New Premium Perk

Discussion in 'General Archive' started by VESPID, Jan 14, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. VESPID

    VESPID User

    The perk I'm proposing is the option of having any ship with less than 12 slots concerning guns, generators and extras to have them upgraded to such as well as drone invisibility.
    The drones will remain invisible to other pilots unless the option is deactivated.

    I also believe that the cargo should also be limitless for anything but sep. The amount of sep will be restricted to the posted ships hold.

    The purpose of this idea is to promote the notion of having Premium that is much more coveted.
    These perks can only be active with the premium package.

    Any of these perks may deactivated at the pilots discretion.
     
    Last edited: Jan 19, 2014
  2. cooljak96

    cooljak96 User

    No. Are you serious?? It seems like every idea you suggest helps newbie players gain weapon slots. How about instead of making them buy a perk, they *GASP*, BUY A BETTER SHIP
     
    LazarusAdam and TheTaser(V) like this.
  3. VESPID

    VESPID User

    This is for premium pack investers.
     
    Last edited: Jan 14, 2014
  4. cooljak96

    cooljak96 User

    What premium player doesn't have a vengeance, goli, or higher ship?
     
    Bounty_Hunter_of_Eic likes this.
  5. VESPID

    VESPID User

    How many higher ships have 12 slots for everything?
     
    Last edited: Jan 20, 2014
  6. I have premium, I have all the slots I need. This is not needed. If they were to implement this do you think they would leave the price for premium as it is or do you propose they raise the price as well? No, don't answer. Premium is fine the way it is.
     
  7. VESPID

    VESPID User

    @-Tom_Sawyer-
    Yea but they already have you, this is to draw back the players that left the game or to draw back the players that no longer have premium.

    That would be D.O. biz, I'll not presume or even feign to know what they will do.
    I'm just sure at this point they will not be rocking any boats by raising the price of anything.

    Oh and if it was really fine, why are so few keeping it???
     
    Last edited: Jan 14, 2014
  8. cooljak96

    cooljak96 User

    Oh yeah,

    DarkOrbit: "Announcement to all those who quit the game! We are adding a chip that allows you to have 14 guns and 14 generators! You are welcome!"

    No one wants this. We already have enough damage, we don't need more.
     
    TheTaser(V) likes this.
  9. More damage?!!?!?? are you serious no way please everything is fine how it is believe it or not :L
     
    cooljak96 likes this.
  10. VESPID

    VESPID User

    This isn't a chip, it's a perk. You forgot the extras.
    The damage is still less than the goli.
    Should it be dropped to 12 across the board?

    I beg to differ....chances are the ones that return to premium pack after this idea is implemented will have proven the want.
     
  11. cooljak96

    cooljak96 User

    Oh yeah, the players who have quit the game are suddenly going to join back because of a PERK. And no one cares about the extra slots, most of us can live without the UFE items like the increased accuracy chip. I, as a premium user, do not want this.
     
  12. No no no im lost :L this is just becoming a bit ridicules and doesn't make sense :L also the no limit cargo hold would mean that i could send 99k prom over to my ship for 1.2k uridium and that would be a ridicules amount of prom on my ship so all together this idea isn't worth it to be fair :L
     
  13. VESPID

    VESPID User

    @cooljack: you have a point, I'll add the option to deactivate the unwanted aspects of the perk. I'll limit the amount of sep to the printed ships cargo hold just to be fair.
     
  14. Why do you make new ideas? Gah. I have a way to make this better. Pay $50 for a special chip that gives only credit ships 50 laser slots and 40 generator slots. Only for noobs under level 8. Like that Vespid? Cause I almost puked writing it out. This is another dumb idea...14 slots indeed. A whole 1 less slot than the goliath and your argument is, "It's still less than the goli!" NO
     
  15. VESPID

    VESPID User

    well if I can get a reasonable suggestion I would have no problem adding it to the post.
    BTW that chip idea sounded good, I'll back you on it if you post it but this is not the place to bring it up.
     
  16. Cargo being limitless is not a good idea for the reason that Diamonds mentioned.
    Having this new premium perk is not a good idea because we have ships with a particular amount of lasers and generators already. You want more? Then move up the ships line into the "big ones"
     
  17. VESPID

    VESPID User

    The flaws revealed by cooljak and diamond have been addressed.
    This is a perk, it only assists the premium pack investors.
    The ships will stay the same for everyone else.
     
  18. Giving more damage out to those that pay is already available with the LF4 and x2 rocket fire rate. Why would you want to add even more damage to the game?
     
  19. VESPID

    VESPID User

    This is to draw more people or to get more players to return to the premium pack......
     
  20. cooljak96

    cooljak96 User

    But what happens when EVERYONE buys premium for that sole perk, then everyone that doesn't spend money or underage to buy in game items leave and it causes more problems.
     
Thread Status:
Not open for further replies.