Patchnotes – May 2015

Discussion in 'Tech Announcements' started by Solid_Eye, Jun 10, 2015.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. Solid_Eye

    Solid_Eye Board Administrator Team Darkorbit

    Greetings, Pilots!

    We post a lot of announcements about features and events, but we know that you can’t always see what we are doing to improve the game. These monthly patchnotes are a way to keep you better informed.

    We implemented the following features, events, improvements, and bug fixes in May:

    Features
    · Pusat Design We finally globally released the Pusat ship design for the Vengeance on May 13th, 2015. When compared to the default Vengeance, it has less speed (370) and fewer hitpoints (125,000), but 6 more laser slots, 2 more generator slots, and 1 more slot for CPUs.
    · New Missions With the Parasite Tide event, we introduced 20 new missions for players at level 21 and up, which will remain in the game.​

    Events
    · Parasite Tide
    The Parasite Tide was a new kind of event. The event was about spreading an infectious alien parasite or curing other players of it. The question was - which side to choose? Different missions were offered for infected and healthy players.
    · Victory Day (CZ, FR & RU only)To celebrate the Allied Forces’ victory in World War II, we offered special bonus boxes and additional event games for a full 24 hours, on May 8th(CZ & FR) and on Russian servers on May 9th, 2015.
    Bug fixes
    · Website
    · Ranking:
    · When clicking on a player’s name in the rankings, the user will now be directed to the correct EPPP.
    · Parasite Tide rankings did not show all pilotnames. This is now fixed.
    · The CTB rankings is now displayed properly again.​
    · Hangar:
    · Some items are no longer invisible in your inventory after switching to another hangar.
    · ANTI-Z1 XL Serum CPU: the current charge of this CPU is now also displayed in your inventory/equipment.
    · Players were able to equip CPUs to drones which led to a case of the CLO4K CPU cloaking players indefinitely. This is fixed.​
    · Game Client
    · During the Infiltration event, the loot from randomly appearing NPCs should have been doubled for players who are in a group. This is fixed.
    · Insta-shield: the cooldown of the Insta-shield can no longer be exploited through using multiple open browser tabs.
    · StreuneR NPCs will now shoot back if they are attacked with rockets.
    · Players did not get a warning if they tried to attack a friendly player. This is fixed.
    · X-1 maps: high level players will no longer get mines from collecting bonus boxes on x-1 maps.
    · Bonus/Booty boxes: bonus and booty boxes will no longer disappear before they have been collected.
    · Training Arena: players could search for opponents with one empty configuration and therefore be matched with weak opponents, but then use a strong second configuration during the fight to win and earn Uridium. This exploit is fixed.
    · P.E.T.'s level is no longer missing in the game client's log entry text on Russian instances.
    · Minimap: a graphical display issue was fixed which was causing a strange black strip to be displayed at the edge of the minimap window.
    · Missions:
    · “Deus Ex Management”: if you kill the Evil You in the Kronos gate it will now be counted for the mission.
    · “And Carry On”: Outcast NPCs killed in the Epsilon gate now count towards the mission.
    · Parasite Tide:
    · A bug was fixed which was causing the Gygerim NPC to spawn only on MMO maps.
    · The issue of Gygerthralls not spawning after you killed 30 of them on battle maps is fixed, allowing the Gygerim to then be summoned.​
    Improvements
    · Global Chat: users from CZ and SK are no longer directed to the same chat channel.​

    Localization
    · Parasite Tide: several items on the website as well as in the game client were released without having been localized. This was fixed on day 2 of the event.
    · The breaking news for the Pusat design release was not properly translated to all languages upon its release.​

    We have also implemented a number of additional bug fixes, text corrections, and other improvements.

    Regards,

    Your DarkOrbit team
     
Thread Status:
Not open for further replies.