The Uridiums Vs Credits

Discussion in 'General Archive' started by Feat.Eureka[ONE], Feb 2, 2014.

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  1. Firstly, I am expressing my views of the largely used and found credits :
    Certainly credits can be earned by killing monsters and of course, the daily rewards. But what is restricting us to the monsters? Here's my view.... The credits are mostly found in monsters right? Why not have some improvements over the little tiny-winsy credits given? Such as multiplier of credits? Or Improvised daily rewards?
    Daily Rewards:
    It hasn;t changed a bit since 2years ago. Well i started playing when i was 13, and now being 15, I've seen changes to the : Graphics , Homepage[Graphics] and monsters [graphics] and well some bugs here, technical glitches there... But what about the incomes of our players?
    Uridium:
    There hasnt been any other good ways then play++++ and buy.... Emphasizing on the -Play+++++ ": How shall we make the "play" even more interesting? Well you can add certain "Mob of the week" or "Kill ___ Mordon"

    Its plain old stuffs... SO certainly a change won't mind our beloved game devs isnt it?
     
  2. sorry i dint understand any of that lol
     
  3. BOSS~ADAM

    BOSS~ADAM User

    Confusion level = over 9000....
     
  4. What he is saying is it should be easier to make credits, which kinda easy enough if you work a lil, but as for uridium i agree, the price of uri we nee to get items we need has gone up and we have not had a single increase on a way to gain uri
     
  5. Credits are easy to make...I make over 100 mil in like5 hrs of cubing :L. Uri however, needs improvements.