[SC] Are they thinking with a logical mindset when setting the Event rewards?

Discussion in 'General Archive' started by watever, May 31, 2017.

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  1. watever

    watever User

    I am sure all of us have noticed something that has been happening in a while now.Event rewards are,to say it raw........CRAP!
    First was(and still is) the QZ gate that gives you merely 5 oil if you don't buy the boosters.

    Second was the Pirate Hunt that you weren't able to win without playing 6 hours a day.

    Third is the Battle for Influence,1st player rewards 480 kyhalon?Really?Considering how much you need to be to top 20 let alone rank 1.....you have to play 7 hours a day and seriously open your wallet and the rewards are plain crap!

    Do they REALLY care about the active players?I mean,there aren't more than 10-30 active players on each server every day and all they do is punish us with crappy rewards?I don't want to hear from anyone that DO is a marathon and not a sprint.OH,but you probably think that these rewards are good?Would be better and more satisfying if things in this game were achievable within a reasonable amount of time.........
     
  2. Just personal opinion you dont have to do all the events.You can pick the ones you like(or the ones you profit) otherwise just go cube.Qz is doable when there is 8 ufe.Cycle the x4 to x3 then cycle back doing aby(on booty events) and earning schnizm on the road.Hoping to see bigger events later these meant to be old events so team can work in game problems.