[SC] To nerf or not to nerf that is the question

Discussion in 'General Archive' started by willi_101, Dec 10, 2018.

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  1. Sgt_Ocker

    Sgt_Ocker User

    Ok as someone who owns a Mim, do you still use it?
    I don't use mine and most people i know who have it don't either.

    Without its ability it is a paper thin ship that really has nothing going for it - with the nerf to its ability (and drone formation) it is not able to be successfully used by anyone other than those with max PP, the top players.

    DO don't know how to balance their game - They release something only to find that in the hands of the oldest, top players it is way to powerful - Then nerf it, which ends up meaning newer players don't get the opportunity to use it.
    Cyborg ability - Nerfed because it was too powerful in the hands of top players
    Hammerclaw abilities/weapons - Nerfed because it was too powerful in the hands of top players. (Hammerclaw without max PP and full boosters - You're better of sticking with A-Elite, it reps more and has lower cooldown times)

    New players trying to climb the ranks - Suck it up or quit because we just never get to experience these ships in a way they could be a benefit to us.. The top players with maxed skills saw to that.

    NB; I don't blame the top players, I blame DO for not having the foresight to see what the things they release will do to the game.
    Going by this newest update (BL maps, etc) I wouldn't expect anything to change in the way Devs do things - They clearly don't have the ability to use foresight and design things in a balanced way.
     
    ]Coldheart[ likes this.
  2. ÇîŁMŴ

    ÇîŁMŴ User

    as you say other ships and design have modified in the past, but none of them was so difficoult to gain as the mimesis. and mimesi bty was meant to be one of the strongest ship in the game.
     
  3. ÇîŁMŴ

    ÇîŁMŴ User

    no, i don't get over it. because it took me 1 year to craft this ship and because they didn't nerf it, they ruined it.

    to use mimesi now and keep the ability going while someone is shooting you, you need to have betwen 200-300k of shield, that means that you must sab all the time without dealing any damage. other than that the cooldown ability takes more than 5 min. for these reasons i said this ship is now unplayable.

    about the base destroyed by a single mimesis i complained about that too, but to work out this proble would have been enough nerfing star formation.
     
  4. The nerf of this ship was not needed.

    Because people complain rather than learn how to fight and over come the opponent they get things made easier for them.

    I've grown accustomed to Dark Orbit screwing with things I've purchased or worked my butt off to acquire, nothing new here.

    They nerfed the Tartarus because people complained they where over powered and way too fast. Stop complaining and LEARN to over come the obstacles.

    37 Mems killed BEFORE the nerf. This count will now go up dramatically.
    6,985 Tarts killed, most before the nerf.

    Mimesis2037740
    Tartarus256985174625

    Just because it's hard doesn't mean it's not possible. Before you cry and complain try learning first :rolleyes:

    Get the ship and LEARN it! Learn what it can do and what it's weaknesses are and then use that knowledge to go out there and pound the snott out of some enemy's :cool:

    Am I disappointed? Hell ya!!

    -FT

    Success is never Final & Failure is never Fatal

     
    Last edited: Dec 14, 2018
    ]Coldheart[, Sgt_Ocker and Odin® like this.
  5. MyBigi

    MyBigi User

    Tartarus was actually too strong.

    -It had more speed than the Vengeance, and by a huge margin.
    -It still has +- the same amount of hitpoints when compared to the Goliat.
    -It Has the same amount of generator slot as the Goliat, and 14 laser slots (only 1 laser slot less when compared to Goliat).


    So, it was a ship that could run faster than the Vengeance, could tank the same amount of damage as the Goliat and her damage was sligthly worse than the Goliat.

    How was that balanced?



    About the mimesis, you could 1 v 5+ players easily with the ship skill active, and you didnt need to be a good player to do it, just sab everything.

    And thats why they nerfed it.
     
    -=MarcVenture=- likes this.
  6. MyBigi, post: 943578,
    Tartarus was actually too strong.

    -It had more speed than the Vengeance, and by a huge margin.
    -It still has +- the same amount of hitpoints when compared to the Goliat.
    -It Has the same amount of generator slot as the Goliat, and 14 laser slots (only 1 laser slot less when compared to Goliat).


    So, it was a ship that could run faster than the Vengeance, could tank the same amount of damage as the Goliat and her damage was sligthly worse than the Goliat.

