Part Gate BETA

Discussion in 'General Archive' started by Black_Dragoиs™, Dec 31, 2013.

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  1. ADMIN , why 500 gg not done part beta ? only 2 left ... why ?! im so tired to play this game ... please make it easy on get part on gate alpha,beta and gamma ... please admin :<
     
  2. cooljak96

    cooljak96 User

    Apparently, from reading other people on the forums, there is a problem with the percentages. Don't plan on finishing a gate within the near future, or atleast not easily/ cheaply.
     
  3. ya i know ... but 500gg , 500 gg
     
  4. Hey,
    As you said you don't get parts easy its correct something wrong with GG probabilities myself did 1,200 spins for last 4 parts kappa and as Use a Second hanger ship that you don't use like Phoenix or any ship but just don't use it and Activate that Ship while spinning EE so once you get Full Nano hull on that Useless ship you won't get more nanohull from now and use only that ship with full nanohull during energies spinning.
    And use Multipliers when last 6 or less parts left then spin only 1 Energy Per click.Example - My kappa gate had like 114/20 so i will use only x6 multiplier so all parts get at once if last 3 parts left use x3 multiplier.
     
  5. Gate parts are based solely on probability. It may take a lot more spins to get certain gates finished. The more parts you have, the smaller the probability to get the last remaining parts.
     
  6. Gate spins are currently off, there is no way their legit, took me 5300 spins to FINISH gamma. after 2500 to get 70 parts. Also your sig might be too big idk if they allow that type of size. matter of fact it might be considered inappropriate for the forums.... im sure you can see why.
     
  7. Well, I'm not one to argue with the game code, if you think they are rigged, so be it.

    UNRELATED:
    Also, I appreciate your concern over my signature, but it is not related to the thread. If you wish to express your concerns with me somewhere other than the forum thread, you can message me. Let's not get off-topic here. ;)
     
  8. After every 50 to 100 spins refresh your page it will help you chances at the gate peices
     
  9. ASTRAEA

    ASTRAEA User

    Thank you all for your input in to this matter, as several have posted their concerns with the Galaxy Gate Materializer. What I can do is make a report for investigation and pass it higher up.

    As this is a computer generated system, and I do not have first hand knowledge of the workings of this system. The best we can offer at this point is to is send the report.

    Please note that speculation and inflammatory comments are not necessary.
    Does the OP (Original Poster) have any further questions on this topic?

    Have a nice day
    Astraea
     
  10. Hi mate... no need to wait untill multiple X3 come out...just enoght with X2 multiple than open....and open. if you still wait X3 and above... you will loose more chance.:)
     
  11. GoodStar, Ice was reffering to when you have 6 or less parts remaining, then you use the exact multi you need in hopes of getting exactly say 6 parts, or 5, or 4 etc... Other than that, using X2 multi up to your last 6 parts is the way to go , cus you get way more ammo from lots of X2 vs. say one X6.

    But to the point , my gates have been spinning the same as they always have for 2 years now, I've played for 3, but didn't do gates my first year so idk about that time period....

    I think everyone forgets or writes off a string of 1000 spins where they average 15-16% on parts , then moan to high heaven when they get odds at like 9-10% . I truly believe its all in your heads...with respect :confused:;)

    ALSO ...if you are in a no part / no multi rut....just relog , as someone here also stated already...that DOES help ...I've seen better results many times from doing just this.

    [​IMG]65843281
     
    ŴДƦЯÏØЯ™_12$ likes this.
  12. ''Keep in mind that with every spin your chances of getting a gate part are 13%. That does not mean that for every 100 spins you get 13 parts. Each spin is a separate occurrence.

    There are 164 (34 for Alpha 48 for beta 82 for Gamma )parts total
    The more your gate is complete the harder it is to get it complete.
    For example lets say you spin and get your first gate part you have
    0 parts out of 164 so you have a 100% chance of getting a part filled
    as you get more parts your chances go down

    Lets say you have 27 of 34 completed for Alpha (or 27/34).....34/48 beta and 40/82 for Gamma
    that's 101 of 164 parts. (Your are 62% complete)

    Sounds great, unless your relying only on free spins


    On your next spin you get a gate part that means your chances are 63 out of 164 to get a part.

    That equates to 38% chance of getting a part. If you already have the part it goes on your multiplier. You can activate your multiplier any time before it reaches 'X6' once it reaches 'X6' your next spin will automatically multiplied by 6

    Each part is numbered, so you have to get part 1 and part 2 and part 18 etc...not just an Alpha gate part. You do not have to get the parts in order.(what’s great is when your multiplier is at x6 and u spin a gate part...then it gives you what you need) So your chances of getting the exact part are now only 38%

    So as you continue to spin you Get 32/34 for Alpha 45/48 for beta and 67/82 for Gamma.
    That's a total of 147/164
    Your doing great but it gets even harder.
    With 147 parts out of 164 you are 90% complete
    That means you have 10% chance of getting the part you need.
    In other words the more you progress the harder it gets''

    The above is from my thread ''Alpha Gate for Dummies''
     
  13. This is a great answer, thank you for doing the math. :)
     
  14. Enjoy the game.

    Closing as lack of response from OP.
     
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