New Galaxy Gate

Discussion in 'General Archive' started by ¤º°º¤øP•Λ•ł•Иø¤º°º¤, Jan 26, 2014.

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  1. ~Morph33~

    ~Morph33~ User

    Gate seems a bit easy for the reward it gives, Hades is harder and gives worse reward...
     
  2. So, what about this :

    - instead of diamonds in the crown, what about a halo on top of it, but there is something i want to point out before, if this is going to change the kronos crown then its going to work just like kronos gate with other gate's parts to open and would need kronos parts too, would be more challenging to open and the reward needs a buff then.

    - In wave 8, the 80 kristallins and 80 sibelonites in alpha , beta and gamma make a lot of players lagg out and pop, 160 at the same time is enough to lagg out most of do players and needs to be fixed with the requirements you need to open this gate.

    - In wave 9, unless UFE, 2 Ubks at the same time with their massive range might not be impossible but would take too much time just to finish with 1

    - What about green drone design for an hp boost or damage reduction.

    - As i said before, the reward of this gate is lame for what you need to do, zeta gives a way better reward for less work, needs a buff
     
  3. Nothing in the game is necessarily fun, its just motivation to get something wanted in the end. For example, the space ball, people only go to it because there are rewards... I'm not sure where the pirates came from because everyone hates the p-maps... And the invasion gate is just plain boring, a max of maybe 10 people are usually in it.
    If which idea came to use, there would e tons of gates all over the map and if anyone could go into to it, what's stopping the enemy from ruining it? It would bring too much lag to the game; 5+ gates in a map would be horrible considering the lag as now...


    > The idea for a halo is quite possible, and the gate is just like the Hades gate: no requirement for the Kronos gate.

    >I have been thinking about that for a while, pulled some calculations: *Changed*

    >Well, not the idea for the wave being bad or anything, but part of the challenge may in the case be to get more people. Yes, ubers are hard, impossible? No. It is part of the challenge in the gate which would have to be gotten through, because every wave before it is just kamikaze and proceed... *Edited*

    >I am currently working on a green drone design.

    >*Re-Changed* * For the rewards, I can either drop down the uridium and bump up the UCB-100, or visa versa...


    I am going to have to agree with you and drop down the log discs and green booty keys... It's just way too much.
     
    Last edited: Jan 29, 2014
    ~Morph33~ likes this.
  4. No.... I wouldn't want those random botted losers in a gate I made.
     
  5. Way too many comments, no time to read them all.
    So for a ship design, if you are still looking for one, how about a design offered to all ships. Name can be "Spec-Ops"
    Color: Black
    Boosts: +15% HP
    +15% Shields
    +500 Cargo Space
    +10% Damage
    +20% Shield Regen

    Could use more or less, but hey, it's not too OP, but you gotta work harder than the Kronos gate to get it. BTW, chance to get design is 10%. If you recommend a higher chance, stats need to be lowered (A LOT).
     
  6. Boosts: +15% HP
    +15% Shields
    +5% Damage
    I think this should do just fine...?
     
    Last edited: Jan 31, 2014
    KilerStreak likes this.
  7. Garane

    Garane User

    I just read through the thread but when I hit wave 9...it was like 'all right, thats not for me, RIP' :D

    You definetly should make wave 9 slightly easier as if you play in a group of three, every player has to deal with a 60k-dmg and 6.4 Million HP/SP Tank with huge range...it would take at least half an hour for three UFE Aegis to beat it as approxmately six hits knock you out...and you have to deal like 300 hits :p

    LG Leon

    EDIT:

    Oh and I think a green drone design should give you +3% XP per design and +25% HP when all are equipped
     
  8. Wave 9 is exceptionally hard from the rest, yes. However; It's not impossible. Eliminate the Uber Lordakium to the corners of the map so there can be a 1v1 against the Uber Kristallon. They may sound impossible, but a FE player can take them out. Also, I have to make the last 2 waves a bit harder then the rest just because the gate from Wave 8 and down is just basically kamikaze here, there, and proceed...
    *Drag and shoot, kamikaze repeat like any other hard npc.

    Please direct your design idea to the thread it has been created on.
     
    Last edited: Feb 1, 2014
  9. I this that there is already enough gates :p like the gates at the moment :L But it has good thoughts into it
     
  10. Yeah, this is just for future thought~ Maybe another year or so, so the game doesn't get too boring with the repetitive gates...
     
  11. I like the idea of this gate and the idea of a green drone design.. But, without difficulty i could just do zeta and get much better rewards, if anything you need to buff up the rewards quite a bit, anything containing UBK and Cubikons should give very good rewards. Especially if you want to do the gate solo
     
  12. I would be thinking there is just an over kill amount compared to the zeta... The gate is pretty easy 80% of the way, it is also like the zeta where at the end, all the hard aliens come out. Plus over 50k uri..?