Patchnotes – November 2014

Discussion in 'Tech Announcements' started by White_Pepper, Dec 16, 2014.

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  1. White_Pepper

    White_Pepper Guest

    Greetings, Pilots!

    We post a lot of announcements about features and events, but we know that you can’t always see what we are doing to improve the game. These monthly patchnotes are a way to keep you better informed.

    We implemented the following features, events, improvements and bug-fixes in November:

    Features

    · Ammo Capacity RemovalThe long-promised removal of the ammunition capacity limit was released in the beginning of November. Players are now able to own as much ammunition of all kinds as they want to - no disappointment anymore if they collect bonus boxes with Credit ammunition! J Furthermore, we removed the ammunition capacity CPUs (GEM-AC, GEM-ACC and GEM-AC+) from the game. Of course, players were compensated for the loss of these items, for which they were paid either Uridium or Credits. The compensation packages contained Extra Energy, Booty Keys, and Logfiles, and were tiered according to the worth of the removed items.

    Events

    · Demaner HuntThe Demaner Hunt was a ten-day event from the 21st to the 30th of November 2014, during which the Demaner Freighter was on the maps during a specified time frame. The rewards for the Demaner Freighter had been increased so that it was much more valuable to kill it in comparison to the Domination event in which it appeared for the first time. Collecting cargo boxes was also more worthwhile than before. RB-214 was offered in the shop to allow for more firepower against the Demaner NPC.

    · Black Friday Sales

    We offered a lot of Uridium items at random times for sale with discounts up to 20% from 28 November to 1 December 2014. In addition, players got some free items with Uridium purchases.
    Bug-fixes

    · Website

    · Achievements: Achievements from past events are no longer displayed as “Next Achievements”.

    · Item Upgrading: In some cases the upgrade log displayed the wrong level. This was fixed.

    · Uridium Balance: The correct log entry will now be created if you have earned a reward from a Training Arena match.

    · Logbook: The name of the player who destroyed you in a Training Arena match will now be displayed correctly.

    · Ranking:

    · Banned accounts are no longer displayed in rankings (TOP EXPERIENCE HOME and TOP HONOR HOME).

    · Players without any XP points are excluded from rankings.

    · Demaner Freighter and Demaner Escort names are now displayed in rankings.

    · Usernames in the rankings on the webpage will be cut off if they are too long.

    · Pre-roll Video Ads: A text now informs the player that he will receive 100 Uridium as a reward for watching a pre-roll video ad.

    · Game Client

    · Quickslot bar: The fireworks load will be cleared properly if loaded fireworks have been triggered.

    · Training Arena:

    · The countdown window now always disappears once a TA match starts.

    · The correct message is now displayed if a player tries to join a TA match while being in a PvP fight.

    · The TA status window will now always show the correct pilot names.

    · Mission Control:

    The description of the mission “Special mission” to get out of negative honor is now displayed correctly again.

    · Group invite:

    Tooltips of the “accept” or “decline” buttons now always show the correct text.
    · Jump Gate: NPCs will no longer stop attacking when they’re in combat with a player in a demilitarized zone at a Jump Gate.

    · Group Gate (LoW):

    Players can no longer force the Century Falcon to deal low damage by using a special trick.
    · NPC shields now regenerate again.

    Improvements

    · Website:
    o Auctions: Auction end times have been re-scheduled and now start and end at different times on different servers. E.g.: Server 1 = 00:00, Server 2 = 00:05, Server 3 = 00:10 and so on.

    · Game Client:

    o Players can no longer be forced to be penalized for killing a friendly player by accident during clan wars if their opponent was kicked out of the clan during the fight. We now save the relationship status of a player’s account once they enter combat, to be able to pay out rewards correctly. This means that if the relationship status changes during a fight, this will no longer modify the reward payout.

    We also carried out a number of additional bug-fixes, text corrections, and other improvements.

    Regards,

    Your DarkOrbit team
     
    CptCooter™ likes this.
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