GG info about spins and energy

Discussion in 'General Archive' started by ¤hüñ‡ë®¨¦MKЦ¨¤, Nov 27, 2014.

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  1. Hey guys,

    Lately I am in building Galaxy gates, so I have been looking around for some info about them. In some of the posts and Wiki it says: "Approximately 170k uridium to build this gate" or it says: "You will need 1500 spins or something".

    What is unclear to me is this about "1500 spins". This means that it will cost approximately 150k uridium to build it i.e 1500 galaxy gate energy? :) Cause I am mostly building my gates with Galaxy gate energy I collect from boxes, but I am still new to the Galaxy gates.

    And one more question, what is the difference between 1 energy boost, 10 energy boost or 100 energy boost? Cause it says for ex: ".. it's recommended to use x1 charges/extra energy or x10 charges/extra energy and hit the multiplier every time it get on x2. " What this means exactly? :)

    Thank you
     
  2. Okapi32

    Okapi32 User

    1 Spin = 1 use of the galaxy gate energy, so yes 1,500 spins would be 150,000 uridium without rebate or premium.


    x10 charges just means it uses 10 energies for you, same with 100 charges etc. It is better to use x1 each time because then you have control over when you use your multipliers. If you want the best odds then You use a multiplier as soon as you get it on x2, wether anything above x1 charges will save you multipliers and only use them at x6.

    http://www.bigpoint.com/darkorbit/b...ally-a-real-world-application-for-math.61129/
    If you want to know everything about how to best optimize your GG building then have a read through this, explains it much more detail than I have in this reply ^^
     
  3. Okapi thank you so much for your post. That link you gave me as I can see has too many informations about this thing. I will check them tomorrow and write here if something is unclear. :)
     
  4. So, from what I have read from the thread above about the GG, it's the best to make 1 energy boost or 10 boosts, and activate multiplier only on x2 and nothing else? :)
     
  5. whoeva

    whoeva User

    The most efficient way is to use 1 spin at a time as as you correctly state, use the multi on x2 as soon as you get it. If you spin 10 at a time you will often get more then x2 on your multi and this will be wasting chances to get spins. I usually use 5 spins at a time as it would take longer to make the gates than it would to do them :D
     
  6. Thank you for the advice :)
     
  7. whoeva

    whoeva User

    The thread that was linked by Okapi32 is the maths behind it and as soon as I read your question I was going to post it, but he already did. Credit to el burro for putting all the work into it.