GIVE ME A GATE

Discussion in 'General Archive' started by completer, Apr 9, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. completer

    completer User

    uhhhh, sorry, but that's not decided by you.


    It would still be that because you haven't left pirate space, yet.


     
    Last edited by moderator: Apr 21, 2014
  2. -HarleyD-

    -HarleyD- User

    Sorry I didn't make myself clear. The Pirate maps are a one way street, you are meant to go through the maps in sequence. If you want to go back on yourself you were always meant to go all the way back to the start. This is not going to change just because a few players find that inconvenient.

    Regards
     
  3. Lol, this kid is trying to tell a mod what's up...xD. Have fun with your closed thread :)
     
  4. This is by design. It's part of the entire theme of the maps.

    I don't like that Cubikon spawn Protegits, that's an inconvenience to me. We're not going to change that, however. Are we?


    @-HarleyD-, I think this thread has been answered. *hint* *hint* ;)
     
  5. completer

    completer User

    Well, I haven't been playing this in a long time and probably forgot some of that, but when you think about sequence, it's what you want it to be which is why there's ideas and the game changing and even though you're saying, it could still go different from what you're saying. I don't know what the game fully had setup for pirates, I don't know the full plan, but if it's not decided right now to never change it, then we never know.


     
  6. Pirate maps was always intended to be a one-way map.

    This is just ending up as a rant thread. May I request a mod to close this thread? This isn't going anywhere.
     
  7. When the pirate maps were released they clearly stated "it is a one way trip" If that isn't good enough for you as proof no changes are coming, you need some mental help kid.
     
    TheTaser(V) likes this.
  8. This is literally like dealing with those 3-5 y/o kids that cry for something that they want and if you don't buy it for them, they'll just sit down on the street or in the store crying more and more until you slap the REMOVED outta them or scare them in some way then pick 'em away. Geez.
     
    Last edited by moderator: Oct 12, 2014
  9. If only we knew his server so we could get him popped into understanding ;)
     
    Blah likes this.
  10. At least today if he gets popped going to sell he can keep all his palli. Remember when you lost a % every time you popped just like any other resource? The good ole days.
     
  11. Yeah those times sucked lol. especially when you filled the perfect amount then when you sold you had 14 left in cargo >_<
     
  12. -Pacman2-

    -Pacman2- User

    Give me a gate that makes me an UFE ship with all battle skills, full elite booster and ammo, to anywhere I want to go. :D

    I guess the assumption " if this whole world in the game was real" is so far from reality ...
     
  13. -HarleyD-

    -HarleyD- User

    Hi all.
    Thank you for your input on this one. But, as stated above the pirate maps are now and were only ever meant to be a sequential journey. I have it on very good authority that this is not going to change unless the WHOLE pirate backstory is re-written (also NOT in the pipeline, but hey... Who knows whats going on the minds of the developers when they are hunched over their red bull, pizza and donuts???)

    We do appreciate your ideas but I am closing this one now.

    Regards
     
Thread Status:
Not open for further replies.