Spearhead Vetrens design upgrade.

Discussion in 'General Archive' started by VESPID, Dec 15, 2014.

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  1. VESPID

    VESPID User

    The changes I would like to propose are as such:

    The weapons accuracy and damage is upgraded to 100% IF the drones hold shield generators only.

    The Target Marker remains active until either: The issuing spearhead ship or it's target is destroyed, countered by Jamx or countered by emp.

    The Jamx continues to pulse 1 time per second for 5 seconds with 1 min. added to the cooldown.

    The U.C. can be activated and de-activated with the tab and by attacking, otherwise it remains active without time limit. The cooldown will be extended by 1 min.


    Cargo is raised to 1,000.
     
    Last edited: Jan 22, 2015
    Dreadlok likes this.
  2. Dreadlok

    Dreadlok User

    Oh bro, I think the U.C. may be too much to ask.
    Upgrading the ammo range may be a lil much too.
    Liking the Target Marker stayin on for NPC's.

    Accuracy is cool as long as only 5 guns are used.
    Damage, does that mean that guns and rockets deal full damage instead of up damage?
    Like lf-3's deal 150 dmg not up to 150 or rockets deal 1k dmg instead of up to 1k dmg?
     
  3. VESPID

    VESPID User

    Fine, UC and range are out but I am altering the target marker time limit.
    Yes the damage will be full not up to.
     
    Last edited: Dec 16, 2014
  4. VESPID

    VESPID User

    Wow, staying on topic must be impossible for some.
    Allow me to assist you.

    The changes I would like to propose are as such:
    The cammo design color would be changed to urban.

    The weapons accuracy and damage is upgraded to 100% IF the drones hold shield generators only.

    The Target Marker remains active until either: The issuing spearhead ship or it's target is destroyed, countered by Jamx or countered by emp.

    Cargo is raised to 1,000.

    There....play ball.
     
    KilerStreak likes this.
  5. Yea, I'm on par with this idea.
    Spear's dead if it comes in my direction either way, UFE or not :p
    +1
     
    VESPID likes this.
  6. I do like the sound of this design a lot, but I quite like my Elite Spearhead for mugging off ZERO and HtA whenever they trying killing me for being too cool.
     
  7. VESPID

    VESPID User

    Thanx guys, if you have any suggestions that may improve this idea please feel free to share.
     
  8. After actually looking over this idea, I have to recant my earlier statement because I kind of like this, +1.

    Unlimited UC, maybe. Letting it be activate-able while under fire, no.
     
  9. I am a spearhead representative and I would like to see more designs for it, but why urban? Can we get a pink ship with flowers on it that gives the ship negative 50 percent dmg, and 0 shields? why all the hate guys D:
     
  10. whoeva

    whoeva User

    No, you should not be able to ultimate cloak while under fire. Spearhead would be way too overpowered if it had that ability. Perhaps the duration required before you can use UC after being hit could be reduced by 50% but an instant free emp is too much I feel.
     
  11. This is pushing 'autolocking' to the limits :eek: You put a cloaked 'unseen' pinged - ship in the map and locks on to you. Players will get :mad:der.
     
    Last edited: Jan 4, 2015

  12. Uhh vespid I know a guy on east 1 who can have a spear with over 1.2 mil shields on a battle config.... He killed me and two other fe golis and an ufe one solo....

    No thank you, this would be a wee too OP. Would make heart turtle moth and crab lose almost all benefits in a snap
     
    Last edited by moderator: Jan 11, 2015
  13. whoeva

    whoeva User

    Just to clarify what I meant. The way it currently works is that you can target mark a spearhead and if he uses JAMX you can still see the target marker. I do not think this is correct but this is the way it works right now. It should be changed I think, UC should remove target marker ability that another spear has used on it.
     
  14. VESPID

    VESPID User

    Oh I understood, I think it is a great idea to make the Jamx continue to pulse every second for 5 seconds and add a min to cool down.

    As stated earlier I do love the UC to have unlimited active time.
     
  15. You are removing a feature that makes the Spearhead special. The use of an emp has to be in the vicinity for it to work of you want to counter JAMX, otherwise it works as is.
     
  16. whoeva

    whoeva User

    I'm sorry I made another mistake :( I meant Ulticloak, not JAMX.

    total clarification: When a spear uses target marker on another spear and that spear uses ulticloak then the one using target marker can still see the marked target.

    Sorry for all the confusion :oops:
     
  17. Dreadlok

    Dreadlok User

    Man this looks nice, I like the changes.
     
  18. man isn't spearhead much annoying already, don't boost it pls :p
     
  19. The JAMX -'jammes your electronics, therefore you cannot see me.' Yes, the red target you have locked on when running away disappears, but I can be right under you like a submarine :rolleyes: Hey, that me (too bad it doesn't come in yellow, but cop target red.) When you use ultimate cloak it just cloaks you to counter the odds of the use of JAMX will uncloak your ship.

    Get a booster and get upgraded...if you want to hit harder. I am not sure if the boosters will show if I am there after the use of JAMX.

    'Unactivating' - your U.C. is just another function that sounds interesting, but then the other ships need to have that ability to be fair....to have unactivate.
     
  20. Dreadlok

    Dreadlok User

    Yea, i like that UC idea of activation and deactivating too but when u deactivate it does the cool down begin then?

    Is it goin to b the same or longer?
     
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