[TEI] The In-Game Equip System

Discussion in 'General Archive' started by -==BENQ==-, Dec 29, 2015.

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  1. -==BENQ==-

    -==BENQ==- User

    Hi there. Recently i stayed tuned on this forum to read the thread about the latest facility you would like to bring in the game: the the In-Game Equip System. As Khris Kelvin mentioned: "Secondly, as we have mentioned earlier, we are planning to increase the run time of all the boosters by 20%, without any price change. We feel that this is the cleanest solution, giving everyone additional time to work with the inventory. We also have other ideas on how we potentially could stop booster time in the HQ area, but for now we feel that these may lead to a lot of unexpected problems which would make the overall experience a lot messier. Again, I would really like to know your opinion on this one." , I think that it should be better if we will be able to STOP automatically our Boosters when we are in Demilitarized Zones... Or at least add this facility but also keep the one from the main page too...
    And one more idea: It will be better to equip our ships ONLY in Demilitarized Zones, or in our own HQs...
    I hope you will read this and give me a response as soon as possible about theese ideas.
    If i wrote in the wrong subtitle then i am sorry, i had no idea where to post it.
     
  2. ASTRAEA

    ASTRAEA User

    Thank you for assisting this player with their thread.

    The Feedback thread is the best place to post this, as the Dev team does look at that particular thread to get input from the community.
    I hope this helps
    Have a nice day
    Astraea