    How was that balanced?

    Ice rockets, slow mines, X4 & RSB 3030 rockets and Hell Storm.. There's your balance and your nerf BOOM. Like I said, Learn!



    About the mimesis, you could 1 v 5+ players easily with the ship skill active, and you didnt need to be a good player to do it, just sab everything.

    1v1 on a mimesis I generally win, Moth with Suicide config, no shields for the Mimesis to LEECH off of. Ice rocket, Slow mine x4 & RSB & 3030 rockets = one smoked Mimesis. (depending on both the pilot and map of course) in a pvp map ezpz. In a regular map, not so, there are aliens to leech some shields from. Like I said Learn! Pick your battles wisely and you will win with some practice.

    And that's why there was no need for a nerf!


    And thats why they nerfed it.

    -FT

    Where's the kaboom? There was supposed to be an earth-shattering kaboom
     
    Last edited: Dec 14, 2018
  7. MyBigi

    MyBigi User


    You need to remember that the Tartarus could also use all that stuff you mentioned, and she can use it to escape easily from any Goliat or Vengeance, or generally speaking, she could use all that to run away from any losing fight(except when fighting against another Tartarus).


    There is always shield for the Mimesis to leech, you can always equip shields on your own pet and sab it when needed, you can have around 330k shield on a fully leveled pet. So even if you try to fight the mimesis using suicide configs, it wouldnt really work.
     
    thor714 likes this.
  8. thor714

    thor714 User

    hey MyBigi. i never considered sabing my own pet to reinforce my shields. i'm a mid level pilot and i get popped by the big guns quite often.thanks for the addition to my escape tactics!!!
     
    Odin® likes this.
  9. I'll let my ship kill record speak for it's self. To me, there was no need for a nerf on either ship. But I prefer the challenge myself. Oh well, and I capped one of those new ships other night as well. Hmm maybe they'll "nerf" that one too :rolleyes:

    Centurion20120
    ezpz :cool:

    -FT

    Only those who will risk going to far.. will find out how far they can go
     
    Odin® and ]Coldheart[ like this.
  10. Mimesis was kinda bugged one could say when using a certain config you could keep 100% evasion 100% of the time where at that time only a few dmg factors could hit the ship but in a 1v1 would not be enough dmg to take out the ship.

    Tart has great dmg for those that know how to use it and it was faster than a vengi which was an issue as it rendered pusat and lightning both obsolete as configs at the time were better on tart.

    Same reason cyborg had hp dropped since its configs were better than any ship in the game just because of a larger hp base it had combined with hits dmg output. Then you add in these factors with groups of 8 or more using these configs. There was only 1 option. Run and hit easier targets.

    .....Now could everybody complain about how citadel needs a balance? :rolleyes: since it doesn't even gain 200 points of dmg from the 5% dmg boost on the elite design lol. And would need more points in defense to effectively absorb dmg from a group of 8 cyborgs running full dmg config.
     
    _oversoulpaul_ likes this.
  11. __Brooks__

    __Brooks__ User

    IMO I think they nerfed it too hard. With star formation and pilot points evasion should be around 90%.I think its around 82%? atm and thats abit too low.
     
  12. Sounds like you didnt understand how to use the memisis ability and your formations, or you dont have evasive manuvers maxed. There was more than 1 player that was able to achieve 100% evasion.
     
    KilerStreak likes this.
  13. Okay BP, nerf the Mimesis because so many people complained that it was too "overpowered".

    Big mistake . . .

    By that logic, you know what else is overpowered--the Cyborg, the ship 90%+ percent of UFEs use; 10% damage bonus, 16 laser and shield slots, along with an ungodly amount of HP and as fast as a Vengeance. Don't forget it's Singularity ability, which guarantees a kill unless the player EMPs; it's an ability which Cyborg players use in every fight since it's cool down is so low.

    Come on now BP . . .

    Cyborg needs a massive nerf; if its going to hit so hard and have so much HP, it needs its speed brought down that at least matches the Hammerclaw, probably something even lesser.

    The nerfing of the Mimesis is only a facade to prop up the Cyborg as the #1 ship, BP likely makes more money on the sale of cosmetic Cyborg designs than they do from their indoctrine oil sales that players use to craft alternative ships.