[SC] Is a compensation appropriate now?

Discussion in 'General Archive' started by BestGArenEUW, Aug 28, 2016.

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Should we get a compensation for the bugging releasing of Tartarus and Hitac?

  1. Yes!

    19 vote(s)
    70.4%
  2. No....

    4 vote(s)
    14.8%
  3. I don't care....

    4 vote(s)
    14.8%
  1. Hi,

    when reading the forum, you can see, that there are many reported (weird) bugs. Should D O compensate them? IMO they change the game play much more than the last ones.


    Best regards


    BestGArenEUW
     
  2. SauronL

    SauronL User

    just make tartarus slower than spear and pusat even with its ability on , that d be awesome compensation
     
    Dyanae, theOtherKey and KilerStreak like this.
  3. ramnik

    ramnik User

    why should it be slower? you already hit 5% less in it
     
  4. DO got compensated for sure in the wrong colors for all players...except MMO. Reminds me of the 'surgeon' which is VRU colors. I'll bet the next ship in the pipeline will come out blue aka EIC.
     
  5. SauronL

    SauronL User

    5% is ridiculous loss if ur faster than pusat/spear
     
    theOtherKey likes this.
  6. ramnik

    ramnik User

    ye but what are slow rockets for? iceys? slow mines... and getting away you can use all of these too with emps and instas lol
     
  7. The tartarus is far too fast for the game, even with the 5% less damage. It is only the same as any other ship using heart formation. Where as the tartarus can use the speed ability and drill formation, still make 600 speed and hit 15% more damage. As for ice and slow rockets they can only be used once in a good fight and don't last long enough to change the fact that the tartarus will out run anything. Also the person in the tartarus would have these rockets also, so no advantage there.

    Like I said it is too fast for the game.
     
    theOtherKey likes this.
  8. 5%? With 12 in-ship cannons + drones?

    Please. Should be more like 40% deduction
     
    Dyanae, BestGArenEUW and theOtherKey like this.
  9. ramnik

    ramnik User

    14 cannons^^

    on speed you would need to have very low shield to hit hard. if you got high then it pretty much only running for you. i got ship but i dont use it cos i dont like it lol so not like im one of the people who use it to kill ppl etc :p they easy to pop in my opinion lol cos everyone uses speed so they dont hit hard at all :D
     
  10. If you compared Tartarus with wheel formation (5% speed, 20% less damage and by 5% decreased shield per second), the 40% bonus speed should be combined with at least with 50% less damage.
     
    KilerStreak likes this.
  11. Just one EMP ( 250-500 Uri ) and the enemy is gone. After the EMP you cant get the enemy. You can use 10 ice rockets or slow mines or slow rockets, after the EMP the enemy is away.

    I don't spend any slow mechanics on tartarus because it is useless.

    If you don't use the tartarus you can't kill tartarus.