[GI] 2D and 3D

Discussion in 'General Archive' started by PonyTails, Aug 8, 2018.

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  1. PonyTails

    PonyTails User

    In-game there is an option to play in 2D and in 3D right? but i feel like the option 2D ( which i prefer to play in ) is not really an option. i found out that while doing a boss lon in 2D to kite him i had to have him out of vision. in 3D i could still have him in vision, and so i found out that the vision range of 3D is way bigger. that advantage in hunting is just way to big because people can click me before i can evenclick them. so is there a way to balance that out? so the 2D players got a bigger vision range as well
     
  2. Mod_Toby

    Mod_Toby User

    Hello PonyTails,
    2D 3D
    Untitled.png

    Like you see in picture above 2D camera is pointed from above and 3D is tilted. In game 2D camera view is wider than in 3D but on 3D you can see more from UP to DOWN. Also every player will see the same so ship outside the view is not visible until it comes to the certain range same on 2D and 3D. But that just in details, by the time player on 2D see a ship coming player on 3D will see the ship too and reaction time will be same twhich is not an advantage.

    Do you have any questions ?

    //Toby
     
  3. PonyTails

    PonyTails User

    aah i see thanks for the clarification ^^ you can close now
     
  4. Mod_Toby

    Mod_Toby User

    Closing as answered.

    //Toby
     
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