[GI] Long List of Questions

Discussion in 'General Archive' started by HunterCataOfficial, Jan 11, 2022.

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  1. Hello! I have a lot of questions that I want an answer from official sources or from people that can answer these.

    Keres
    1. What's the starting damage of the Spread ability?
    2. What's the damage multiplier in case the targeted ship moves while under the effect of the Spread ability?
    3. Does the starting damage of the Spread ability to check if the ship is moving or is the damage constant then it starts to check if the ship is moving?
    4. If Ship A spreads the infection from the Spread ability towards Ship B, does the ship B's infection last for 10 seconds or for the same duration as the ship A's infection?
      • We assume that Ship A was the initial target and Ship A moved close to Ship B.
    5. What's the actual range (in numbers) of the Spread ability's infection to spread to other ships?
    6. Can EMP clear the infection effect from Spread's ability at all?
      1. If it can, does it clear the effect of just your ship or other ships aswell, including yours?
    7. What's the cooldown of the Sleight ability?
    8. If you JAMX a Keres, will it be unable to use the Sleight ability?
      • If yes, for how long?
    9. Is Sleight ability's range infinite?
      1. If it isn't, what's the actual range (in numbers)?
      2. If it isn't, does it have a minimum and a maximum range?
    Hecate
    1. Can EMP end the Particle Beam ability early?
    Zephyr
    1. Is the range of the Triple Barrage ability's mines the same as a regular mine?
    2. Are there any plans to change Triple Barrage ability's cooldown lower?
    Retiarus
    1. Can EMP disable the Charge Shot ability?
    2. Can JAMX disable the Charge Shot ability?
    3. If you JAMX a Retiarus, will it be unable to use the Supercharge ability?
      1. If yes, for how long?
    Diplomat, Envoy, Ambassador
    1. Are there any plans to make these ships available for other players, like introducing them to the Assembly as permanent recipes that can allow early game players to craft them?
    2. Are there any plans to rework these ships, like giving them an ability and some passive bonuses or increasing the laser count of them?
    Goliath Ignite
    1. Are there any plans to turn this into a separate ship with buffs to it, so it's not just a Goliath Design Ship?
    Goliath Surgeon, Goliath X
    1. Are there any plans to make these ships available in Assembly as permanent recipes or drops from completing a Galaxy Gate randomly or with an event?
    Other players can answer the questions from Keres, Hecate, Zephyr and Retiarus if they can, but not for G-Ignite, G-Surgeon and G-X.
     
  2. no one on the forum will be able to tell you whether there are planned changes to the ships or not

    other people are doing it elsewhere
     
  3. Oh, thought that the BAs would've heard something else from the devs, besides the official info they receive. If they cannot be answered by BAs at all, please avoid them. The rest should be answerable.
     
  4. EvilHotDog

    EvilHotDog User

    There are plenty of FAQ's in Forums to help answer all of these questions.

    Closing as answered

    EHD
     
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