kami

Discussion in 'General Archive' started by ZÿИΛPS™, Feb 21, 2015.

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  1. Am I right in saying, if you kami a full set of bk's in Alpha it will take the same amount of time Kamiing a smaller set of Bk's?

    For example, I pop 5 Bks and then pop out of Gate. So, when I go back in, I decide to use Kami instead for the remainder of Bks.
    My point is, surely a kami will deal a greater amount of damage on a smaller bunch of NPc's?
    Someone probably knows the answer, but I missed it.

    :D
     
  2. Uhhhhhhh .... Don't understand what you're saying. The bigger the group of aliens the more that get, obviously. However the farther away from the kami the aliens are, the less damage taken by it. If you want maximum kamikaze damage stop moving with high shieldpower, use ISH, use EMP, or spectrum/sentinel
     
  3. Thanks man, you make sense!
    What I'm saying is;
    It takes the same amount of time to kami 16 Bk's as it does 1, doesn't it?
    However, taking into account the distance they are from the Kami it obviously alters the 75k max damage.


    I thought maybe they could devise the current system, which would probably reduce the Kami strength (which I don't want).

    :D
     
  4. Ddraig

    Ddraig bp_phrase_Forum_General

    Hi ZÿИΛPS™,

    Thank you for asking this question.

    The Kamikaze will damage up to 75k health (or 25k, or 50k depending on the tier gear), regardless of whether there is 1 NPC or umpteen million of them. The only thing that will change this is, as you've already identified, the distance of the NPC from the Kamikaze.

    If you think that you may have an idea on how the Kamikaze could be altered or changed based on the number of NPC's in the area of detonation, then please feel more than welcome to make a post in the Update and Idea's Pool section.

    ~Ddraig