[TI] Drop Rate on Scrap and plasmide

Discussion in 'General Archive' started by Waspkiller98, Aug 15, 2016.

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  1. So i was out trolling about new event comes out has nice shiny gold agis blueprint. Goes to the crafting requirements and sighs, Not going to be getting that anytime soon. the scrap droprate and the plasmide rate is corrupted in a way where nobody wont farm for them unless they have alot of time on their hands. people are more willing to farm for mucsom because it drops more frequently from the rest of the resources.
    this is classifed as a technical issue because of the obvious reason stated above. This issue has been a constant on going problem. the problem still lies in the Pay 2 not grind aspect and adding a 40k uriduim on 1 peice of hardware is pathetic. I would understand if it was 40k if it was easier to get somewhere else. but i see its somewhat unbalanced, and it needs to be fixed.
    i made a poll about it too: [REMOVED]
     
    Last edited by moderator: Aug 15, 2016
    KilerStreak likes this.
  2. Yea, the drop rate is just horrible.

    Even if Darkorbit becomes "generous," and drops scrap, plasmide, etc., each time you kill an NPC that would drop it, it would still take ages to farm up several hundred, or even thousands of these resources.
     
    Waspkiller98 likes this.
  3. well current state of it it would take about 5 months. if your lucky. as the drop's are biased on the rng system. so you have to be pure lucky to get it,
     
  4. jackknife

    jackknife User

    On the other hand I have noticed that the drop rates for those two ingredients has slightly improved. Scrap being the better one but still near impossible to collect in quantities.
     
  5. Which comes to another conclusion. if they want us to collect this stuff at the current rate at-least lower the crafting requirements needed