.-Raijin-. galaxy gate %

Discussion in 'General Archive' started by Omega, May 9, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. Omega

    Omega User

    how about u open the damn thread and delete the spammy posts . I opened it cuz me and other players need real %s and we want to know what's going on . u didn't even bother to check the probabilities . which was the original reason and I've stated in the damn thread . u just straight up closed it .? why is that ? r u guys keeping stuffs away from ur costumers/ players
     
  2. Okapi32

    Okapi32 User

    I think it was only closed because a user accused the mods of "not doing their job" for leaving it as it was so they felt something needed to be done because of that.

    Seraph did tell you that it was 13%. You cannot keep on asking hoping they will tell you something different because it wont happen.

    Honestly if you want to find out, record every single galaxy gate spin you use, as in record a video. Use a massive amount such as 1 million uridium and see what percentage it gives you.

    So far as the only user to actually put forward my own results I am happy to conclude it is 13% and I am confident next time I do this with a larger amount of uridium I will get 13% since the only reason I didn't then was because of 1 anomaly in Zeta.

    There are some people who say they have results of 50,000 spins but refuse to actually show them, I would love to see what they found with the proof they actually did it.
     
  3. My results have been pretty much the same as long as I have played evry so often I will get a stubborn gate. But like when I built eps it is always right around 130k to build it. My B gate most times 120k was a few times it was 260k but rare. But always if you don't get the last part with say a doubler then it will take forever to get it. Sometimes doubling the cost of the gate cause it will go thru all the other parts again.
     
  4. Well said Okapi32, was also nice seeing you in-game the other day.

    Now Omega, the chances are indeed accurate as Okapi and the admins have said numerous times. You are aware that this does not constitute that you will receive 13 gate parts per 100 spins, correct? If this was so, people would open up Kappa gates in 923 gate spins. You might only receive 2 or 3 sometimes, but you also get multipliers, which still constitute as gate "parts" that were duplicated, and therefore give you a chance to get more parts.


    As for the admins closing your threads, that's because your constant pestering has gotten annoying here in the forums.

    The galaxy gate percentage is 13%, and always has been. It's never been "rigged" or "set-up".


    Now get over it, get some uri, spin, and get your gate and you know what happens then?

    Poofy! It's built on your X-1 base!
     


  5. Sorry off topic but love your sig made me laugh.
     
  6. Omega

    Omega User

    I did test okapi . I really did . I never got above 10% . usually between 7 and 10% never above that . I did it with 600k uri once .then 300k .then 500k again . pointless .never got above 10...
    [NWO]Ηεαятвяεακ_Οήέ said
    tell that to all the other players noticing that it has become way harder to open the damn gates .
     

  7. Done many many tests over the years and I know for a fact its not 13% cant really prove it without breaking the law.

    If any clever clogs can answer this one if the percentage is 13 why are gates now cost triple to make compaired to the fist alpha I ever did cost me 25-30k uri try building a alpha for that amount someone prove me wrong :).
     
  8. 1 gate piece per 2000 uri
     
  9. Hypnotik

    Hypnotik User

    Hello,

    One thing you need to remember is the nature of this type of activity. The biggest point is that ***each spin is its own independent event*** and has no bearing on past or future spins. You have a 13% chance each spin to get a gate part (or multiplier) and a 87% chance to get something else. You cannot spin 100 spins, and not get 13 parts and say the percentage is off, as this compares the spins (or group of spins) to each other. I am not a statistician, and this is a kind of abstract thing so I perhaps cannot explain it as well as it should be, but the system is not off or rigged. You have a certain percentage of getting things, but as it is still a random draw and as each spin is independent, in theory actually any number of outcomes is possible and will be seen.

    I have myself built hundreds of gates over 6+ years here, and have seen every kind. I have built alphas for as little as 25-30k, and as much as 250k. For each gate type the results have varied and when getting to the end of a gate build, as you receive more multipliers it can be more expensive depending on your luck to finish it as the multipliers eat up the gate pieces you are earning.

    The results to build each gate will always vary (sometimes greatly) between each player and even between each build. That is the nature of the system and there are no issues, bugs, or glitches with it (nor has anything been changed to it) besides the fact it has always been and always will be a varied (and sometimes mean) mistress.

    I am closing this thread as the subject has already run its course on the other thread, and does not need to be gone over again. If you need further assistance for this, please contact support.

    Regards,


    Hyp
     
    Last edited: May 9, 2014
    Omega likes this.
Thread Status:
Not open for further replies.