R.C. Design

Discussion in 'General Archive' started by VESPID, Jan 27, 2014.

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  1. VESPID

    VESPID User

    The proposal I am making is for a "Random Casualty" design.
    The design provides the ability to scatter enemy targeting systems to lock on nearby aliens or other enemy ships instead of the equipped ship.

    The design instantly deactivates when the equipped ship engages battle with enemy pilots and reactivates after battle.

    The suggested price would be 80K uri.
     
    Last edited: Jan 28, 2014
  2. pkomg

    pkomg User

    hmmm, not a bad idea
     
  3. with this design they will be invulerable in pally as they will not attck other company and sits in pally so no
     
  4. Alky-jr

    Alky-jr User

    so your saying i cant lock this ship till it shoots me no thanks if you want to lose lock on your ship there is something called EMP-01 try using them sometime and stop spamming forums with these bad ideas
     
  5. VESPID

    VESPID User

    Thank you pkomg.
     
  6. cooljak96

    cooljak96 User

    This would be extremely annoying. -1 from me.
     
  7. This idea is literally invincibility until engaged in battle. One of the worst ideas i have seen today from you vespid...
     
  8. VESPID

    VESPID User

    It is not, it is an option maker.
    It allows the pilot time to decide what ammo they wish to employ against the person interrupting their activity.
     
  9. As you said, ''The proposal I am making is for a "Random Casualty" design.
    The design provides the ability to scatter enemy targeting systems to lock on nearby aliens or other enemy ships instead of the equipped ship.'' It will change our lock from the ship we want to pop to a random npc or player ingame. That would make hunting just too hard, and the price , for such ability 30k is literally a gift more like 500k or 50$ at most.
     
  10. VESPID

    VESPID User

    Yes I did say that, but the idea of just sitting there and not attacking back after a possible ambush attack has been foiled was never the original intention of this idea.

    However that all too common experience where an attempt to steal an alien kill by popping the pilot that did all the work by either an enemy or a same company pilot, the notion of an enemy interrupting an alien kill and the notion of taking the time to calmly choose what is to be used for a sound counter attack are the reasons for this idea.

    I do realize that a non combative kind of action is possible and there is little I can really do about that. Thank you for bringing it to my attn.
     
    Last edited: Jan 28, 2014
  11. maby a premium feture
     
    VESPID likes this.
  12. VESPID

    VESPID User

    Let's see if support is contacted about this idea first...lol.
    I'll raise the price to 80K.
     
  13. Full_force

    Full_force User

    Everywhere, everytime all though history.

    Oh and if we just blindly agreed to your "idea" then that would be mob rule has well.

    The only diffence is that we think about how the "idea" would affect gameplay and not just post.
     
    Last edited: Jan 28, 2014
  14. VESPID

    VESPID User

    This would improve gameplay for the counter attack option.
    It is every bit as fair in PvP as a cloak, an EMP or a Tech Center Ability.