops and the client crashes. Of course, the topic where we reported the bug has been locked.
     
  3. PacificNW

    PacificNW User

    yeah flash load so terribly slow i gave up.

    was great yesterday. open game and be on the maps in a cpl minutes (or quicker). today gave up waiting.