[GI] pilot points

Discussion in 'General Archive' started by OILDAILY, Jul 24, 2015.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. OILDAILY

    OILDAILY User

    can some1 point me in the right direction for pp so that i can pick up 5gg spins and more uri ?got box doubler rebate prem also got 38pp so will reset skill tree regards andy gb1 server
     
  2. I have 12 salvage protocols on when i box, w 5/5 tactor beam2

    My ship picks up 4 spins per box
    My Pet picks up 5 spins per box

    With Tractor Beam II: The calculation have been done only on basis of Tractor Beam II & Box doubler.
    150 uridum (b-maps) = 360 uridium
    100 uridum (regular maps) = 240 uridium

    --> Calculation: With Doubler
    1.0 (original factor) * 2.0 (doubler)
    2.0 * 1.5 (bmap factor) = 3
    3.0 * 1.2 (Tractor Beam II) = 3.6

    150 uridium in b-maps * 3.6 (our factor for ship) = 360 uridium as seen above
    --> Calculation for pet w salvage protocol increase:

    Taking the already increased factor from above for ship of 3.6 ...
    3.6 * 1.27 (9 salvage prots / lvl3 -- at 3% increase pet protocol) = 4.572
    ----------------------------
    To conclude:
    Your ship should pickup 4 gg spins each box when applicable.
    The boxing formula rounds up - so anything over 3.5 is automatically 4 (or 4 spins)

    Your Pets factor is 4.572, using the same principal as above, it should be picking up 5 spins per box
     
    jackknife likes this.
  3. .-Raijin-.

    .-Raijin-. User

    Thank you ···B·Ī·Θ·П·Ī·Ç···™ for answering the players question.
    OILDAILY, Do you have any further questions on this topic or may we close?

    Best regards,
    .-Raijin-.