[TI] HP finishes but shields remain same :(

Discussion in 'General Archive' started by Crushinator, Aug 20, 2015.

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  1. I would call it as a bug...so its like this that I clock and collect boxes on pvp, I have ring and I am with spearhead so my shield is about 1m+10k something, sometimes not always when the enemy gets lock on me and attacks me something like 20-40k, as soon as he attacks my hp goes down and down and I die with shield remaining almost full like 900k something (only 50k-100k get down)...as if the shields are not getting damaged at all..I also have 38 pp so all shield mechanics and skills are with me also but yet why does the hp finish so fast? am I missing something?
     
  2. Sounds normal to me. The Spearhead doesn't have very many Hit-Points and if they're using Moth then no amount of Shields will do you good.
     
  3. But moth does this (Increases shield penetration by 20%. Hit points are also increased by 20%. But it weakens your shield strength at a rate of 1% per second.) So that is 20% shield penetration with their own damage which is about 35k...so I just see my hp going to zero and shields just standing there...it would be understandable if he was a hard hitter but at that point atleast my shields would have supported me even if he was on moth with only 20% shield penetration...I would recommend the admins to look into this, because the fact is that this only happens when I am clocked..never happened to me when I am not clocked...yet darth you may be correct but lets hear from others..Ty for responding though.
     
  4. Their damage shouldn't matter. Sure, it might take them a little longer, but the ratio remains the same.
     
  5. So u mean ring formation/shields are useless against moth formation? because if that guy with moth would have hit me 100k to 150k I would have been 1 or 2 hits... and all this with even 1m shield >.<...this would be unfair...I don't think it is that way or should be that way...Can anyone else please confirm this. Ty again Darth for responding...
     
  6. Yep. Lets say you have at best 200k Hp in your spear with 1 million shields and ring you're disabling yourself. Shield mechanics raises absorption to 92% moth counters with 72%, that means that by the time just one of your sheild configs is gone your health will have taken 280k damage. Or basically you being dead. Just get heart or switch to it and that way you get mad health and your second config can actually have a purpose :)
     
  7. Ddraig

    Ddraig bp_phrase_Forum_General

    Thank you all for helping to explain the most likely reason to this and the mechanics behind this.

    Crushinator may i ask whether you have any further questions or concerns over this?

    ~Ddraig