June Sync

Discussion in 'Tech Announcements' started by Malaikat, Jun 11, 2024.

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  1. Malaikat

    Malaikat Board Administrator Team Darkorbit

    Hello Space Pilots,

    We will have a sync with a server restart tomorrow at 10 am CEST to do some background work.

    Your DarkOrbit Team
     
  2. Malaikat

    Malaikat Board Administrator Team Darkorbit

    Hello Space Pilots,

    Our sync has been completed. We did some background work for the upcoming event and we fixed the following:
    • Bug: Missing textures for Cyborg Drone designs - FIXED
    If you are still having trouble connecting to the game, please clear the cache in your game client and try again.

    Your DarkOrbit Team
     
  3. Malaikat

    Malaikat Board Administrator Team Darkorbit

    Hello Space Pilots,

    Our sync has been completed. We did some background work for the upcoming event.

    If you are still having trouble connecting to the game, please clear the cache in your game client and try again.

    Your DarkOrbit Team
     
  4. Malaikat

    Malaikat Board Administrator Team Darkorbit

    Hello Space Pilots,

    Our sync is now completed, the following has been fixed:
    • Bug: Changed effects for damage in last sync - FIXED
    • Bug: Explosion sound too loud - FIXED
    • Bug: No countdown in 2D mode - FIXED
    • Bug: Visual effect of the lethal field is smaller - FIXED
    • Improvement: The difficulty of the world boss has been reduced.
    We also saw that a lot of players aren't completely understanding the damage calculation in the rankings. We try to explain it a bit more in detail in this text that shows why the damage might differ in the rankings:

    ==========
    For the boss to be able to proceed to the next wave, it has to lock the final 1 HP. In this case, if the player does 50k damage per shot, the system will record the rest 49999 damage into the damage count when the player finally kills it. This is why the damages might vary. The damages shown in rankings are higher than the max HP of the boss, the exceeding part is because of the locking HP logic explained in the first part.
    ==========

    If you are still having trouble connecting to the game, please clear the cache in your game client and try again.

    Your DarkOrbit Team